Make GearsNear and CheckGearNear check gears across wrap world edge
This fixes hog detection of mine, sticky mine, resurrector, seduction and crate across the world edge.
Air mine is only partially fixed.
#ifndef DRAWMAPSCENE_H
#define DRAWMAPSCENE_H
#include <QGraphicsScene>
#include <QPainterPath>
class QGraphicsPathItem;
typedef QList<QList<QPoint> > Paths;
class DrawMapScene : public QGraphicsScene
{
Q_OBJECT
public:
explicit DrawMapScene(QObject *parent = 0);
QByteArray encode();
void decode(QByteArray data);
signals:
void pathChanged();
public slots:
void undo();
void simplifyLast();
private:
QPen m_pen;
QBrush m_brush;
QGraphicsPathItem * m_currPath;
Paths paths;
virtual void mouseMoveEvent(QGraphicsSceneMouseEvent * mouseEvent);
virtual void mousePressEvent(QGraphicsSceneMouseEvent * mouseEvent);
virtual void mouseReleaseEvent(QGraphicsSceneMouseEvent * mouseEvent);
QPainterPath pointsToPath(const QList<QPoint> points);
};
#endif // DRAWMAPSCENE_H