#include "frameTeam.h"
#include "teamselhelper.h"
#include <QResizeEvent>
#include <QCoreApplication>
using namespace std;
FrameTeams::FrameTeams(QWidget* parent) :
QWidget(parent), maxHedgehogsPerGame(18), mainLayout(this)
{
mainLayout.setSpacing(1);
}
void FrameTeams::addTeam(HWTeam team, bool willPlay)
{
TeamShowWidget* pTeamShowWidget =new TeamShowWidget(team, willPlay, this);
// int hght=teamToWidget.empty() ? 0 : teamToWidget.begin()->second->size().height();
teamToWidget.insert(make_pair(team, pTeamShowWidget));
mainLayout.addWidget(pTeamShowWidget);
QResizeEvent* pevent=new QResizeEvent(parentWidget()->size(), parentWidget()->size());
QCoreApplication::postEvent(parentWidget(), pevent);
}
void FrameTeams::removeTeam(HWTeam team)
{
tmapTeamToWidget::iterator it=teamToWidget.find(team);
mainLayout.removeWidget(it->second);
delete it->second;
teamToWidget.erase(team);
}
QWidget* FrameTeams::getTeamWidget(HWTeam team)
{
tmapTeamToWidget::iterator it=teamToWidget.find(team);
QWidget* ret = it!=teamToWidget.end() ? it->second : 0;
return ret;
}
bool FrameTeams::isFullTeams() const
{
return overallHedgehogs==maxHedgehogsPerGame;
}