Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
a (possibly shared) physical texture.
The original variant only allowed encoding a sprite at the bottomleft of a
larger physical texture to use NPOT sprites on POT only supporting systems.
Theme "Cave"
Copyright 2011 Guillaume Englert <genglert@hybird.org>
Distributed under the terms of the GNU FDL licence.