yay, finally osx (and likely windows) fullscreen switch works like on linux! ALL textures had to be destroyed and recreated only after the new window got created. In other news, the new window must be cleaned with glClear to skip a first frame of garbage and AddProgress is only called the first time.
#if the headers are not installed, the newer apis won't be activated
#find which version of SDL we are building against
find_file(sdl_h SDL_version.h ${SDL_INCLUDE_DIR})
if(sdl_h)
file(STRINGS ${sdl_h} sdl_majorversion_tmp REGEX "SDL_MAJOR_VERSION[\t' ']+[0-9]+")
file(STRINGS ${sdl_h} sdl_minorversion_tmp REGEX "SDL_MINOR_VERSION[\t' ']+[0-9]+")
file(STRINGS ${sdl_h} sdl_patchversion_tmp REGEX "SDL_PATCHLEVEL[\t' ']+[0-9]+")
string(REGEX MATCH ".([0-9]+)" sdl_majorversion "${sdl_majorversion_tmp}")
string(REGEX MATCH ".([0-9]+)" sdl_minorversion "${sdl_minorversion_tmp}")
string(REGEX MATCH ".([0-9]+)" sdl_patchversion "${sdl_patchversion_tmp}")
math(EXPR sdl_version "${sdl_majorversion}*10000 + ${sdl_minorversion}*100 + ${sdl_patchversion}")
if(NOT (sdl_version LESS "010300"))
message(STATUS "Enabling SDL-1.3+ calls")
set(pascal_compiler_flags_cmn "-dSDL13" ${pascal_compiler_flags_cmn})
endif()
endif()
#find which version of SDL_mixer we have (for Mix_Init)
find_file(sdlmixer_h SDL_mixer.h ${SDLMIXER_INCLUDE_DIR})
if(sdlmixer_h)
file(STRINGS ${sdlmixer_h} sdlmixer_majorversion_tmp REGEX "SDL_MIXER_MAJOR_VERSION[\t' ']+[0-9]+")
file(STRINGS ${sdlmixer_h} sdlmixer_minorversion_tmp REGEX "SDL_MIXER_MINOR_VERSION[\t' ']+[0-9]+")
file(STRINGS ${sdlmixer_h} sdlmixer_patchversion_tmp REGEX "SDL_MIXER_PATCHLEVEL[\t' ']+[0-9]+")
string(REGEX MATCH ".([0-9]+)" sdlmixer_majorversion "${sdlmixer_majorversion_tmp}")
string(REGEX MATCH ".([0-9]+)" sdlmixer_minorversion "${sdlmixer_minorversion_tmp}")
string(REGEX MATCH ".([0-9]+)" sdlmixer_patchversion "${sdlmixer_patchversion_tmp}")
math(EXPR sdlmixer_version "${sdlmixer_majorversion}*10000 + ${sdlmixer_minorversion}*100 + ${sdlmixer_patchversion}")
if(sdlmixer_version GREATER "10209")
message(STATUS "Enabling enhanced SDL_Mixer calls")
set(pascal_compiler_flags_cmn "-dSDL_MIXER_NEWER" ${pascal_compiler_flags_cmn})
endif()
endif()
#find which version of SDL_image we have (for IMG_Init)
find_file(sdlimage_h SDL_image.h ${SDLIMAGE_INCLUDE_DIR})
if(sdlimage_h)
file(STRINGS ${sdlimage_h} sdlimage_majorversion_tmp REGEX "SDL_IMAGE_MAJOR_VERSION[\t' ']+[0-9]+")
file(STRINGS ${sdlimage_h} sdlimage_minorversion_tmp REGEX "SDL_IMAGE_MINOR_VERSION[\t' ']+[0-9]+")
file(STRINGS ${sdlimage_h} sdlimage_patchversion_tmp REGEX "SDL_IMAGE_PATCHLEVEL[\t' ']+[0-9]+")
string(REGEX MATCH ".([0-9]+)" sdlimage_majorversion "${sdlimage_majorversion_tmp}")
string(REGEX MATCH ".([0-9]+)" sdlimage_minorversion "${sdlimage_minorversion_tmp}")
string(REGEX MATCH ".([0-9]+)" sdlimage_patchversion "${sdlimage_patchversion_tmp}")
math(EXPR sdlimage_version "${sdlimage_majorversion}*10000 + ${sdlimage_minorversion}*100 + ${sdlimage_patchversion}")
if(sdlimage_version GREATER "010207")
message(STATUS "Enabling enhanced SDL_Image calls")
set(pascal_compiler_flags_cmn "-dSDL_IMAGE_NEWER" ${pascal_compiler_flags_cmn})
endif()
endif()