Remove parachute early if hog is inside land
Fixes a bug: When you used parachute right after using a parachute to dig inside land, you might become stuck. Reported here: https://hedgewars.org/node/9035
/*** $Id: lfunc.h,v 2.4.1.1 2007/12/27 13:02:25 roberto Exp $** Auxiliary functions to manipulate prototypes and closures** See Copyright Notice in lua.h*/#ifndef lfunc_h#define lfunc_h#include "lobject.h"#define sizeCclosure(n) (cast(int, sizeof(CClosure)) + \ cast(int, sizeof(TValue)*((n)-1)))#define sizeLclosure(n) (cast(int, sizeof(LClosure)) + \ cast(int, sizeof(TValue *)*((n)-1)))LUAI_FUNC Proto *luaF_newproto (lua_State *L);LUAI_FUNC Closure *luaF_newCclosure (lua_State *L, int nelems, Table *e);LUAI_FUNC Closure *luaF_newLclosure (lua_State *L, int nelems, Table *e);LUAI_FUNC UpVal *luaF_newupval (lua_State *L);LUAI_FUNC UpVal *luaF_findupval (lua_State *L, StkId level);LUAI_FUNC void luaF_close (lua_State *L, StkId level);LUAI_FUNC void luaF_freeproto (lua_State *L, Proto *f);LUAI_FUNC void luaF_freeclosure (lua_State *L, Closure *c);LUAI_FUNC void luaF_freeupval (lua_State *L, UpVal *uv);LUAI_FUNC const char *luaF_getlocalname (const Proto *func, int local_number, int pc);#endif