tools/CreateMacBundle.cmake.in
author unc0rr
Wed, 29 Feb 2012 23:44:49 +0400
changeset 6753 e95b1f62d0de
parent 5096 7d588baaff82
child 7112 38c5d56c4d6e
permissions -rw-r--r--
Don't remove client's teams from teams list on "ROUNDFINISHED 0", just send team removal message to others. This should fix problems with ghost teams in frontend. Not tested at all, successfully built on first attempt, which is considered as a bad sign :D Server still thinks game proceeds, so restart isn't possible.

message(STATUS "Performing standalone bundle creation...")

execute_process(COMMAND ls ${frameworks_dir} RESULT_VARIABLE doBundle OUTPUT_QUIET ERROR_QUIET)

execute_process(COMMAND mkdir -p ${frameworks_dir})
execute_process(COMMAND ${macdeployqt_EXE} ${CMAKE_BINARY_DIR}/${bundle_name} OUTPUT_QUIET ERROR_QUIET)

if(doBundle EQUAL 1)
    execute_process(COMMAND cp -pPR ${sdl_dir}          ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL.framework)
    execute_process(COMMAND cp -pPR ${SDLIMAGE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_image.framework)
    execute_process(COMMAND cp -pPR ${SDLNET_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_net.framework)
    execute_process(COMMAND cp -pPR ${SDLTTF_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_ttf.framework)
    execute_process(COMMAND cp -pPR ${SDLMIXER_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/SDL_mixer.framework)
    execute_process(COMMAND cp -pPR ${OGG_LIBRARY}      ${CMAKE_BINARY_DIR}/${frameworks_dir}/Ogg.framework)
    execute_process(COMMAND cp -pPR ${VORBIS_LIBRARY}   ${CMAKE_BINARY_DIR}/${frameworks_dir}/Vorbis.framework)

    if(${SPARKLE_FOUND})
        execute_process(COMMAND cp -pPR ${SPARKLE_LIBRARY} ${CMAKE_BINARY_DIR}/${frameworks_dir}/Sparkle.framework)
    endif()
    message(STATUS "Bundle frameworks added")
else()
    message(STATUS "Bundle frameworks already present; skipping...")
endif()