Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
add_subdirectory(AmmoMenu)
add_subdirectory(Flags)
add_subdirectory(Graves)
add_subdirectory(Hats)
add_subdirectory(Hedgehog)
file(GLOB BaseSprites *.png)
install(FILES
${BaseSprites}
DESTINATION ${SHAREPATH}Data/Graphics)