QTfrontend/netregister.cpp
author smaxx
Sat, 21 Aug 2010 22:36:59 +0200
changeset 3749 d0920e92008e
parent 3236 4ab3917d7d44
child 4560 5d6c7f88db73
permissions -rw-r--r--
Engine: * Keep sudden death from starting while using a multi shot weapon (will start after the last shot now) - This fixes issue #1 * Keep the engine from crashing when trying to place a girder at the bottom map border (right above the water line) - This fixes issue #16

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2007-2010 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include "netregister.h"

HWNetRegisterServer::HWNetRegisterServer(QObject *parent, const QString & descr, quint16 port) :
  QObject(parent)
{

}

void HWNetRegisterServer::unregister()
{

}