Prevent entering “/”, “\” and “:” in team and scheme names.
The name of teams and schems is saved in the file name itself, so these characters would cause trouble as they are used in path names in Linux and Windows.
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include <QGridLayout>
#include <QHBoxLayout>
#include <QPushButton>
#include <QGroupBox>
#include <QTableView>
#include <QMessageBox>
#include <QHeaderView>
#include "pagenet.h"
#include "hwconsts.h"
#include "netudpwidget.h"
QLayout * PageNet::bodyLayoutDefinition()
{
QGridLayout * pageLayout = new QGridLayout();
pageLayout->setColumnStretch(0, 1);
pageLayout->setColumnStretch(1, 1);
pageLayout->setColumnStretch(2, 1);
ConnGroupBox = new QGroupBox(this);
ConnGroupBox->setTitle(QGroupBox::tr("Net game"));
pageLayout->addWidget(ConnGroupBox, 2, 0, 1, 3);
GBClayout = new QGridLayout(ConnGroupBox);
GBClayout->setColumnStretch(0, 1);
GBClayout->setColumnStretch(1, 1);
GBClayout->setColumnStretch(2, 1);
BtnNetConnect = new QPushButton(ConnGroupBox);
BtnNetConnect->setFont(*font14);
BtnNetConnect->setText(QPushButton::tr("Connect"));
BtnNetConnect->setWhatsThis(tr("Connect to the selected server"));
GBClayout->addWidget(BtnNetConnect, 2, 2);
tvServersList = new QTableView(ConnGroupBox);
tvServersList->setSelectionBehavior(QAbstractItemView::SelectRows);
GBClayout->addWidget(tvServersList, 1, 0, 1, 3);
BtnUpdateSList = new QPushButton(ConnGroupBox);
BtnUpdateSList->setFont(*font14);
BtnUpdateSList->setText(QPushButton::tr("Update"));
BtnUpdateSList->setWhatsThis(tr("Update the list of servers"));
GBClayout->addWidget(BtnUpdateSList, 2, 0);
BtnSpecifyServer = new QPushButton(ConnGroupBox);
BtnSpecifyServer->setFont(*font14);
BtnSpecifyServer->setText(QPushButton::tr("Specify address"));
BtnSpecifyServer->setWhatsThis(tr("Specify the address and port number of a known server and connect to it directly"));
GBClayout->addWidget(BtnSpecifyServer, 2, 1);
return pageLayout;
}
QLayout * PageNet::footerLayoutDefinition()
{
QHBoxLayout * footerLayout = new QHBoxLayout();
BtnNetSvrStart = formattedButton(QPushButton::tr("Start server"));
BtnNetSvrStart->setWhatsThis(tr("Start private server"));
BtnNetSvrStart->setMinimumSize(180, 50);
QString serverPath = bindir->absolutePath() + "/hedgewars-server";
#ifdef Q_OS_WIN
serverPath += + ".exe";
#endif
QFile server(serverPath);
BtnNetSvrStart->setVisible(server.exists());
footerLayout->addStretch();
footerLayout->addWidget(BtnNetSvrStart, 0, Qt::AlignBottom);
return footerLayout;
}
void PageNet::connectSignals()
{
connect(BtnNetConnect, SIGNAL(clicked()), this, SLOT(slotConnect()));
}
PageNet::PageNet(QWidget* parent) : AbstractPage(parent)
{
initPage();
}
void PageNet::updateServersList()
{
tvServersList->setModel(new HWNetUdpModel(tvServersList));
tvServersList->horizontalHeader()->setSectionResizeMode(0, QHeaderView::Stretch);
static_cast<HWNetServersModel *>(tvServersList->model())->updateList();
connect(BtnUpdateSList, SIGNAL(clicked()), static_cast<HWNetServersModel *>(tvServersList->model()), SLOT(updateList()));
connect(tvServersList, SIGNAL(doubleClicked(const QModelIndex &)), this, SLOT(slotConnect()));
}
void PageNet::slotConnect()
{
HWNetServersModel * model = static_cast<HWNetServersModel *>(tvServersList->model());
QModelIndex mi = tvServersList->currentIndex();
if(!mi.isValid())
{
QMessageBox serverMsg(this);
serverMsg.setIcon(QMessageBox::Warning);
serverMsg.setWindowTitle(QMessageBox::tr("Netgame - Error"));
serverMsg.setText(QMessageBox::tr("Please select a server from the list"));
serverMsg.setWindowModality(Qt::WindowModal);
serverMsg.exec();
return;
}
QString host = model->index(mi.row(), 1).data().toString();
quint16 port = model->index(mi.row(), 2).data().toUInt();
emit connectClicked(host, port);
}