hedgewars/pas2cRedo.pas
author nemo
Tue, 21 Aug 2018 15:11:28 -0400
branch0.9.24
changeset 13687 f60b3998ba56
parent 12109 f61bd25b9f70
child 14918 68e1783762bc
permissions -rw-r--r--
only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward

redo;
{This file contains functions that are re-implemented}
{pas2c will add prefix fpcrtl_ to all these functions}
type
    uinteger = uinteger;
    Integer = integer;
    LongInt = integer;
    LongWord = uinteger;
    Cardinal = uinteger;
    PtrInt = integer;
    SizeInt = PtrInt;
    Word = uinteger;
    Byte = integer;
    SmallInt = integer;
    ShortInt = integer;
    Int64 = integer;
    QWord = uinteger;
    GLint = integer;
    GLuint = integer;
    int = integer;
    size_t = integer;

    pointer = pointer;

    float = float;
    single = float;
    double = float;
    real = float;
    extended = float;
    GLfloat = float;

    boolean = boolean;
    LongBool = boolean;

    string = string;
    shortstring = string;
    ansistring = string;
    widechar = string;

    char = char;
    PChar = ^char;
    PPChar = ^Pchar;

    PByte = ^Byte;
    PLongInt = ^LongInt;
    PLongWord = ^LongWord;
    PInteger = ^Integer;

    Handle = integer;

var
    write, writeLn, read, readLn, flush, CreateDir: procedure;

    halt:procedure;

    GetEnumName:function:shortstring;
    TypeInfo:function:Integer;

    lo:function:Integer;

    init:procedure;

    StrLen:function : integer;
    odd, even : function : boolean;

    Length : function : integer;

    Now : function : integer;

    new, dispose, FillChar, Insert, Delete, Move : procedure;

    trunc, round, ceil : function : integer;
    abs, sqr : function : integer;

    StrPas, FormatDateTime, copy, str, PosS, LowerCase : function : shortstring;
    pos : function : integer;
    StrToInt : function : integer;
    SetLength, SetLengthA, val, StrDispose, StrCopy : procedure;
    _pchar, _pcharA, StrAlloc : function : PChar;
    pchar2str, astr2str : function : string;
    pchar2astr, str2astr : function : ansistring;
    memcpy : procedure;
    StrLength : function : integer;

     min, max:function:integer;
    assign, rewrite, rewrite_2, reset, reset_2, flush, BlockWrite, BlockRead, close : procedure;
    FileExists, DirectoryExists, eof : function : boolean;

    ParamCount : function : integer;
    ParamStr : function : string;

    arctan2, power: function : float;

    //TypeInfo, GetEnumName : function : shortstring;

    UTF8ToUnicode, WrapText: function : shortstring;

    GetMem : function : pointer;
    FreeMem : procedure;

    BeginThread, ThreadSwitch : procedure;
    InterlockedIncrement, InterlockedDecrement : procedure;

    random : function : integer;
    randomize : procedure;

    Assigned : function : boolean;

    //EnumToStr : function : string;

    initParams : procedure;

    Load_GL_VERSION_2_0 : procedure;

    GetCurrentDir : function : PChar;