project_files/HedgewarsMobile/Classes/SchemeWeaponConfigViewController.h
author koda
Wed, 25 Aug 2010 00:17:51 +0200
changeset 3765 ebfe7c9b3085
parent 3703 12d17c6e8855
child 3829 81db3c85784b
permissions -rw-r--r--
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place

//
//  SchemeWeaponConfigViewController.h
//  Hedgewars
//
//  Created by Vittorio on 13/06/10.
//  Copyright 2010 __MyCompanyName__. All rights reserved.
//

#import <UIKit/UIKit.h>


@interface SchemeWeaponConfigViewController : UITableViewController {
    NSArray *listOfSchemes;
    NSArray *listOfWeapons;

    NSIndexPath *lastIndexPath_sc;
    NSIndexPath *lastIndexPath_we;

    NSString *selectedScheme;
    NSString *selectedWeapon;
}

@property (nonatomic, retain) NSArray *listOfSchemes;
@property (nonatomic, retain) NSArray *listOfWeapons;
@property (nonatomic,retain) NSIndexPath *lastIndexPath_sc;
@property (nonatomic,retain) NSIndexPath *lastIndexPath_we;
@property (nonatomic,retain) NSString *selectedScheme;
@property (nonatomic,retain) NSString *selectedWeapon;

@end