Implemented game launching API for the frontlib.
It is still buggy though, and not all game settings can be conveniently created/modified yet.
/**
* A complete game configuration that contains all settings for a
* local or networked game.
*
* It should be noted that the meta-configuration is not included.
*/
#ifndef MODEL_GAMESETUP_H_
#define MODEL_GAMESETUP_H_
#include "cfg.h"
#include "weapon.h"
#include "map.h"
#include "team.h"
typedef struct {
char *seed; // required
char *script; // optional
flib_cfg *gamescheme; // optional
flib_map *map; // optional
flib_team *teams; // optional
int teamcount;
} flib_gamesetup;
#endif