Refactored TTexture to allow encoding sprite(s) at an arbitrary location within
a (possibly shared) physical texture.
The original variant only allowed encoding a sprite at the bottomleft of a
larger physical texture to use NPOT sprites on POT only supporting systems.
foreach(dir
Art
Bamboo
Bath
Blox
Brick
Cake
Cave
Castle
Cheese
Christmas
Compost
Deepspace
Desert
City
CrazyMission
EarthRise
Eyes
Freeway
Golf
Halloween
Hell
Island
Jungle
Nature
Olympics
Planes
Sheep
Snow
Stage
Underwater
)
add_subdirectory(${dir})
endforeach(dir)