Remove bad king death message
The bad message had multiple %1 in it, which the engine does not resolve (yet)
foreach(dir
Fonts
Forts
Graphics
Locale
Maps
Missions
Music
Names
Scripts
Sounds
Themes
misc
)
add_subdirectory(${dir})
endforeach(dir)
if(${GL2})
add_subdirectory(Shaders)
endif(${GL2})