/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2018 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */#include "mission.h"#include "hwconsts.h"#include "DataManager.h"#include <QSettings>#include <QObject>#include <QLocale>QSettings* getMissionTeamFile(QString & missionName, QString & teamName){ QSettings* teamfile = new QSettings(cfgdir->absolutePath() + "/Teams/" + teamName + ".hwt", QSettings::IniFormat, 0); teamfile->setIniCodec("UTF-8"); if (!teamfile->childGroups().contains("Mission " + missionName) && teamfile->childGroups().contains("Mission " + missionName)){ teamfile->beginGroup("Mission " + missionName); QStringList keys = teamfile->childKeys(); teamfile->endGroup(); for (int i=0;i<keys.size();i++) { QVariant value = teamfile->value("Mission " + missionName + "/" + keys[i]); teamfile->setValue("Mission " + missionName + "/" + keys[i], value); } teamfile->remove("Mission " + missionName); } return teamfile;}/** Returns true if the specified mission has been completed missionName: Name of the mission in question teamName: Name of the playing team*/bool isMissionWon(QString & missionName, QString & teamName){ QSettings* teamfile = getMissionTeamFile(missionName, teamName); bool won = teamfile->value("Mission " + missionName + "/Won", false).toBool(); return won;}/** Returns true if the mission value adressed with the provided missionName: Name of the mission in question teamName: Name of the playing team key: name of key to check*/bool missionValueExists(QString & missionName, QString & teamName, QString key){ QSettings* teamfile = getMissionTeamFile(missionName, teamName); return teamfile->contains("Mission " + missionName + "/" + key);}/** Returns a mission value. NOTE: Check whether the mission value exists first, using missionValueExists. missionName: Name of the mission in question teamName: Name of the playing team key: name of key to read its value from*/QVariant getMissionValue(QString & missionName, QString & teamName, QString key){ QSettings* teamfile = getMissionTeamFile(missionName, teamName); return teamfile->value("Mission " + missionName + "/" + key);}