/* * Hedgewars-iOS, a Hedgewars port for iOS devices * Copyright (c) 2009-2011 Vittorio Giovara <vittorio.giovara@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * * File created on 27/03/2010. */#import "MasterViewController.h"#import "CommodityFunctions.h"#import "GeneralSettingsViewController.h"#import "TeamSettingsViewController.h"#import "WeaponSettingsViewController.h"#import "SchemeSettingsViewController.h"#import "SupportViewController.h"@implementation MasterViewController@synthesize targetController, controllerNames, lastIndexPath;-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation { return rotationManager(interfaceOrientation);}#pragma mark -#pragma mark View lifecycle-(void) viewDidLoad { [super viewDidLoad]; // the list of selectable controllers NSArray *array = [[NSArray alloc] initWithObjects:NSLocalizedString(@"General",@""), NSLocalizedString(@"Teams",@""), NSLocalizedString(@"Weapons",@""), NSLocalizedString(@"Schemes",@""), NSLocalizedString(@"Support",@""), nil]; self.controllerNames = array; [array release]; // targetControllers tells whether we're on the right or left side of the splitview -- on iphone we only use the right side if (targetController == nil && IS_IPAD()) { if (nil == generalSettingsViewController) generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; generalSettingsViewController.navigationItem.hidesBackButton = YES; [generalSettingsViewController viewWillAppear:YES]; [self.navigationController pushViewController:generalSettingsViewController animated:NO]; } else { self.navigationItem.leftBarButtonItem = [[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemDone target:self action:@selector(dismissSplitView)]; }}#pragma mark -#pragma mark Table view data source-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView { return 1;}-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return [controllerNames count];}// Customize the appearance of table view cells.-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; NSString *iconStr = nil; switch ([indexPath row]) { case 0: iconStr = [NSString stringWithFormat:@"%@/TargetBee.png",GRAPHICS_DIRECTORY()]; break; case 1: iconStr = [NSString stringWithFormat:@"%@/Egg.png",GRAPHICS_DIRECTORY()]; break; case 2: iconStr = [NSString stringWithFormat:@"%@/Molotov.png",GRAPHICS_DIRECTORY()]; break; case 3: iconStr = [NSString stringWithFormat:@"%@/Target.png",GRAPHICS_DIRECTORY()]; break; case 4: iconStr = [NSString stringWithFormat:@"%@/Seduction.png",GRAPHICS_DIRECTORY()]; break; default: //seduction.png for support page DLog(@"Nope"); break; } if (nil == targetController) cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; else cell.accessoryType = UITableViewCellAccessoryNone; cell.textLabel.text = [controllerNames objectAtIndex:[indexPath row]]; UIImage *icon = [[UIImage alloc] initWithContentsOfFile:iconStr]; cell.imageView.image = icon; [icon release]; return cell;}#pragma mark -#pragma mark Table view delegate-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { int newRow = [indexPath row]; int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1; UIViewController *nextController = nil; if (newRow != oldRow) { [self.tableView deselectRowAtIndexPath:lastIndexPath animated:YES]; [targetController.navigationController popToRootViewControllerAnimated:NO]; switch (newRow) { case 0: if (nil == generalSettingsViewController) generalSettingsViewController = [[GeneralSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = generalSettingsViewController; break; case 1: if (nil == teamSettingsViewController) teamSettingsViewController = [[TeamSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = teamSettingsViewController; break; case 2: if (nil == weaponSettingsViewController) weaponSettingsViewController = [[WeaponSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = weaponSettingsViewController; break; case 3: if (nil == schemeSettingsViewController) schemeSettingsViewController = [[SchemeSettingsViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = schemeSettingsViewController; break; case 4: if (nil == supportViewController) supportViewController = [[SupportViewController alloc] initWithStyle:UITableViewStyleGrouped]; nextController = supportViewController; break; } nextController.title = [controllerNames objectAtIndex:newRow]; self.lastIndexPath = indexPath; [self.tableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone]; if (nil == targetController) { nextController.navigationItem.hidesBackButton = NO; [self.navigationController pushViewController:nextController animated:YES]; } else { playSound(@"clickSound"); nextController.navigationItem.hidesBackButton = YES; [targetController.navigationController pushViewController:nextController animated:NO]; } }}#pragma mark -#pragma mark Memory management-(void) didReceiveMemoryWarning { if (generalSettingsViewController.view.superview == nil) generalSettingsViewController = nil; if (teamSettingsViewController.view.superview == nil) teamSettingsViewController = nil; if (weaponSettingsViewController.view.superview == nil) weaponSettingsViewController = nil; if (schemeSettingsViewController.view.superview == nil) schemeSettingsViewController = nil; if (supportViewController.view.superview == nil) supportViewController = nil; MSG_MEMCLEAN(); [super didReceiveMemoryWarning];}-(void) viewDidUnload { self.targetController = nil; self.controllerNames = nil; self.lastIndexPath = nil; generalSettingsViewController = nil; teamSettingsViewController = nil; weaponSettingsViewController = nil; schemeSettingsViewController = nil; supportViewController = nil; MSG_DIDUNLOAD(); [super viewDidUnload];}-(void) dealloc { targetController = nil; [controllerNames release]; [lastIndexPath release]; [generalSettingsViewController release]; [teamSettingsViewController release]; [weaponSettingsViewController release]; [schemeSettingsViewController release]; [supportViewController release]; [super dealloc];}-(IBAction) dismissSplitView { playSound(@"backSound"); [[NSNotificationCenter defaultCenter] postNotificationName:@"dismissModalView" object:nil];}@end