Prevent entering “/”, “\” and “:” in team and scheme names.
The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "hwpacksmounter.h"
PHYSFS_DECL void hedgewarsMountPackages()
{
char ** filesList = PHYSFS_enumerateFiles("/");
char **i;
for (i = filesList; *i != NULL; i++)
{
char * fileName = *i;
int fileNameLength = strlen(fileName);
if (fileNameLength > 4)
if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0)
{
const char * dir = PHYSFS_getRealDir(fileName);
if(dir)
{
char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2);
strcpy(fullPath, dir);
strcat(fullPath, "/");
strcat(fullPath, fileName);
PHYSFS_mount(fullPath, NULL, 0);
free(fullPath);
}
}
}
PHYSFS_freeList(filesList);
}
PHYSFS_DECL void hedgewarsMountPackage(char * fileName)
{
int fileNameLength = strlen(fileName);
int dirLength = 0;
if (fileNameLength > 4)
if (strcmp(fileName + fileNameLength - 4, ".hwp") == 0)
{
const char * dir = PHYSFS_getRealDir(fileName);
if(dir)
{
dirLength = strlen(dir);
if (dirLength > 4)
{
if (strcmp(dir + dirLength - 4, ".hwp") == 0)
{
#if PHYSFS_VER_MAJOR > 2 || PHYSFS_VER_MINOR > 0
char * uniqName = (char *)malloc(strlen(dir) + fileNameLength + 2);
strcpy(uniqName, dir);
strcat(uniqName, ",");
strcat(uniqName, fileName);
PHYSFS_mountHandle(PHYSFS_openRead(fileName), uniqName, NULL, 0);
free(uniqName);
#endif
}
else
{
char * fullPath = (char *)malloc(strlen(dir) + fileNameLength + 2);
strcpy(fullPath, dir);
strcat(fullPath, "/");
strcat(fullPath, fileName);
PHYSFS_mount(fullPath, NULL, 0);
free(fullPath);
}
}
}
}
}