Fix team select buttons sometimes not having the full width (
bug #737)
#include "net_session.h"
NetSession::NetSession(QObject *parent) : QObject(parent) {}
QUrl NetSession::url() const { return m_url; }
QAbstractSocket::SocketState NetSession::state() const {
if (m_socket)
return m_socket->state();
else
return QAbstractSocket::UnconnectedState;
}
void NetSession::open() {
m_socket.reset(new QTcpSocket());
connect(m_socket.data(), &QAbstractSocket::stateChanged, this,
&NetSession::stateChanged);
connect(m_socket.data(), &QTcpSocket::readyRead, this,
&NetSession::onReadyRead);
m_socket->connectToHost(m_url.host(),
static_cast<quint16>(m_url.port(46631)));
}
QString NetSession::nickname() const { return m_nickname; }
QString NetSession::password() const { return m_password; }
NetSession::SessionState NetSession::sessionState() const {
return m_sessionState;
}
void NetSession::setUrl(const QUrl &url) {
if (m_url == url) return;
m_url = url;
emit urlChanged(m_url);
}
void NetSession::setNickname(const QString &nickname) {
if (m_nickname == nickname) return;
m_nickname = nickname;
emit nicknameChanged(m_nickname);
}
void NetSession::setPassword(const QString &password) {
if (m_password == password) return;
m_password = password;
emit passwordChanged(m_password);
}
void NetSession::close() {
if (!m_socket.isNull()) {
m_socket->disconnectFromHost();
m_socket.clear();
setSessionState(NotConnected);
}
}
void NetSession::onReadyRead() {
while (m_socket->canReadLine()) {
auto line = QString::fromUtf8(m_socket->readLine().simplified());
if (line.isEmpty()) {
parseNetMessage(m_buffer);
m_buffer.clear();
} else {
m_buffer.append(line);
}
}
}
void NetSession::parseNetMessage(const QStringList &message) {
if (message.isEmpty()) {
qWarning() << "Empty net message received";
return;
}
qDebug() << "[SERVER]" << message;
using Handler = std::function<void(NetSession *, const QStringList &)>;
static QMap<QString, Handler> commandsMap{
{"CONNECTED", &NetSession::handleConnected},
{"PING", &NetSession::handlePing},
{"BYE", &NetSession::handleBye}};
auto handler =
commandsMap.value(message[0], &NetSession::handleUnknownCommand);
handler(this, message.mid(1));
}
void NetSession::handleConnected(const QStringList ¶meters) {
setSessionState(Login);
}
void NetSession::handlePing(const QStringList ¶meters) {
send("PONG", parameters);
}
void NetSession::handleBye(const QStringList ¶meters) { close(); }
void NetSession::handleUnknownCommand(const QStringList ¶meters) {
Q_UNUSED(parameters);
qWarning() << "Command is not recognized";
}
void NetSession::send(const QString &message) { send(QStringList(message)); }
void NetSession::send(const QString &message, const QString ¶m) {
send(QStringList{message, param});
}
void NetSession::send(const QString &message, const QStringList ¶meters) {
send(QStringList(message) + parameters);
}
void NetSession::send(const QStringList &message) {
Q_ASSERT(!m_socket.isNull());
qDebug() << "[CLIENT]" << message;
m_socket->write(message.join('\n').toUtf8() + "\n\n");
}
void NetSession::setSessionState(NetSession::SessionState sessionState) {
if (m_sessionState == sessionState) return;
m_sessionState = sessionState;
emit sessionStateChanged(sessionState);
}