tools/build_windows.bat
author unc0rr
Wed, 29 Feb 2012 23:44:49 +0400
changeset 6753 e95b1f62d0de
parent 6569 64f9fbd48b9e
child 7799 a88a02c19a5b
permissions -rw-r--r--
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others. This should fix problems with ghost teams in frontend. Not tested at all, successfully built on first attempt, which is considered as a bad sign :D Server still thinks game proceeds, so restart isn't possible.

@echo off
:edit these variables if you need
SET PASCAL=C:\FPC\2.4.4\bin\i386-win32\
SET QTDIR=C:\QtSDK\Desktop\Qt\4.7.4\mingw\bin
SET PATH=%PATH%;%PASCAL%

:SETUP
cd ..
if not exist bin mkdir bin
cd bin

echo Copying the DLLs...
xcopy /d/y ..\misc\winutils\bin\* .
xcopy /d/y %QTDIR%\QtCore4.dll .
xcopy /d/y %QTDIR%\QtGui4.dll .
xcopy /d/y %QTDIR%\QtNetwork4.dll .
xcopy /d/y %QTDIR%\libgcc_s_dw2-1.dll .
xcopy /d/y %QTDIR%\mingwm10.dll .

echo Setting up the environment...
call %QTDIR%\qtenv2.bat

echo Running cmake...
set errorlevel=
cmake -G "MinGW Makefiles" -DCMAKE_INCLUDE_PATH="%CD%\..\misc\winutils\include" -DCMAKE_LIBRARY_PATH="%CD%\..\misc\winutils\lib" ..

if %errorlevel% NEQ 0 goto exit

echo Running make...
set errorlevel=
mingw32-make -lSDL -lSDL_Mixer install

if %errorlevel% NEQ 0 goto exit

echo Creating shortcut...
if /i "%PROGRAMFILES(X86)%"=="" (
	COPY /y ..\misc\winutils\Hedgewars_x86.lnk C:\%HOMEPATH%\Desktop\Hedgewars.lnk 
) else (
	COPY /y ..\misc\winutils\Hedgewars_x64.lnk C:\%HOMEPATH%\Desktop\Hedgewars.lnk
)
echo ALL DONE, Hedgewars has been successfully compiled and installed

:exit
cd ../tools
pause