project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/PlayerInRoom.java
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid.Datastructures;
public final class PlayerInRoom {
public final Player player;
public final boolean ready, roomChief;
public PlayerInRoom(Player player, boolean ready, boolean roomChief) {
this.player = player;
this.ready = ready;
this.roomChief = roomChief;
}
@Override
public String toString() {
return "PlayerInRoom [player=" + player + ", ready=" + ready
+ ", roomChief=" + roomChief + "]";
}
}