QTfrontend/weapons.h
author Wuzzy <almikes@aol.com>
Sat, 30 Apr 2016 20:35:55 +0200
changeset 11917 d3a852554aa7
parent 11768 59e979b1408f
child 12042 efa3b1837d63
permissions -rw-r--r--
Turn timer digits green when it's still the ready timer

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2013 Vittorio Giovara <vittorio.giovara@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 */

#define AMMOLINE_EMPTY_QT       "000000900000000000000000000000000000000000000000000000000"
#define AMMOLINE_EMPTY_PROB     "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_EMPTY_DELAY    "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_EMPTY_CRATE    "131111031211111112311411111111111111121111111111111111111"

/*
 AmmoType lookup table (use monospace font / cursor movements)

 amGrenade-----------------------|
 amClusterBomb--------------------|
 amBazooka-------------------------|
 amBee------------------------------|
 amShotgun---------------------------|
 amPickHammer-------------------------|
 amSkip--------------------------------|
 amRope---------------------------------|
 amMine----------------------------------|
 amDEagle---------------------------------|
 amDynamite--------------------------------|
 amFirePunch--------------------------------|
 amWhip--------------------------------------|
 amBaseballBat--------------------------------|
 amParachute-----------------------------------|
 amAirAttack------------------------------------|
 amMineStrike------------------------------------|
 amBlowTorch--------------------------------------|
 amGirder------------------------------------------|
 amTeleport-----------------------------------------|
 amSwitch--------------------------------------------|
 amMortar---------------------------------------------|
 amKamikaze--------------------------------------------|
 amCake-------------------------------------------------|
 amSeduction---------------------------------------------|
 amWatermelon---------------------------------------------|
 amHellishBomb---------------------------------------------|
 amNapalm---------------------------------------------------|
 amDrill-----------------------------------------------------|
 amBallgun----------------------------------------------------|
 amRCPlane-----------------------------------------------------|
 amLowGravity---------------------------------------------------|
 amExtraDamage---------------------------------------------------|
 amInvulnerable---------------------------------------------------|
 amExtraTime-------------------------------------------------------|
 amLaserSight-------------------------------------------------------|
 amVampiric----------------------------------------------------------|
 amSniperRifle--------------------------------------------------------|
 amJetpack-------------------------------------------------------------|
 amMolotov--------------------------------------------------------------|
 amBirdy-----------------------------------------------------------------|
 amPortalGun--------------------------------------------------------------|
 amPiano-------------------------------------------------------------------|
 amGasBomb------------------------------------------------------------------|
 amSineGun-------------------------------------------------------------------|
 amFlamethrower---------------------------------------------------------------|
 amSMine-----------------------------------------------------------------------|
 amHammer-----------------------------------------------------------------------|
 amResurrector-------------------------------------------------------------------|
 amDrillStrike--------------------------------------------------------------------|
 amSnowball------------------------------------------------------------------------|
 amTardis---------------------------------------------------------------------------|
 amLandGun---------------------------------------------------------------------------|
 amIceGun-----------------------------------------------------------------------------|
 amKnife-------------------------------------------------------------------------------|
 amRubber-------------------------------------------------------------------------------|
 amAirMine-------------------------------------------------------------------------------|
*/
#define AMMOLINE_DEFAULT_QT     "939192942219912103223511100120000000021110010101111100010"
#define AMMOLINE_DEFAULT_PROB   "040504054160065554655446477657666666615551010111541111111"
#define AMMOLINE_DEFAULT_DELAY  "000000000000020550000004000700400000000022000000060002000"
#define AMMOLINE_DEFAULT_CRATE  "131111031211111112311411111111111111121111110111111111111"

#define AMMOLINE_CRAZY_QT       "999999999999999999299999999999999929999999990999999299919"
#define AMMOLINE_CRAZY_PROB     "111111011111111111111111111111111111111111110111111111111"
#define AMMOLINE_CRAZY_DELAY    "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_CRAZY_CRATE    "131111031211111112311411111111111111121111010111111111111"

#define AMMOLINE_PROMODE_QT     "909000900000000000000900000000000000000000000000000000000"
#define AMMOLINE_PROMODE_PROB   "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_PROMODE_DELAY  "000000000000020550000004000700400000000020000000000002000"
#define AMMOLINE_PROMODE_CRATE  "111111011111111111111111111111111111111110010111111111111"

#define AMMOLINE_SHOPPA_QT      "000000990000000000000000000000000000000000000000000000000"
#define AMMOLINE_SHOPPA_PROB    "444441004424440221011212122242200000000200040001001100101"
#define AMMOLINE_SHOPPA_DELAY   "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_SHOPPA_CRATE   "111111011111111111111111111111111111111110110111111111101"

#define AMMOLINE_CLEAN_QT       "101000900001000001100000000000000000000000000000100000000"
#define AMMOLINE_CLEAN_PROB     "040504054160065554655446477657666666615551010111541112111"
#define AMMOLINE_CLEAN_DELAY    "000000000000000000000000000000000000000000000000000002000"
#define AMMOLINE_CLEAN_CRATE    "131111031211111112311411111111111111121111110111111111111"

#define AMMOLINE_MINES_QT       "000000990009000000030000000000000000000000000000000000000"
#define AMMOLINE_MINES_PROB     "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_MINES_DELAY    "000000000000020550000004000700400000000020000000060002000"
#define AMMOLINE_MINES_CRATE    "111111011111111111111111111111111111111111110111111111111"

#define AMMOLINE_PORTALS_QT     "900000900200000000210000000000000011000009000000000000000"
#define AMMOLINE_PORTALS_PROB   "040504054160065554655446477657666666615551010111541112111"
#define AMMOLINE_PORTALS_DELAY  "000000000000020550000004000700400000000020000000060002000"
#define AMMOLINE_PORTALS_CRATE  "131111031211111112311411111111111111121111110111111111111"

#define AMMOLINE_ONEEVERY_QT    "111111911111111111111111111111111111111111111111111111111"
#define AMMOLINE_ONEEVERY_PROB  "111111011111111111111111111111111111111111111111111111111"
#define AMMOLINE_ONEEVERY_DELAY "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_ONEEVERY_CRATE "111111011111111111111111111111111111111111111111111111111"

#define AMMOLINE_HIGHLANDER_QT    "111111911111111111110191111111111001011111011110110011010"
#define AMMOLINE_HIGHLANDER_PROB  "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_HIGHLANDER_DELAY "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_HIGHLANDER_CRATE "000000000000000000000000000000000000000000000000000000000"

#define AMMOLINE_CONSTRUCTION_QT    "110001900000001001000000000000000000000000000000000000000"
#define AMMOLINE_CONSTRUCTION_PROB  "111111011111111111111111111111111111111111111111111111110"
#define AMMOLINE_CONSTRUCTION_DELAY "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_CONSTRUCTION_CRATE "111111011111111111111111111111111111111111111111111111110"

#define AMMOLINE_SHOPPAPRO_QT      "000000990000000000000000000000000000000000000000000000000"
#define AMMOLINE_SHOPPAPRO_PROB    "444440004404440000000000000040000000000000000000000000000"
#define AMMOLINE_SHOPPAPRO_DELAY   "000000000000000000000000000000000000000000000000000000000"
#define AMMOLINE_SHOPPAPRO_CRATE   "111111011111111111111111111111111111111110110111111112110"


//When adding new weapons also insert one element in cDefaultAmmos list (hwconsts.cpp.in)