{-# LANGUAGE ScopedTypeVariables #-}
module OfficialServer.GameReplayStore where
import Data.Time
import Control.Exception as E
import qualified Data.Map as Map
import Data.Sequence()
import System.Log.Logger
import Data.Maybe
import Data.Unique
import Control.Monad
import Data.List
import qualified Data.ByteString as B
import System.Directory
---------------
import CoreTypes
import EngineInteraction
pickReplayFile :: Int -> IO String
pickReplayFile p = do
files <- liftM (filter (isSuffixOf ('.' : show p))) $ getDirectoryContents "replays"
if (not $ null files) then
return $ "replays/" ++ head files
else
return ""
saveReplay :: RoomInfo -> IO ()
saveReplay r = do
let gi = fromJust $ gameInfo r
when (allPlayersHaveRegisteredAccounts gi) $ do
time <- getCurrentTime
u <- liftM hashUnique newUnique
let fileName = "replays/" ++ show time ++ "-" ++ show u ++ "." ++ show (roomProto r)
let replayInfo = (teamsAtStart gi, Map.toList $ mapParams r, Map.toList $ params r, roundMsgs gi)
E.catch
(writeFile fileName (show replayInfo))
(\(e :: IOException) -> warningM "REPLAYS" $ "Couldn't write to " ++ fileName ++ ": " ++ show e)
loadReplay :: Int -> IO (Maybe CheckInfo, [B.ByteString])
loadReplay p = E.handle (\(e :: SomeException) -> warningM "REPLAYS" "Problems reading replay" >> return (Nothing, [])) $ do
fileName <- pickReplayFile p
if (not $ null fileName) then
loadFile fileName
else
return (Nothing, [])
where
loadFile :: String -> IO (Maybe CheckInfo, [B.ByteString])
loadFile fileName = E.handle (\(e :: SomeException) ->
warningM "REPLAYS" ("Problems reading " ++ fileName ++ ": " ++ show e) >> return (Nothing, [])) $ do
(teams, params1, params2, roundMsgs) <- liftM read $ readFile fileName
return $ (
Just (CheckInfo fileName teams)
, replayToDemo teams (Map.fromList params1) (Map.fromList params2) (reverse roundMsgs)
)
moveFailedRecord :: String -> IO ()
moveFailedRecord fn = renameFile fn ("failed/" ++ drop 8 fn)
moveCheckedRecord :: String -> IO ()
moveCheckedRecord fn = renameFile fn ("checked/" ++ drop 8 fn)