engine: reorder GameFlags and update files, frontend and other stuff
ifrontend: load scheme descriptions from file and automate them a little
correct order is schemes, ammo, hogs
properly fix an autoreleased uiswitch
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<array>
<dict>
<key>default</key>
<integer>100</integer>
<key>image</key>
<string>Damage</string>
<key>max</key>
<integer>300</integer>
<key>min</key>
<integer>10</integer>
<key>title</key>
<string>Damage Modifier</string>
</dict>
<dict>
<key>default</key>
<integer>45</integer>
<key>image</key>
<string>Time</string>
<key>max</key>
<integer>100</integer>
<key>min</key>
<integer>1</integer>
<key>title</key>
<string>Turn Time</string>
</dict>
<dict>
<key>default</key>
<integer>100</integer>
<key>image</key>
<string>Health</string>
<key>max</key>
<integer>200</integer>
<key>min</key>
<integer>50</integer>
<key>title</key>
<string>Initial Health</string>
</dict>
<dict>
<key>default</key>
<integer>15</integer>
<key>image</key>
<string>SuddenDeath</string>
<key>max</key>
<integer>50</integer>
<key>min</key>
<integer>0</integer>
<key>title</key>
<string>Sudden Death Timeout</string>
</dict>
<dict>
<key>default</key>
<integer>5</integer>
<key>image</key>
<string>Box</string>
<key>max</key>
<integer>9</integer>
<key>min</key>
<integer>0</integer>
<key>title</key>
<string>Crate Drops</string>
</dict>
<dict>
<key>default</key>
<integer>3</integer>
<key>image</key>
<string>Time</string>
<key>max</key>
<integer>3</integer>
<key>min</key>
<integer>0</integer>
<key>title</key>
<string>Mines Time</string>
</dict>
<dict>
<key>default</key>
<integer>4</integer>
<key>image</key>
<string>Mine</string>
<key>max</key>
<integer>80</integer>
<key>min</key>
<integer>1</integer>
<key>title</key>
<string>Mines Number</string>
</dict>
<dict>
<key>default</key>
<integer>0</integer>
<key>image</key>
<string>Dud</string>
<key>max</key>
<integer>100</integer>
<key>min</key>
<integer>0</integer>
<key>title</key>
<string>Dud Mines Probability</string>
</dict>
<dict>
<key>default</key>
<integer>2</integer>
<key>image</key>
<string>Damage</string>
<key>max</key>
<integer>40</integer>
<key>min</key>
<integer>0</integer>
<key>title</key>
<string>Explosives</string>
</dict>
</array>
</plist>