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Fix infinite loop
2007-01-14, by unc0rr
Send game parameters by net... Currently it leads to infinite loop, flooding traffic with messages about changes
2007-01-14, by unc0rr
Oops, I should be more careful
2007-01-14, by unc0rr
Connect signal and slot directly for AddTeam event
2007-01-14, by unc0rr
Small fixes
2007-01-14, by unc0rr
New signals and slot for GameCFGWidget
2007-01-14, by unc0rr
Don't show game stats in case of interrupted by command '/quit' game
2007-01-13, by unc0rr
remove some old stuff
2007-01-13, by displacer
first new widgets added to net game
2007-01-13, by displacer
Oops, fix the build
2007-01-12, by unc0rr
- HWMapContainer sets and stores the theme
2007-01-12, by unc0rr
some changes
2007-01-11, by displacer
Game config commands are generated by GameCFGWidget
2007-01-11, by unc0rr
start all clients
2007-01-11, by displacer
Calculate land digest
2007-01-11, by unc0rr
client/server net pre-alpha
2007-01-10, by displacer
client/server net pre-alpha
2007-01-10, by displacer
Update some translations
2007-01-08, by unc0rr
Use new parameters, small protocol change
2007-01-08, by unc0rr
- Limit list of teams in game with 200 px
2007-01-08, by unc0rr
Fix for middle column not being growing in width
2007-01-07, by unc0rr
Forgot these files
2007-01-07, by unc0rr
Release mouse when keyboard focus lost
2007-01-07, by unc0rr
More statistics
2007-01-04, by unc0rr
- Better blowtorch
2007-01-04, by unc0rr
Better blowtorch
2006-12-19, by unc0rr
Attack angle constraints
2006-12-17, by unc0rr
Now blow torch angle can be changed during blowing :)
2006-12-17, by unc0rr
First implementation of Blow Torch
2006-12-17, by unc0rr
Use QSettings to storing config
2006-12-15, by unc0rr
Simplify hedgehogs physics code, make it better
2006-12-14, by unc0rr
Allow pause when wathing demos
2006-12-10, by unc0rr
Render FPS value to its own surface one time a second
2006-12-10, by unc0rr
'Show FPS' and 'FPS limit' options
2006-12-10, by unc0rr
Implemented FPS limit and show/hide FPS value
2006-12-10, by unc0rr
- Implement ammo cases
2006-12-10, by unc0rr
Current hedgehog is on top of others in Z-order
2006-12-10, by unc0rr
Some Z-ordering
2006-12-09, by unc0rr
Hedgehogs names are drawn where the hedgehogs are
2006-12-09, by unc0rr
automatic assign of game server TCP port
2006-12-08, by displacer
- Further work on stack of pages
2006-12-07, by unc0rr
Stacked walking trough pages
2006-12-07, by unc0rr
Ammo schemes and ammo stores support in engine
2006-12-05, by unc0rr
Fix music loading path
2006-11-30, by unc0rr
Fix problems when deleting ammo
2006-11-30, by unc0rr
Mine Strike weapon
2006-11-29, by unc0rr
Let mouse cursor be closer to screen edges
2006-11-29, by unc0rr
Airplane sprite
2006-11-28, by unc0rr
- Pickhammer sound
2006-11-28, by unc0rr
Pause support (mouse cursor is released when the game is paused)
2006-11-27, by unc0rr
Watchdog for bots to prevent them from being stacked by bugs of engine physics
2006-11-26, by unc0rr
Less complex theme.cfg format ;) Information about image dimensions is obtained from image
2006-11-26, by unc0rr
Some new ammo icons from daniil
2006-11-26, by unc0rr
rollback to main.cpp.in
hedgewars-0.8.1-r1
2006-11-25, by displacer
Fix for path truncating bug
2006-11-25, by unc0rr
Don't configure main.cpp, just hwconsts.h
2006-11-25, by unc0rr
data dir initial check (test for wrong installation)
2006-11-25, by displacer
Add installation manual
2006-11-25, by unc0rr
Ignore hwconsts.h
2006-11-24, by unc0rr
Protocol version sets in CMake
2006-11-24, by unc0rr
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