tools/CreateMacBundle.cmake.in
author nemo
Thu, 15 Oct 2009 17:42:21 +0000
changeset 2457 ecf0c7e7995b
parent 2409 dbf195c3e09c
child 2522 42986b9ebc74
permissions -rw-r--r--
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets

execute_process(COMMAND mkdir -p ${frameworks_dir})

execute_process(COMMAND ${macdeployqt_EXE} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)

execute_process(COMMAND cp -pPR ${sdl_dir}		${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)
execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_ttf.framework)
execute_process(COMMAND cp -pPR ${OGG_LIBRARY}	 	${CMAKE_BINARY_DIR}/${frameworks_dir}/Ogg.framework)
execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/Vorbis.framework)

if(SPARKLE_FOUND)
	execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY}	${CMAKE_BINARY_DIR}/${frameworks_dir}/Sparkle.framework)
endif()