Prevent entering “/”, “\” and “:” in team and scheme names.
The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
@headers@
#undef KEY
#if defined(__i386)
# define KEY '_','_','i','3','8','6'
#elif defined(__x86_64)
# define KEY '_','_','x','8','6','_','6','4'
#elif defined(__ppc__)
# define KEY '_','_','p','p','c','_','_'
#elif defined(__ppc64__)
# define KEY '_','_','p','p','c','6','4','_','_'
#endif
#define SIZE (sizeof(@type@))
char info_size[] = {'I', 'N', 'F', 'O', ':', 's','i','z','e','[',
('0' + ((SIZE / 10000)%10)),
('0' + ((SIZE / 1000)%10)),
('0' + ((SIZE / 100)%10)),
('0' + ((SIZE / 10)%10)),
('0' + (SIZE % 10)),
']',
#ifdef KEY
' ','k','e','y','[', KEY, ']',
#endif
'\0'};
#ifdef __CLASSIC_C__
int main(argc, argv) int argc; char *argv[];
#else
int main(int argc, char *argv[])
#endif
{
int require = 0;
require += info_size[argc];
(void)argv;
return SIZE;
}