Increase minimum threshold for barrel damage to reduce likelihood of blowing one up on jumping out, increase damage to compensate (may need tweaking). Only apply dX for collision w/ kick if barrel is rolling.
//
// FlagsViewController.h
// HedgewarsMobile
//
// Created by Vittorio on 08/04/10.
// Copyright 2010 __MyCompanyName__. All rights reserved.
//
#import <UIKit/UIKit.h>
@interface FlagsViewController : UITableViewController {
NSDictionary *teamDictionary;
NSArray *flagArray;
NSIndexPath *lastIndexPath;
}
@property (nonatomic,retain) NSDictionary * teamDictionary;
@property (nonatomic,retain) NSArray *flagArray;
@property (nonatomic,retain) NSIndexPath *lastIndexPath;
@end