QTfrontend/hedgehogerWidget.h
author szczur
Sun, 12 Sep 2010 17:38:14 -0400
changeset 3850 df6ecca1894f
parent 1066 1f1b3686a2b0
child 4412 c9a78ba03679
permissions -rw-r--r--
This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures. It makes Ammo menu and Hats multicolumn, 512 high.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006, 2007 Ulyanov Igor <iulyanov@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#ifndef _HEDGEHOGER_WIDGET
#define _HEDGEHOGER_WIDGET

#include "itemNum.h"

class FrameTeams;

class CHedgehogerWidget : public ItemNum
{
  Q_OBJECT

 public:
  CHedgehogerWidget(const QImage& im, QWidget * parent);
  virtual ~CHedgehogerWidget();
  unsigned char getHedgehogsNum() const;
  void setHHNum (unsigned int num);
  void setNonInteractive();

 signals:
  void hedgehogsNumChanged();

 protected:
  virtual void incItems();
  virtual void decItems();

 private:
  CHedgehogerWidget();
  FrameTeams* pOurFrameTeams;
};

#endif // _HEDGEHOGER_WIDGET