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Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
2018-09-29, by Wuzzy
Move campaign mission images to share/ instead of hardcoding them into frontend
2018-09-29, by Wuzzy
Fix teleport cursor briefly re-appearing after placing hog in hog placement phase + inf attack mode
2018-09-27, by Wuzzy
Update changelog
2018-09-27, by Wuzzy
On victory, center camera on a winning hedgehog
2018-09-26, by Wuzzy
merge
2018-09-24, by nemo
make it build
2018-09-24, by nemo
cleanup crate imports
2018-09-14, by alfadur
remove stabilized edition annotations
2018-09-13, by alfadur
rescue the stream on handshake failure
2018-09-10, by alfadur
improve error handling for TLS handshake
2018-09-10, by alfadur
port some legacy protocol support
2018-09-09, by alfadur
use openssl for password message handling
2018-09-07, by alfadur
Add TLS support
2018-09-06, by alfadur
Add official server feature to cargo
2018-09-05, by alfadur
Bump dependencies
2018-09-05, by alfadur
move everything test related into test cfg
2018-08-28, by alfadur
Add hogs per team named constant that absolutely no one asked for
2018-08-27, by alfadur
Fix maps variable in OfficialChallengeHashes not being global (caused error in normal Racer)
2018-09-20, by Wuzzy
Fix hedgehog being able to make walk/jump sounds before it was placed
2018-09-19, by Wuzzy
Ignore gmTimer after attack or hog is no longer controlled
2018-09-19, by Wuzzy
Clear gmSwitch before activating switcher
2018-09-19, by Wuzzy
use locale rules for the challenge hashes
2018-09-18, by nemo
restore old land hashes which in theory should not have changed in .24
2018-09-18, by nemo
Separate synced pixels from land digests - this is mostly to allow the official racer digests to remain unchanged.
2018-09-18, by nemo
Merge nemo's hash change commit
2018-09-18, by Wuzzy
Add exit hint after Basic Movement Training
2018-09-18, by Wuzzy
Easier back jumps in Basic Movement Training (fixes bug 692)
2018-09-17, by Wuzzy
update hashes changed in r79e13080b9db (critical sprites) ra675a94b5cc1 (critical scripts)
2018-09-16, by nemo
Update hedgewars_en.ts
2018-09-16, by Wuzzy
Update German translation
2018-09-16, by Wuzzy
Update translation files
2018-09-16, by Wuzzy
Fix SetAmmoTexts not working in stats-only mode
2018-09-15, by unc0rr
Fix SetAmmoTexts not working in stats-only mode
0.9.24
2018-09-15, by unc0rr
Fix some syntax errors in internal Lua syntax documentation
2018-09-15, by Wuzzy
Fix team stats screwing up if game ends due to drowning in rising Sudden Death water
2018-09-15, by Wuzzy
Fix engine crash when using lasersight outside the world bounds
2018-09-12, by alfadur
Only show bullet hits for shovable gears
2018-09-11, by alfadur
Fix sinegun dealing 1 damage when shooting straight up. Reduces sine gun knockback strength by 1.25%
2018-09-11, by alfadur
Revert sinegun brokenness to previous levels
2018-09-11, by alfadur
Make rendering work
qmlfrontend
2018-09-11, by unc0rr
Allow to change volume during pause
2018-09-11, by Wuzzy
ASA, final: Don't say "missed" or "yes sir" after blowing up barrels
2018-09-11, by Wuzzy
Make sure scripts don't break w/ only 1 clan
2018-09-11, by Wuzzy
Add funny message in stats screen when everyone wins
2018-09-11, by Wuzzy
Only reset CursorMovement to 0 if command "-cur_*" is called with appropriate direction
2018-09-09, by Wuzzy
Fix hog teleporting back and forth when walking on portals on floor. Fixes bug 686
2018-09-05, by Wuzzy
Fix clan ranking counter advancing per-team instaed of per-clan in case of a tie
2018-09-05, by Wuzzy
Don't write TurnTimeLeft deprecation warning if setter function was used
2018-09-04, by Wuzzy
Call EndTurn(true) instead of TurnTimeLeft(0) in flying saucer training
2018-09-04, by Wuzzy
Fix crash when defeating all enemies in ACF8 (HideHog was called too early)
2018-09-04, by Wuzzy
Fix turn reaction not working properly after turn
2018-09-04, by Wuzzy
Say sndNutter on round draw
2018-09-04, by Wuzzy
Remove some bad/inappropriate messages for round draw and crate drop
2018-09-04, by Wuzzy
Fix player rankings getting confused if a clan was revived
2018-09-04, by Wuzzy
Fix player rankings on round draw: Clans that die in the same turn now have the same rank
2018-09-04, by Wuzzy
Rework rankings of losing clans: Rank them in the reverse order they died
2018-09-04, by Wuzzy
Rip out stats code from TurnReaction and put it into new function TurnStats. Fixes buggy stats
2018-09-03, by Wuzzy
Fix stats screwing up in Rope Knock Challenge if you lose
2018-09-03, by Wuzzy
Add missing nil check in AfterAttack (oops!)
2018-09-03, by Wuzzy
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