locale = { ["!!!"] = "!!!", ["???"] = "???", ["..."] = "...", [":("] = ":(", ["011101000"] = "011101000", ["011101001"] = "011101001",-- ["+1 to a Bottom Feeder for killing anyone"] = "", -- Mutant-- ["+1 to a Mutant for killing anyone"] = "", -- Mutant-- ["-1 to anyone for a suicide"] = "", -- Mutant-- ["+2 for becoming a Mutant"] = "", -- Mutant ["30 minutes later..."] = "30 minuti più tardi...", ["About a month ago, a cyborg came and told us that you're the cannibals!"] = "Circa un mese fa, è arrivato un cyborg e ci ha detto che siete voi i cannibali!", ["Accuracy Bonus!"] = "Bonus Precisione!", ["Ace"] = "Asso", ["Achievement Unlocked"] = "Archivio Sbloccato", ["A Classic Fairytale"] = "Una favola classica", ["Actually, you aren't worthy of life! Take this..."] = "In realtà, non siete degni di vivere! Prendete questo...", ["A cy-what?"] = "Un cy-cosa?",-- ["Advanced Repositioning Mode"] = "", -- Construction_Mode ["Adventurous"] = "Avventuroso",-- ["a frenetic Hedgewars mini-game"] = "", -- Frenzy ["Africa"] = "Africa",-- ["After Leaks A Lot betrayed his tribe, he joined the cannibals..."] = "", -- A_Classic_Fairytale:first_blood-- ["After the shock caused by the enemy spy, Leaks A Lot and Dense Cloud went hunting to relax."] = "", -- A_Classic_Fairytale:shadow ["Again with the 'cannibals' thing!"] = "Ancora colla storia dei 'cannibali'!",-- ["Aggressively removes enemy hedgehogs."] = "", -- Construction_Mode ["a Hedgewars challenge"] = "una sfida Hedgewars", ["a Hedgewars mini-game"] = "un mini-gioco di Hedgewars",-- ["a Hedgewars tag game"] = "", -- Mutant-- ["AHHh, home sweet home. Made it in %d seconds."] = "", -- ClimbHome ["Aiming Practice"] = "Pratica la tua mira",-- ["Air Attack"] = "", -- Construction_Mode-- ["A leap in a leap"] = "", -- A_Classic_Fairytale:first_blood ["A little gift from the cyborgs"] = "Un piccolo regalo dai cyborg", ["All gone...everything!"] = "E' finito... tutto!",-- ["Allows free teleportation between other nodes."] = "", -- Construction_Mode-- ["Allows placement of girders, rubber-bands, mines, sticky mines and barrels."] = "", -- Construction_Mode-- ["Allows placement of structures."] = "", -- Construction_Mode-- ["Allows the placement of weapons, utiliites, and health crates."] = "", -- Construction_Mode ["All right, we just need to get to the other side of the island!"] = "Va bene, dobbiamo solo raggiungere l'altro lato dell'isola!", ["All walls touched!"] = "Tutti i muri toccati!", ["Ammo Depleted!"] = "Munizioni scarse!", ["ammo extended!"] = "Munizioni aggiuntive!", ["Ammo is reset at the end of your turn."] = "Le munizioni si azzeranno alla fine del tuo turno", ["Ammo Maniac!"] = "Maniaco delle munizioni!", ["Ammo"] = "Munizioni", ["And how am I alive?!"] = "E com'è che sono vivo?!",-- ["And so happenned that Leaks A Lot failed to complete the challenge! He landed, pressured by shame..."] = "", -- A_Classic_Fairytale:first_blood ["And so it began..."] = "E così ebbe inizio...", ["...and so the cyborgs took over the world..."] = "... e così i cyborg conquistarono il mondo...", ["And so they discovered that cyborgs weren't invulnerable..."] = "E così scoprirono che i cyborg non erano invulnerabili...",-- ["And where's all the weed?"] = "", -- A_Classic_Fairytale:dragon ["And you believed me? Oh, god, that's cute!"] = "E mi credi? Oddio, che bello!",-- ["Anno 1032: [The explosion will make a strong push ~ Wide range, wont affect hogs close to the target]"] = "", -- Continental_supplies ["Antarctica"] = "Antartico",-- ["Antarctic summer: - Will give you one girder/mudball and two sineguns/portals every fourth turn."] = "", -- Continental_supplies-- ["Area"] = "", -- Continental_supplies ["Are we there yet?"] = "Siamo già lì?", ["Are you accusing me of something?"] = "Mi stai accusando di qualcosa?", ["Are you saying that many of us have died for your entertainment?"] = "Stai dicendo che molti di noi sono morti per il tuo divertimento?",-- ["Artur Detour"] = "", -- A_Classic_Fairytale:queen ["As a reward for your performance, here's some new technology!"] = "Come ricompensa per le tue prestazioni, ecco della tecnologia nuova!",-- ["a shoppa minigame"] = "", -- WxW ["Asia"] = "Asia", ["Assault Team"] = "Squadra d'assalto", ["As the ammo is sparse, you might want to reuse ropes while mid-air.|"] = "Siccome ci sono poche munizioni, potreste voler riutilizzare le corde intanto che siete a mezz'aria.|",-- ["As the challenge was completed, Leaks A Lot set foot on the ground..."] = "", -- A_Classic_Fairytale:first_blood ["As you can see, there is no way to get on the other side!"] = "Come potete vedere, non c'è modo di andare dall'altra parte!", ["Attack From Rope"] = "Attacco dalla corda", ["Australia"] = "Australia", ["Available points remaining: "] = "Punti disponibili rimasti: ",-- ["Back Breaker"] = "", -- A_Classic_Fairytale:backstab ["Back in the village, after telling the villagers about the threat..."] = "Tornati al villaggio, dopo aver detto agli abitanti della minaccia...", ["[Backspace]"] = "[Cancella]",-- ["Backstab"] = "", -- A_Classic_Fairytale:backstab-- ["Bad Team"] = "", -- User_Mission_-_The_Great_Escape-- ["Ballgun"] = "", -- Construction_Mode ["Bamboo Thicket"] = "Boschetto di Bambù", ["Barrel Eater!"] = "Mangiatore di Barili!", ["Barrel Launcher"] = "Lanciatore di Barili",-- ["Barrel Placement Mode"] = "", -- Construction_Mode-- ["Baseball Bat"] = "", -- Construction_Mode ["Baseballbat"] = "Mazza da baseball", ["Bat balls at your enemies and|push them into the sea!"] = "Lancia delle palline ai tuoi nemici|e spingili in acqua!", ["Bat your opponents through the|baskets and out of the map!"] = "Manda (colpendoli) i tuoi nemici|in acqua attraverso i canestri laterali!",-- ["Bazooka"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02 ["Bazooka Training"] = "Addestramento sull'utilizzo del Bazooka",-- ["Beep Loopers"] = "", -- A_Classic_Fairytale:queen ["Best laps per team: "] = "Tempo migliore per squadra: ", ["Best Team Times: "] = "Tempi della squadra migliore: ", ["Beware, though! If you are slow, you die!"] = "Attenzione, comunque! Se siete lenti, morirete!",-- ["Bio-Filter"] = "", -- Construction_Mode ["Biomechanic Team"] = "Squadra biomeccanica",-- ["Birdy"] = "", -- Construction_Mode-- ["Blender"] = "", -- A_Classic_Fairytale:family-- ["Bloodpie"] = "", -- A_Classic_Fairytale:backstab-- ["Bloodrocutor"] = "", -- A_Classic_Fairytale:shadow-- ["Bloodsucker"] = "", -- A_Classic_Fairytale:shadow ["Bloody Rookies"] = "Reclute Sanguinose",-- ["Blowtorch"] = "", -- Construction_Mode, Frenzy-- ["Blue Team"] = "", -- User_Mission_-_Dangerous_Ducklings-- ["Bone Jackson"] = "", -- A_Classic_Fairytale:backstab-- ["Bonely"] = "", -- A_Classic_Fairytale:shadow ["BOOM!"] = "KABOOM!", ["Boom!"] = "Kaboom!", ["Boss defeated!"] = "Boss sconfitto!", ["Boss Slayer!"] = "Boss Uccisore!",-- ["Brain Blower"] = "", -- A_Classic_Fairytale:journey-- ["Brainiac"] = "", -- A_Classic_Fairytale:epil, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:shadow-- ["Brainila"] = "", -- A_Classic_Fairytale:united-- ["Brain Stu"] = "", -- A_Classic_Fairytale:united-- ["Brain Teaser"] = "", -- A_Classic_Fairytale:backstab-- ["Brutal Lily"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil ["Brutus"] = "Bruto",-- ["Build a fortress and destroy your enemy."] = "", -- Construction_Mode ["Build a track and race."] = "Costruisci una pista e corri.", ["Bullseye"] = "Bersaglio", -- A_Classic_Fairytale:dragon ["But it proved to be no easy task!"] = "Ma si è dimostrato essere un compito non facile!", ["But that's impossible!"] = "Ma è impossibile!", ["But the ones alive are stronger in their heart!"] = "Ma i vivi sono più forti nel loro cuore!", ["But...we died!"] = "Ma... siamo morti!", ["But where can we go?"] = "Ma dove possiamo andare?", ["But why would they help us?"] = "Ma perché dovrebbero aiutarci?", ["But you're cannibals. It's what you do."] = "Ma voi siete cannibali. E' quello che fate.", ["But you said you'd let her go!"] = "Avete detto che l'avreste lasciata andare!",-- ["Cake"] = "", -- Construction_Mode-- ["Call me Beep! Well, 'cause I'm such a nice...person!"] = "", -- A_Classic_Fairytale:family ["Cannibals"] = "Cannibali", ["Cannibal Sentry"] = "Sentinella cannibale", ["Cannibals?! You're the cannibals!"] = "Cannibali? Voi siete i cannibali!", ["CAPTURE THE FLAG"] = "Cattura la Bandiera", ["Careless"] = "Incauto",-- ["Carol"] = "", -- A_Classic_Fairytale:family ["CHALLENGE COMPLETE"] = "SFIDA COMPLETATA", ["Change Weapon"] = "Cambia Arma",-- ["changing range from %i%% to %i%% with period of %i msec"] = "", -- Gravity ["Choose your side! If you want to join the strange man, walk up to him.|Otherwise, walk away from him. If you decide to att...nevermind..."] = "Scegli da che parte vuoi stare! Se vuoi stare con quell'uomo strano, vai con lui.|Altrimenti, allontanatene. Se decidi di attacc... niente...",-- ["Cleaver"] = "", -- Construction_Mode-- ["Cleaver Placement Mode"] = "", -- Construction_Mode-- ["Climber"] = "", -- ClimbHome-- ["Climb Home"] = "", -- ClimbHome-- ["Clowns"] = "", -- User_Mission_-_Nobody_Laugh ["Clumsy"] = "Goffo",-- ["Cluster Bomb"] = "", -- Construction_Mode-- ["Cluster Bomb MASTER!"] = "", -- Basic_Training_-_Cluster_Bomb ["Cluster Bomb Training"] = "Addestramento bomba a grappolo", ["Codename: Teamwork"] = "Nome in Codice: Lavoro di Squadra", ["Collateral Damage"] = "Danno collaterale", ["Collateral Damage II"] = "Danno collaterale II",-- ["Collect all the crates, but remember, our time in this life is limited!"] = "", -- A_Classic_Fairytale:first_blood-- ["Collect or destroy all the health crates."] = "", -- User_Mission_-_RCPlane_Challenge-- ["Collect the crate on the right.|Hint: Select the rope, [Up] or [Down] to aim, [Space] to fire, directional keys to move.|Ropes can be fired again in the air!"] = "", -- A_Classic_Fairytale:first_blood-- ["Collect the crates within the time limit!|If you fail, you'll have to try again."] = "", -- A_Classic_Fairytale:first_blood-- ["Come closer, so that your training may continue!"] = "", -- A_Classic_Fairytale:first_blood-- ["Compete to use as few planes as possible!"] = "", -- User_Mission_-_RCPlane_Challenge ["Complete the track as fast as you can!"] = "Completa la pista più veloce che puoi!",-- ["COMPLETION TIME"] = "", -- User_Mission_-_Rope_Knock_Challenge ["Configuration accepted."] = "Configurazione accettata", ["Congratulations!"] = "Complimenti!", ["Congratulations"] = "Complimenti",-- ["Congratulations! You needed only half of time|to eliminate all targets."] = "", -- Basic_Training_-_Cluster_Bomb-- ["Congratulations! You've completed the Rope tutorial! |- Tutorial ends in 10 seconds!"] = "", -- Basic_Training_-_Rope ["Congratulations! You've eliminated all targets|within the allowed time frame."] = "Complimenti! Hai distrutto tutti gli obiettivi|entro il tempo previsto.",-- ["CONSTRUCTION MODE"] = "", -- Construction_Mode-- ["Construction Station"] = "", -- Construction_Mode-- ["Continental supplies"] = "", -- Continental_supplies ["Control pillars to score points."] = "Ottieni il controllo dei pilastri per guadagnare punti.",-- ["Core"] = "", -- Construction_Mode-- ["Corporationals"] = "", -- A_Classic_Fairytale:queen-- ["Corpsemonger"] = "", -- A_Classic_Fairytale:shadow ["Corpse Thrower"] = "Lanciatore di cadaveri",-- ["Cost"] = "", -- Construction_Mode-- ["Crate Placement Tool"] = "", -- Construction_Mode-- ["Crates Left:"] = "", -- User_Mission_-_RCPlane_Challenge-- ["Cricket time: [Drop a fireable mine! ~ Will work if fired close to your hog & far away from enemy ~ 1 sec]"] = "", -- Continental_supplies-- ["Current setting is "] = "", -- Gravity ["Cybernetic Empire"] = "Impero Cibernetico", ["Cyborg. It's what the aliens call themselves."] = "Cyborg. E' come gli alieni chiamano loro stessi.",-- ["Dahmer"] = "", -- A_Classic_Fairytale:backstab ["DAMMIT, ROOKIE!"] = "ACCIDENTI, RECLUTA!", ["DAMMIT, ROOKIE! GET OFF MY HEAD!"] = "MALEDIZIONE, RECLUTA! VIA DALLA MIA TESTA!", ["Dangerous Ducklings"] = "Anatroccoli Pericolosi", ["Deadweight"] = "Peso morto",-- ["Decrease"] = "", -- Continental_supplies-- ["Defeat the cannibals!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow ["Defeat the cannibals!|"] = "Sconfiggi i cannibali!|", ["Defeat the cannibals"] = "Sconfiggi i cannibali", ["Defeat the cyborgs!"] = "Sconfiggi i cyborg!",-- ["Defend your core from the enemy."] = "", -- Construction_Mode-- ["Defend yourself!|Hint: You can get tips on using weapons by moving your mouse over them in the weapon selection menu"] = "", -- A_Classic_Fairytale:shadow-- ["Dematerializes weapons and equipment carried by enemy hedgehogs."] = "", -- Construction_Mode ["Demolition is fun!"] = "Demolire è divertente!",-- ["Dense Cloud"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united-- ["Dense Cloud must have already told them everything..."] = "", -- A_Classic_Fairytale:shadow ["Depleted Kamikaze!"] = "Kamikaze Esaurito!",-- ["Desert Eagle"] = "", -- Construction_Mode, A_Space_Adventure:death02-- ["Destroy him, Leaks A Lot! He is responsible for the deaths of many of us!"] = "", -- A_Classic_Fairytale:first_blood ["Destroy invaders to score points."] = "Distruggi gli invasori per guadagnare dei punti.",-- ["Destroy the targets!|Hint: Select the Shoryuken and hit [Space]|P.S. You can use it mid-air."] = "", -- A_Classic_Fairytale:first_blood-- ["Destroy the targets!|Hint: [Up], [Down] to aim, [Space] to shoot"] = "", -- A_Classic_Fairytale:first_blood ["Did anyone follow you?"] = "Ti ha seguito qualcuno?", ["Did you see him coming?"] = "L'hai visto arrivare?", ["Did you warn the village?"] = "Hai avvisato il villaggio?", ["Die, die, die!"] = "Muori, muori, muori!",-- ["Disguise as a Rockhopper Penguin: [Swap place with a random enemy hog in the circle]"] = "", -- Continental_supplies-- ["Dist: "] = "", -- Space_Invasion ["Do not laugh, inexperienced one, for he speaks the truth!"] = "Non ridere, pivello, perché lui dice la verità!",-- ["Do not let his words fool you, young one! He will stab you in the back as soon as you turn away!"] = "", -- A_Classic_Fairytale:first_blood-- ["Do the deed"] = "", -- A_Classic_Fairytale:first_blood ["DOUBLE KILL"] = "DOPPIA UCCISIONE", ["Double Kill!"] = "Doppia Uccisione!", ["Do you have any idea how valuable grass is?"] = "Hai una pallida idea di quanto vale l'erba?", ["Do you think you're some kind of god?"] = "Pensi di essere un qualche dio?",-- ["Dragon's Lair"] = "", -- A_Classic_Fairytale:dragon-- ["Drill Rocket"] = "", -- Construction_Mode-- ["Drills"] = "", -- A_Classic_Fairytale:backstab-- ["Drill Strike"] = "", -- Construction_Mode ["Drone Hunter!"] = "Cacciatore di Droni!",-- ["Drop a bomb: [Drop some heroic wind that will turn into a bomb on impact]"] = "", -- Continental_supplies ["Drowner"] = "Affogato",-- ["Dude, all the plants are gone!"] = "", -- A_Classic_Fairytale:family-- ["Dude, can you see Ramon and Spiky?"] = "", -- A_Classic_Fairytale:journey-- ["Dude, that's so cool!"] = "", -- A_Classic_Fairytale:backstab-- ["Dude, we really need a new shaman..."] = "", -- A_Classic_Fairytale:shadow ["Dude, what's this place?!"] = "Ehi, cos'è questo posto?", ["Dude, where are we?"] = "Ehi, dove siamo?",-- ["Dude, wow! I just had the weirdest high!"] = "", -- A_Classic_Fairytale:backstab ["Duration"] = "Durata",-- ["Dust storm: [Deals 15 damage to all enemies in the circle]"] = "", -- Continental_supplies-- ["Dynamite"] = "", -- Construction_Mode-- ["Each turn is only ONE SECOND!"] = "", -- Frenzy ["Each turn you get 1-3 random weapons"] = "In ogni turno hai da 1 a 3 armi casuali", ["Each turn you get one random weapon"] = "In ogno turno hai una sola arma casuale",-- ["Eagle Eye: [Blink to the impact ~ One shot]"] = "", -- Continental_supplies ["Eagle Eye"] = "Occhio di falco",-- ["Ear Sniffer"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:epil-- ["Elderbot"] = "", -- A_Classic_Fairytale:family-- ["Elimate your captor."] = "", -- User_Mission_-_The_Great_Escape ["Eliminate all enemies"] = "Elimina tutti i nemici", ["Eliminate all targets before your time runs out.|You have unlimited ammo for this mission."] = "Distruggi tutti gli obiettivi entro il tempo previsto.|Hai armi illimitate per questa missione.", ["Eliminate enemy hogs and take their weapons."] = "Elimina i ricci nemici e prendi le loro armi", ["Eliminate Poison before the time runs out"] = "Elimina Veleno prima che il tempo finisca", ["Eliminate the Blue Team"] = "Elimina la Squadra Blu", ["Eliminate the enemy before the time runs out"] = "Elimina il nemico prima che il tempo scada", ["Eliminate the enemy hogs to win."] = "Elimina i ricci nemici per vincere.", ["Eliminate the enemy specialists."] = "Elimina tutti i nemici specialisti.", ["- Eliminate Unit 3378 |- Feeble Resistance must survive"] = "- Elimina l'Unità 3378 |- La Resistenza Finale deve sopravvivere", ["Elmo"] = "Elmo", ["Energetic Engineer"] = "Ingegnere Energetico", ["Enjoy the swim..."] = "Spero che tu gradisca una nuotata...", ["[Enter]"] = "[Enter]", ["Europe"] = "Europa",-- [" ever done to you?!"] = "", -- A_Classic_Fairytale:backstab ["Everyone knows this."] = "Lo sanno tutti.",-- ["Every single time!"] = "", -- A_Classic_Fairytale:dragon-- ["Everything looks OK..."] = "", -- A_Classic_Fairytale:enemy-- ["Exactly, man! That was my dream."] = "", -- A_Classic_Fairytale:backstab-- ["Extra Damage"] = "", -- Construction_Mode-- ["Extra Time"] = "", -- Construction_Mode-- ["Eye Chewer"] = "", -- A_Classic_Fairytale:journey-- ["Family Reunion"] = "", -- A_Classic_Fairytale:family ["Fastest lap: "] = "Giro migliore: ", ["Feeble Resistance"] = "Resistenza Finale",-- ["Fell From Grace"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen-- ["Fell From Heaven"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen-- ["Fell From Heaven is the best! Fell From Heaven is the greatest!"] = "", -- A_Classic_Fairytale:family-- ["Femur Lover"] = "", -- A_Classic_Fairytale:shadow-- ["Fierce Competition!"] = "", -- Space_Invasion-- ["Fiery Water"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united-- ["Filthy Blue"] = "", -- User_Mission_-_Dangerous_Ducklings-- ["Find your tribe!|Cross the lake!"] = "", -- A_Classic_Fairytale:dragon-- ["Finish your training|Hint: Animations can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:first_blood ["Fire"] = "Fuoco", ["First aid kits?!"] = "Kit di pronto soccorso?!",-- ["FIRST BLOOD MUTATES"] = "", -- Mutant ["First Blood"] = "Primo sangue", ["First Steps"] = "Primi passi", ["Flag captured!"] = "Bandiera catturata!", ["Flag respawned!"] = "Bandiera restituita!", ["Flag returned!"] = "Bandiera recuperata!", ["Flags, and their home base will be placed where each team ends their first turn."] = "Le bandiere saranno piazzate nel luogo in cui le squadre finiscono il loro primo turno.", ["Flamer"] = "Incendiario",-- ["Flamethrower"] = "", -- Construction_Mode-- ["Flaming Worm"] = "", -- A_Classic_Fairytale:backstab-- ["Flesh for Brainz"] = "", -- A_Classic_Fairytale:journey-- ["Flying Saucer"] = "", -- Construction_Mode, Frenzy-- ["For improved features/stability, play 0.9.18+"] = "", -- WxW-- ["Free Dense Cloud and continue the mission!"] = "", -- A_Classic_Fairytale:journey-- ["Freezer"] = "", -- Construction_Mode-- ["FRENZY"] = "", -- Frenzy ["Friendly Fire!"] = "Fuoco Amico!", ["fuel extended!"] = "carburante aggiuntivo!", ["GAME BEGUN!!!"] = "IL GIOCO E' INIZIATO!!!", ["Game Modifiers: "] = "Modificatori di Gioco: ", ["GAME OVER!"] = "GAME OVER!", ["Game Started!"] = "Gioco Iniziato!",-- ["Game? Was this a game to you?!"] = "", -- A_Classic_Fairytale:enemy-- ["GasBomb"] = "", -- Continental_supplies-- ["Gas Gargler"] = "", -- A_Classic_Fairytale:queen-- ["General information"] = "", -- Continental_supplies-- ["Generates power."] = "", -- Construction_Mode-- ["Generator"] = "", -- Construction_Mode-- ["Get Dense Cloud out of the pit!"] = "", -- A_Classic_Fairytale:journey ["Get on over there and take him out!"] = "Vai fuori da qui ed eliminalo!",-- ["Get on the head of the mole"] = "", -- A_Classic_Fairytale:first_blood ["Get out of there!"] = "Fuori di lì!",-- ["Get that crate!"] = "", -- A_Classic_Fairytale:first_blood-- ["Get the crate on the other side of the island!|"] = "", -- A_Classic_Fairytale:journey-- ["Get to the target using your rope! |Controls: Left & Right to swing the rope - Up & Down to Contract and Expand!"] = "", -- Basic_Training_-_Rope-- ["Get your teammates out of their natural prison and save the princess!|Hint: Drilling holes should solve everything.|Hint: It might be a good idea to place a girder before starting to drill. Just saying.|Hint: All your hedgehogs need to be above the marked height!|Hint: Leaks A Lot needs to get really close to the princess!"] = "", -- A_Classic_Fairytale:family ["GG!"] = "GG!",-- ["Gimme Bones"] = "", -- A_Classic_Fairytale:backstab-- ["Girder"] = "", -- Construction_Mode-- ["Girder Placement Mode"] = "", -- Construction_Mode-- ["Glark"] = "", -- A_Classic_Fairytale:shadow ["Goal"] = "Goal", ["GO! GO! GO!"] = "VAI! VAI! VAI!", ["Good birdy......"] = "Bell'uccellino......", ["Good Dude"] = "Bravo ragazzo",-- ["Good idea, they'll never find us there!"] = "", -- A_Classic_Fairytale:united-- ["Good luck...or else!"] = "", -- A_Classic_Fairytale:journey ["Good luck out there!"] = "Buona fortuna!", ["Good so far!"] = "Molto bene finora!", ["Good to go!"] = "Vai!!",-- ["Go on top of the flower"] = "", -- A_Classic_Fairytale:first_blood-- ["Go, quick!"] = "", -- A_Classic_Fairytale:backstab-- ["Gorkij"] = "", -- A_Classic_Fairytale:journey-- ["Go surf!"] = "", -- WxW ["GOTCHA!"] = "COLPITO!!", ["Grab Mines/Explosives"] = "Afferra Mine/Esplosivi",-- ["Grants nearby hogs life-regeneration."] = "", -- Construction_Mode-- ["Gravity"] = "", -- Gravity-- ["Great choice, Steve! Mind if I call you that?"] = "", -- A_Classic_Fairytale:shadow-- ["Great work! Now hit it with your Baseball Bat! |Tip: You can change weapon with 'Right Click'!"] = "", -- Basic_Training_-_Rope-- ["Great! You will be contacted soon for assistance."] = "", -- A_Classic_Fairytale:shadow-- ["Green lipstick bullet: [Poisonous, deals no damage]"] = "", -- Continental_supplies-- ["Greetings, cloudy one!"] = "", -- A_Classic_Fairytale:shadow ["Greetings, "] = "Saluti, ",-- ["Grenade"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02-- ["Grenade Training"] = "", -- Basic_Training_-_Grenade-- ["Grenadiers"] = "", -- Basic_Training_-_Grenade-- ["Guys, do you think there's more of them?"] = "", -- A_Classic_Fairytale:backstab ["HAHA!"] = "AHAH!", ["Haha!"] = "Ahah!", ["Hahahaha!"] = "Ahahahah!", ["Haha, now THAT would be something!"] = "Haha, allora questa pioggia ha DAVVERO qualcosa di strano!",-- ["Hammer"] = "", -- Construction_Mode, Continental_supplies ["Hannibal"] = "Annibale", [" Hapless Hogs left!"] = "Ricci Sfortunati rimanenti!", ["Hapless Hogs"] = "Ricci Sfortunati",-- [" HAS MUTATED"] = "", -- Mutant-- ["Hatless Jerry"] = "", -- A_Classic_Fairytale:queen-- ["Have no illusions, your tribe is dead, indifferent of your choice."] = "", -- A_Classic_Fairytale:shadow-- ["Have we ever attacked you first?"] = "", -- A_Classic_Fairytale:enemy-- ["Healing Station"] = "", -- Construction_Mode-- ["Health Crate Placement Mode"] = "", -- Construction_Mode ["Health crates extend your time."] = "Le casse salute estendono il tuo tempo",-- ["Heavy Cannfantry"] = "", -- A_Classic_Fairytale:united ["Heavy"] = "Pesante",-- ["Hedge-cogs"] = "", -- A_Classic_Fairytale:enemy-- ["Hedgehog projectile: [Fire your hog like a Sticky Bomb]"] = "", -- Continental_supplies ["Hedgewars-Basketball"] = "Hedgewars-Pallacanestro", ["Hedgewars-Knockball"] = "Hedgewars-Knockball", ["Hedgibal Lecter"] = "Riccibal Lecter", ["Heh, it's not that bad."] = "Beh, alla fine non piove così forte.",-- ["Hellish Handgrenade"] = "", -- Construction_Mode ["Hello again, "] = "Salve di nuovo, ",-- ["Help me, Leaks!"] = "", -- A_Classic_Fairytale:journey ["Help me, please!!!"] = "Aiutami, per favore!!!", ["Help me, please!"] = "Aiutami, per favore!",-- ["He moves like an eagle in the sky."] = "", -- A_Classic_Fairytale:first_blood-- ["He must be in the village already."] = "", -- A_Classic_Fairytale:journey-- ["Here, let me help you!"] = "", -- A_Classic_Fairytale:backstab-- ["Here, let me help you save her!"] = "", -- A_Classic_Fairytale:family-- ["Here...pick your weapon!"] = "", -- A_Classic_Fairytale:first_blood-- ["Hero Team"] = "", -- User_Mission_-_The_Great_Escape ["He's so brave..."] = "E' così coraggioso...",-- ["He won't be selling us out anymore!"] = "", -- A_Classic_Fairytale:backstab-- ["Hey, guys!"] = "", -- A_Classic_Fairytale:backstab-- ["Hey guys!"] = "", -- A_Classic_Fairytale:united-- ["Hey! This is cheating!"] = "", -- A_Classic_Fairytale:journey-- ["HIGHLANDER"] = "", -- Highlander-- ["Hightime"] = "", -- A_Classic_Fairytale:first_blood-- ["Hint: Double Jump - Press [Backspace] twice"] = "", -- A_Classic_Fairytale:first_blood-- ["Hint: Select the BlowTorch, aim and press [Fire]. Press [Fire] again to stop.|Don't blow up the crate."] = "", -- A_Classic_Fairytale:journey-- ["Hint: Select the LowGravity and press [Fire]."] = "", -- A_Classic_Fairytale:journey-- ["Hint: you might want to stay out of sight and take all the crates...|"] = "", -- A_Classic_Fairytale:journey ["His arms are so strong!"] = "Le sue braccia sono così forti!", ["Hit Combo!"] = "Hit Combo!",-- ["Hmmm...actually...I didn't either."] = "", -- A_Classic_Fairytale:enemy-- ["Hmmm, I'll have to find some way of moving him off this anti-portal surface..."] = "", -- portal ["Hmmm...it's a draw. How unfortunate!"] = "Mmm... è un pareggio. Che sfortunato!", ["Hmmm..."] = "Mmmmm...",-- ["Hmmm...perhaps a little more time will help."] = "", -- A_Classic_Fairytale:first_blood ["Hogminator"] = "Ricc-minator", ["Hogs in sight!"] = "Ricci in vista!", ["HOLY SHYTE!"] = "SANTA POLENTA!",-- ["Homing Bee"] = "", -- Construction_Mode-- ["Honest Lee"] = "", -- A_Classic_Fairytale:enemy ["Hooray!"] = "Hurrà!!!",-- ["Hostage Situation"] = "", -- A_Classic_Fairytale:family-- ["How can I ever repay you for saving my life?"] = "", -- A_Classic_Fairytale:journey-- ["How come in a village full of warriors, it's up to me to save it?"] = "", -- A_Classic_Fairytale:dragon-- ["How difficult would you like it to be?"] = "", -- A_Classic_Fairytale:first_blood-- ["HOW DO THEY KNOW WHERE WE ARE???"] = "", -- A_Classic_Fairytale:united-- ["However, if you fail to do so, she dies a most violent death, just like your friend! Muahahaha!"] = "", -- A_Classic_Fairytale:journey-- ["However, if you fail to do so, she dies a most violent death! Muahahaha!"] = "", -- A_Classic_Fairytale:journey-- ["However, my mates don't agree with me on letting you go..."] = "", -- A_Classic_Fairytale:dragon-- [" HP"] = "", -- Mutant ["Hunter"] = "Cacciatore",-- ["I believe there's more of them."] = "", -- A_Classic_Fairytale:backstab-- ["I can see you have been training diligently."] = "", -- A_Classic_Fairytale:first_blood ["I can't believe it worked!"] = "Non posso credere che abbia funzionato!", ["I can't believe this!"] = "Non posso crederci!", ["I can't believe what I'm hearing!"] = "Non credo alle mie orecchie!", ["I can't wait any more, I have to save myself!"] = "Non posso più aspettare, devo salvarmi!",-- ["I could just teleport myself there..."] = "", -- A_Classic_Fairytale:family-- ["I'd better get going myself."] = "", -- A_Classic_Fairytale:journey-- ["I didn't until about a month ago."] = "", -- A_Classic_Fairytale:enemy-- ["I don't know how you did that.. But good work! |The next one should be easy as cake for you!"] = "", -- Basic_Training_-_Rope-- ["I feel something...a place! They will arrive near the circles!"] = "", -- A_Classic_Fairytale:backstab-- ["If only I had a way..."] = "", -- A_Classic_Fairytale:backstab-- ["If only I were given a chance to explain my being here..."] = "", -- A_Classic_Fairytale:first_blood-- ["I forgot that she's the daughter of the chief, too..."] = "", -- A_Classic_Fairytale:backstab-- ["If they try coming here, they can have a taste of my delicious knuckles!"] = "", -- A_Classic_Fairytale:united-- ["If you agree to provide the information we need, you will be spared!"] = "", -- A_Classic_Fairytale:shadow-- ["If you can get that crate fast enough, your beloved \"princess\" may go free."] = "", -- A_Classic_Fairytale:journey-- ["If you decide to help us, though, we will no longer need to find a new governor for the island."] = "", -- A_Classic_Fairytale:shadow-- ["If you get stuck, use your Desert Eagle or restart the mission!|"] = "", -- A_Classic_Fairytale:journey-- ["If you know what I mean..."] = "", -- A_Classic_Fairytale:shadow ["If you say so..."] = "Se lo dici tu...",-- ["I guess you'll have to kill them."] = "", -- A_Classic_Fairytale:dragon-- ["I have come to make you an offering..."] = "", -- A_Classic_Fairytale:shadow-- ["I have no idea where that mole disappeared...Can you see it?"] = "", -- A_Classic_Fairytale:shadow ["I have to follow that alien."] = "Devo seguire quell'alieno.",-- ["I have to get back to the village!"] = "", -- A_Classic_Fairytale:shadow-- ["I hope you are prepared for a small challenge, young one."] = "", -- A_Classic_Fairytale:first_blood-- ["I just don't want to sink to your level."] = "", -- A_Classic_Fairytale:backstab-- ["I just found out that they have captured your princess!"] = "", -- A_Classic_Fairytale:family-- ["I just wonder where Ramon and Spiky disappeared..."] = "", -- A_Classic_Fairytale:journey-- ["I'll hold them off while you return to the village!"] = "", -- A_Classic_Fairytale:shadow-- ["Imagine those targets are the wolves that killed your parents! Take your anger out on them!"] = "", -- A_Classic_Fairytale:first_blood-- ["I'm...alive? How? Why?"] = "", -- A_Classic_Fairytale:backstab ["I'm a ninja."] = "Sono un ninja.",-- ["I marked the place of their arrival. You're welcome!"] = "", -- A_Classic_Fairytale:backstab-- ["I'm certain that this is a misunderstanding, fellow hedgehogs!"] = "", -- A_Classic_Fairytale:first_blood ["I mean, none of you ceased to live."] = "Voglio dire, nessuno di voi ha cessato di vivere.", -- A_Classic_Fairytale:enemy ["I'm getting old for this!"] = "Sto diventando vecchio per queste cose!", ["I'm getting thirsty..."] = "Ho sete...", ["I'm here to help you rescue her."] = "Sono qui per aiutarvi a salvarla.", ["I'm not sure about that!"] = "Non sono sicuro di quello!",-- ["Impressive...you are still dry as the corpse of a hawk after a week in the desert..."] = "", -- A_Classic_Fairytale:first_blood ["I'm so scared!"] = "Ho tanta paura!",-- ["Increase"] = "", -- Continental_supplies ["Incredible..."] = "Incredibile...", ["I need to find the others!"] = "Devo trovare gli altri!",-- ["I need to get to the other side of this island, fast!"] = "", -- A_Classic_Fairytale:journey ["I need to move the tribe!"] = "Devo spostare la tribù!", ["I need to prevent their arrival!"] = "Devo prevenire il loro arrivo!", ["I need to warn the others."] = "Devo avvisare gli altri.",-- ["In fact, you are the only one that's been acting strangely."] = "", -- A_Classic_Fairytale:backstab-- ["In order to get to the other side, you need to collect the crates first.|"] = "", -- A_Classic_Fairytale:dragon-- ["INSANITY"] = "", -- Mutant ["Instructor"] = "Istruttore", ["Interesting idea, haha!"] = "Idea interessante, ahah!",-- ["Interesting! Last time you said you killed a cannibal!"] = "", -- A_Classic_Fairytale:backstab-- ["In the meantime, take these and return to your \"friend\"!"] = "", -- A_Classic_Fairytale:shadow ["invaders destroyed"] = "invasori distrutti", ["Invasion"] = "Invasione",-- ["Invulnerable"] = "", -- Construction_Mode ["I saw it with my own eyes!"] = "L'ho visto coi miei occhi!", ["I see..."] = "Capisco...",-- ["I see you have already taken the leap of faith."] = "", -- A_Classic_Fairytale:first_blood-- ["I see you would like his punishment to be more...personal..."] = "", -- A_Classic_Fairytale:first_blood-- ["I sense another wave of cannibals heading my way!"] = "", -- A_Classic_Fairytale:backstab-- ["I sense another wave of cannibals heading our way!"] = "", -- A_Classic_Fairytale:backstab ["I shouldn't have drunk that last pint."] = "Non avrei dovuto bere l'ultima pinta.", ["Is this place in my head?"] = "Questo posto è nella mia testa?",-- ["It doesn't matter. I won't let that alien hurt my daughter!"] = "", -- A_Classic_Fairytale:dragon ["I think we are safe here."] = "Penso che qui siamo al sicuro.",-- ["I thought their shaman died when he tried our medicine!"] = "", -- A_Classic_Fairytale:shadow-- ["It is called 'Hogs of Steel'."] = "", -- A_Classic_Fairytale:enemy ["It is time to practice your fighting skills."] = "E' ora di mettere in pratica le vostre abilità di combattimento.", ["It must be a childhood trauma..."] = "Dev'essere un trauma infantile...",-- ["It must be the aliens' deed."] = "", -- A_Classic_Fairytale:backstab ["It must be the aliens!"] = "Devono essere gli alieni!",-- ["It must be the cyborgs again!"] = "", -- A_Classic_Fairytale:enemy-- ["I told you, I just found them."] = "", -- A_Classic_Fairytale:backstab ["It's a good thing SUDDEN DEATH is 99 turns away..."] = "Almeno il SUDDEN DEATH arriverà tra 99 turni...",-- ["It's always up to women to clear up the mess men created!"] = "", -- A_Classic_Fairytale:dragon-- ["It's a shame, I forgot how to do that!"] = "", -- A_Classic_Fairytale:family-- ["It's impossible to communicate with the spirits without a shaman."] = "", -- A_Classic_Fairytale:shadow ["It's over..."] = "E' finita...",-- ["It's time you learned that your actions have consequences!"] = "", -- A_Classic_Fairytale:journey-- ["It's worth more than wood!"] = "", -- A_Classic_Fairytale:enemy ["It wants our brains!"] = "Vuole i nostri cervelli!",-- ["It was not a dream, unwise one!"] = "", -- A_Classic_Fairytale:backstab-- ["I've seen this before. They just appear out of thin air."] = "", -- A_Classic_Fairytale:united-- ["I want to play a game..."] = "", -- A_Classic_Fairytale:journey-- ["I want to see how it handles this!"] = "", -- A_Classic_Fairytale:backstab-- ["I wish to help you, "] = "", -- A_Classic_Fairytale:dragon-- ["I wonder where Dense Cloud is..."] = "", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow-- ["I wonder why I'm so angry all the time..."] = "", -- A_Classic_Fairytale:family-- ["I won't let you kill her!"] = "", -- A_Classic_Fairytale:journey ["Jack"] = "Giacomo", ["Jeremiah"] = "Geremia", ["John"] = "Giovanni", ["Judas"] = "Giuda", ["Jumping is disabled"] = "Il salto è disattivato",-- ["Just kidding, none of you have died!"] = "", -- A_Classic_Fairytale:enemy-- ["Just on a walk."] = "", -- A_Classic_Fairytale:united-- ["Just wait till I get my hands on that trauma! ARGH!"] = "", -- A_Classic_Fairytale:family-- ["Kamikaze"] = "", -- Construction_Mode ["Kamikaze Expert!"] = "Kamikaze Esperto!", ["Keep it up!"] = "Mantienilo al sicuro!", ["Kerguelen"] = "Kerguelen", ["Killing spree!"] = "Furia Omicida!", ["KILL IT!"] = "UCCIDILO!", ["KILLS"] = "UCCISIONI",-- ["Kill the aliens!"] = "", -- A_Classic_Fairytale:dragon-- ["Kill the cannibal!"] = "", -- A_Classic_Fairytale:first_blood-- ["Kill the traitor...or spare his life!|Kill him or press [Precise]!"] = "", -- A_Classic_Fairytale:backstab-- ["Land Sprayer"] = "", -- Construction_Mode-- ["Laser Sight"] = "", -- Construction_Mode ["Last Target!"] = "Ultimo Obiettivo!",-- ["Leader"] = "", -- A_Classic_Fairytale:enemy-- ["Leaderbot"] = "", -- A_Classic_Fairytale:queen-- ["Leaks A Lot"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united-- ["Leaks A Lot, depressed for killing his loved one, failed to save the village..."] = "", -- A_Classic_Fairytale:journey-- ["Leaks A Lot gave his life for his tribe! He should have survived!"] = "", -- A_Classic_Fairytale:first_blood-- ["Leaks A Lot must survive!"] = "", -- A_Classic_Fairytale:journey-- ["Led Heart"] = "", -- A_Classic_Fairytale:queen-- ["Lee"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen-- ["left shift"] = "", -- Continental_supplies ["[Left Shift]"] = "Shift Sinistro",-- ["Let a Continent provide your weapons!"] = "", -- Continental_supplies-- ["Let me test your skills a little, will you?"] = "", -- A_Classic_Fairytale:journey-- ["Let's go home!"] = "", -- A_Classic_Fairytale:journey-- ["Let's head back to the village!"] = "", -- A_Classic_Fairytale:shadow-- ["Let's see what your comrade does now!"] = "", -- A_Classic_Fairytale:journey-- ["Let's show those cannibals what we're made of!"] = "", -- A_Classic_Fairytale:backstab-- ["Let them have a taste of my fury!"] = "", -- A_Classic_Fairytale:backstab-- ["Let us help, too!"] = "", -- A_Classic_Fairytale:backstab-- ["Light Cannfantry"] = "", -- A_Classic_Fairytale:united-- ["Limburger"] = "", -- Construction_Mode ["Listen up, maggot!!"] = "Recluta, Attenzione!!",-- ["Little did they know that this hunt will mark them forever..."] = "", -- A_Classic_Fairytale:shadow ["Lively Lifeguard"] = "Bagnino Vivace",-- ["Lonely Cries: [Rise the water if no hog is in the circle and deal 7 damage to all enemy hogs]"] = "", -- Continental_supplies-- ["Lonely Hog"] = "", -- ClimbHome-- ["Look, I had no choice!"] = "", -- A_Classic_Fairytale:backstab-- ["Look out! There's more of them!"] = "", -- A_Classic_Fairytale:backstab-- ["Look out! We're surrounded by cannibals!"] = "", -- A_Classic_Fairytale:enemy-- ["Looks like the whole world is falling apart!"] = "", -- A_Classic_Fairytale:enemy-- ["Low Gravity"] = "", -- Construction_Mode, Frenzy-- ["Luckily, I've managed to snatch some of them."] = "", -- A_Classic_Fairytale:united-- ["LUDICROUS KILL"] = "", -- Mutant-- ["Made it!"] = "", -- ClimbHome-- ["- Massive weapon bonus on first turn"] = "", -- Continental_supplies-- ["May the spirits aid you in all your quests!"] = "", -- A_Classic_Fairytale:backstab-- ["Medicine: [Fire some exploding medicine that will heal all hogs effected by the explosion]"] = "", -- Continental_supplies-- ["MEGA KILL"] = "", -- Mutant-- ["Meiwes"] = "", -- A_Classic_Fairytale:backstab-- ["Mindy"] = "", -- A_Classic_Fairytale:united-- ["Mine"] = "", -- Construction_Mode, Frenzy ["Mine Deployer"] = "Posatore di Mine", ["Mine Eater!"] = "Mangiatore di Mine!",-- ["Mine Placement Mode"] = "", -- Construction_Mode ["|- Mines Time:"] = "|- Timer delle mine:",-- ["Mine Strike"] = "", -- Construction_Mode ["MISSION FAILED"] = "MISSIONE FALLITA", ["MISSION SUCCESSFUL"] = "MISSIONE COMPLETATA CON SUCCESSO", ["MISSION SUCCESS"] = "MISSIONE COMPLETATA",-- ["Molotov Cocktail"] = "", -- Construction_Mode ["Molotov"] = "Molotov",-- ["MONSTER KILL"] = "", -- Mutant-- ["More Natives"] = "", -- A_Classic_Fairytale:epil-- ["Mortar"] = "", -- Construction_Mode, A_Space_Adventure:death02 ["Movement: [Up], [Down], [Left], [Right]"] = "Movimenti: [Su], [Giù], [Sinistra], [Destra]",-- ["Mudball"] = "", -- Construction_Mode ["Multi-shot!"] = "Colpi multipli!",-- ["Muriel"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen-- ["Muscle Dissolver"] = "", -- A_Classic_Fairytale:shadow-- ["-------"] = "", -- Mutant-- ["Mutant"] = "", -- Mutant-- ["Nade Boy"] = "", -- Basic_Training_-_Grenade-- ["Name"] = "", -- A_Classic_Fairytale:queen ["Nameless Heroes"] = "Eroi Senza Nome",-- ["Nancy Screw"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:queen-- ["Napalm"] = "", -- Construction_Mode-- ["Napalm rocket: [Fire a bomb with napalm!]"] = "", -- Continental_supplies-- ["Natives"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:journey, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow, A_Classic_Fairytale:united-- ["Naughty Ninja"] = "", -- User_Mission_-_Dangerous_Ducklings ["New Barrels Per Turn"] = "Nuovi Barili ad Ogni Turno", ["NEW CLAN RECORD: "] = "NUOVO RECORD DEL CLAN: ", ["NEW fastest lap: "] = "Nuovo giro migliore: ", ["New Mines Per Turn"] = "Nuove Mine ad Ogni Turno", ["NEW RACE RECORD: "] = "NUOVO RACE RECORD: ", ["Newton's Hammock"] = "Newton e l'Amaca",-- ["Nicely done, meatbags!"] = "", -- A_Classic_Fairytale:enemy-- ["Nice work, "] = "", -- A_Classic_Fairytale:dragon-- ["Nice work!"] = "", -- A_Classic_Fairytale:enemy-- ["Nilarian"] = "", -- A_Classic_Fairytale:queen-- ["Nobody Laugh"] = "", -- User_Mission_-_Nobody_Laugh-- ["No, I came back to help you out..."] = "", -- A_Classic_Fairytale:shadow-- ["No...I wonder where they disappeared?!"] = "", -- A_Classic_Fairytale:journey-- ["Nom-Nom"] = "", -- A_Classic_Fairytale:journey-- ["NomNom"] = "", -- A_Classic_Fairytale:united-- ["Nope. It was one fast mole, that's for sure."] = "", -- A_Classic_Fairytale:shadow-- ["No! Please, help me!"] = "", -- A_Classic_Fairytale:journey-- ["NORMAL"] = "", -- Continental_supplies-- ["Normal players can only score points by killing the mutant."] = "", -- Mutant-- ["North America"] = "", -- Continental_supplies-- ["Not all hogs are born equal."] = "", -- Highlander ["NOT ENOUGH WAYPOINTS"] = "NON CI SONO ABBASTANZA PUNTI!",-- ["Not now, Fiery Water!"] = "", -- A_Classic_Fairytale:backstab ["Not So Friendly Match"] = "Partita (quasi) amichevole",-- ["Not you again! My head still hurts from last time!"] = "", -- A_Classic_Fairytale:shadow-- ["No, we made sure of that!"] = "", -- A_Classic_Fairytale:united-- ["Now find the next target! |Tip: Normally you lose health by falling down, so be careful!"] = "", -- Basic_Training_-_Rope-- ["No! What have I done?! What have YOU done?!"] = "", -- A_Classic_Fairytale:journey-- ["No. Where did he come from?"] = "", -- A_Classic_Fairytale:shadow-- ["Now how do I get on the other side?!"] = "", -- A_Classic_Fairytale:dragon-- ["No. You and the rest of the tribe are safer there!"] = "", -- A_Classic_Fairytale:backstab-- ["Object Placement Tool"] = "", -- Construction_Mode-- ["Obliterate them!|Hint: You might want to take cover..."] = "", -- A_Classic_Fairytale:shadow-- ["Obstacle course"] = "", -- A_Classic_Fairytale:dragon-- ["Of course I have to save her. What did I expect?!"] = "", -- A_Classic_Fairytale:family-- ["OH, COME ON!"] = "", -- A_Classic_Fairytale:journey-- ["Oh, my!"] = "", -- A_Classic_Fairytale:first_blood-- ["Oh, my! This is even more entertaining than I've expected!"] = "", -- A_Classic_Fairytale:backstab ["Oh no! Just try again!"] = "Oh no! Prova ancora!",-- ["Oh no, not "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united ["Oh no! Time's up! Just try again."] = "Oh no! Tempo scaduto! Prova ancora!",-- ["Oh no! You failed! Just try again."] = "", -- Basic_Training_-_Cluster_Bomb-- ["Oh, silly me! I forgot that I'm the shaman."] = "", -- A_Classic_Fairytale:backstab-- ["Olive"] = "", -- A_Classic_Fairytale:united ["Omnivore"] = "Onnivoro",-- ["Once upon a time, on an island with great natural resources, lived two tribes in heated conflict..."] = "", -- A_Classic_Fairytale:first_blood-- ["ONE HOG PER TEAM! KILLING EXCESS HEDGES"] = "", -- Mutant-- ["One tribe was peaceful, spending their time hunting and training, enjoying the small pleasures of life..."] = "", -- A_Classic_Fairytale:first_blood-- ["on Skip"] = "", -- Continental_supplies-- ["Oops...I dropped them."] = "", -- A_Classic_Fairytale:united-- ["Open that crate and we will continue!"] = "", -- A_Classic_Fairytale:first_blood ["Operation Diver"] = "Operazione Sub", ["Opposing Team: "] = "Squadra Nemica: ",-- ["or 'g=50, g2=150, period=4000' for gravity changing|from 50 to 150 and back with period of 4000 msec"] = "", -- Gravity-- ["Orlando Boom!"] = "", -- A_Classic_Fairytale:queen-- ["Other kills don't give you points."] = "", -- Mutant-- ["Ouch!"] = "", -- User_Mission_-_Rope_Knock_Challenge-- ["Our tribe, our beautiful island!"] = "", -- A_Classic_Fairytale:enemy-- ["Parachute"] = "", -- Continental_supplies ["Pathetic Hog #%d"] = "Riccio Patetico #%d", ["Pathetic Resistance"] = "Resistenza Patetica",-- ["Penguin roar: [Deal 15 damage + 15% of your hogs health to all hogs around you and get 2/3 back]"] = "", -- Continental_supplies-- ["Perfect! Now try to get the next crate without hurting yourself!"] = "", -- A_Classic_Fairytale:first_blood ["Per-Hog Ammo"] = "Munizioni per Riccio",-- ["Personal Portal Device"] = "", -- Construction_Mode-- ["Per team weapons"] = "", -- Continental_supplies-- ["Pfew! That was close!"] = "", -- A_Classic_Fairytale:shadow-- ["Piano Strike"] = "", -- Construction_Mode-- ["Pickhammer"] = "", -- Construction_Mode-- ["Pings left:"] = "", -- Space_Invasion ["Place more waypoints using the 'Air Attack' weapon."] = "Piazza più punti usando l'Attacco Aereo",-- ["Planes Used:"] = "", -- User_Mission_-_RCPlane_Challenge-- ["Planes Used"] = "", -- User_Mission_-_RCPlane_Challenge-- ["Play with me!"] = "", -- A_Classic_Fairytale:shadow-- ["Please place the way-point further from the waterline."] = "", -- Racer-- ["Please place the way-point in the open, within the map boundaries."] = "", -- Racer-- ["Please, stop releasing your \"smoke signals\"!"] = "", -- A_Classic_Fairytale:shadow-- ["Point Blank Combo!"] = "", -- Space_Invasion-- ["POINTS"] = "", -- Mutant ["points"] = "punti", ["Poison"] = "Veleno",-- ["Population"] = "", -- Continental_supplies-- ["Portal hint: one goes to the destination, and one is the entrance.|"] = "", -- A_Classic_Fairytale:dragon-- ["Portal mission"] = "", -- portal ["Power Remaining"] = "Potenza Rimasta", ["Prepare yourself"] = "Preparati",-- ["presice"] = "", -- Continental_supplies-- ["Press [Enter] to accept this configuration."] = "", -- WxW-- ["Press [Left] or [Right] to move around, [Enter] to jump"] = "", -- A_Classic_Fairytale:first_blood ["Press [Precise] to skip intro"] = "Premi [Mirino di Precisione] per saltare l'intro",-- ["Prestigious Pilot"] = "", -- User_Mission_-_RCPlane_Challenge-- ["Private Novak"] = "", -- Basic_Training_-_Cluster_Bomb-- ["Protect yourselves!|Grenade hint: set the timer with [1-5], aim with [Up]/[Down] and hold [Space] to set power"] = "", -- A_Classic_Fairytale:shadow ["Race complexity limit reached."] = "Raggiunto il limite di complessità della corsa.", ["RACER"] = "RACER",-- ["Rachel"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen-- ["Radar Ping"] = "", -- Space_Invasion-- ["Raging Buffalo"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united-- ["Ramon"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow-- ["random in range from %i%% to %i%% with period of %i msec"] = "", -- Gravity-- ["RC Plane"] = "", -- Construction_Mode-- ["RC PLANE TRAINING"] = "", -- User_Mission_-_RCPlane_Challenge-- ["Really?! You thought you could harm me with your little toys?"] = "", -- A_Classic_Fairytale:shadow-- ["Reflector Shield"] = "", -- Construction_Mode-- ["Reflects enemy projectiles."] = "", -- Construction_Mode-- ["Regurgitator"] = "", -- A_Classic_Fairytale:backstab-- ["Reinforcements"] = "", -- A_Classic_Fairytale:backstab-- ["Remember: The rope only bend around objects, |if it doesn't hit anything it's always stright!"] = "", -- Basic_Training_-_Rope-- ["Remember this, pathetic animal: when the day comes, you will regret your blind loyalty!"] = "", -- A_Classic_Fairytale:shadow-- ["REMOVED"] = "", -- Continental_supplies-- ["Respawner"] = "", -- Construction_Mode-- ["Resurrector"] = "", -- Construction_Mode-- ["Resurrects dead hedgehogs."] = "", -- Construction_Mode [" - Return the enemy flag to your base to score | - First team to 3 captures wins | - You may only score when your flag is in your base | - Hogs will drop the flag if killed, or drowned | - Dropped flags may be returned or recaptured | - Hogs respawn when killed"] = " - Riporta la bandiera nemica alla tua base per guadagnare un punto| - La prima squadra a catturarne 3 vince! | - Puoi guadagnare punti solo quando la tua bandiera si trova nella tua base! | - I ricci lasceranno cadere la bandiera se uccisi o caduti in acqua! | - Le bandiere cadute possono essere restituite o ricatturate! | - I ricci risorgono dalla morte!",-- ["Return to Leaks A Lot! If you get stuck, press [Precise] to try again!"] = "", -- A_Classic_Fairytale:shadow-- ["Righteous Beard"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:first_blood, A_Classic_Fairytale:queen, A_Classic_Fairytale:united-- ["Rope"] = "", -- Construction_Mode-- ["ROPE-KNOCKING"] = "", -- User_Mission_-_Rope_Knock_Challenge-- ["Rope to safety"] = "", -- ClimbHome-- ["Rope Training"] = "", -- Basic_Training_-_Rope-- ["Rot Molester"] = "", -- A_Classic_Fairytale:shadow ["Round Limit:"] = "Limite del Round: ", ["Round Limit"] = "Limite del Round", ["Rounds Complete: "] = "Round Completati: ", ["Rounds Complete"] = "Round Completati",-- ["Rubber Band"] = "", -- Construction_Mode-- ["Rubber Placement Mode"] = "", -- Construction_Mode-- ["RULES"] = "", -- Frenzy, Mutant ["RULES OF THE GAME [Press ESC to view]"] = "REGOLE DEL GIOCO (Premi ESC per visualizzarle)",-- ["Rusty Joe"] = "", -- A_Classic_Fairytale:queen-- ["Sabotage/Flare: [Sabotage all hogs in the circle and deal ~1 dmg OR Fire a cluster up into the air]"] = "", -- Continental_supplies-- ["Salivaslurper"] = "", -- A_Classic_Fairytale:united-- ["Salvation"] = "", -- A_Classic_Fairytale:family-- ["Salvation was one step closer now..."] = "", -- A_Classic_Fairytale:dragon ["Save as many hapless hogs as possible!"] = "Salva più ricci sfortunati che puoi!",-- ["Save Fell From Heaven!"] = "", -- A_Classic_Fairytale:journey-- ["Save Leaks A Lot!|Hint: The Switch utility might be of help to you."] = "", -- A_Classic_Fairytale:shadow-- ["Save the princess! All your hogs must survive!|Hint: Kill the cyborgs first! Use the ammo very carefully!|Hint: You might want to spare a girder for cover!"] = "", -- A_Classic_Fairytale:family-- ["Save the princess by collecting the crate in under 12 turns!"] = "", -- A_Classic_Fairytale:journey-- ["Scalp Muncher"] = "", -- A_Classic_Fairytale:backstab-- ["Score"] = "", -- Mutant ["SCORE"] = "PUNTEGGIO", ["sec"] = "sec",-- ["Seduction"] = "", -- Continental_supplies-- ["Seems like every time you take a \"walk\", the enemy find us!"] = "", -- A_Classic_Fairytale:backstab-- ["See that crate farther on the right?"] = "", -- A_Classic_Fairytale:first_blood ["See ya!"] = "Ci vediamo!",-- ["Segmentation Paul"] = "", -- A_Classic_Fairytale:dragon-- ["Select continent!"] = "", -- Continental_supplies-- ["Select continent first round with the Weapon Menu or by"] = "", -- Continental_supplies-- ["Select difficulty: [Left] - easier or [Right] - harder"] = "", -- A_Classic_Fairytale:first_blood ["selected!"] = "selezionato!",-- ["Set period to negative value for random gravity"] = "", -- Gravity-- ["Setup:|'g=150', where 150 is 150% of normal gravity"] = "", -- Gravity-- ["... share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey-- ["She's behind that tall thingy."] = "", -- A_Classic_Fairytale:family ["Shield boosted! +30 power"] = "Scudo ricaricato! Potenza +30", ["Shield Depleted"] = "Scudo Esaurito", ["Shield is fully recharged!"] = "Lo scudo è stato completamente ricaricato!", ["Shield Master!"] = "Maestro di scudo!", ["Shield Miser!"] = "Povero scudo!", ["Shield OFF:"] = "Scudo OFF:", ["Shield ON:"] = "Scudo ON:", ["Shield Seeker!"] = "Cercatore di Scudi!",-- ["Shoryuken"] = "", -- Construction_Mode, Frenzy, A_Space_Adventure:death02-- ["Shotgun"] = "", ["Shotgun Team"] = "Squadra Shotgun", ["Shotgun Training"] = "Addestramento sull'utilizzo del Fucile a Pompa", ["shots remaining."] = "colpi rimasti.", ["Silly"] = "Stupido",-- ["SineGun"] = "", -- Construction_Mode ["Sinky"] = "Affondato",-- ["Sirius Lee"] = "", -- A_Classic_Fairytale:enemy ["%s is out and Team %d|scored a penalty!| |Score:"] = "%s è fuori dal campo e la squadra %d|prende una penalità!| |Punteggio:", ["%s is out and Team %d|scored a point!| |Score:"] = "%s è fuori dal campo e la squadra %d|guadagna un punto!| |Puntuación:",-- ["Slippery"] = "", -- A_Classic_Fairytale:journey-- ["Slot"] = "", -- Frenzy-- ["Slot keys save time! (F1-F10 by default)"] = "", -- Frenzy-- ["SLOTS"] = "", -- Frenzy-- ["Smith 0.97"] = "", -- A_Classic_Fairytale:enemy-- ["Smith 0.98"] = "", -- A_Classic_Fairytale:enemy-- ["Smith 0.99a"] = "", -- A_Classic_Fairytale:enemy-- ["Smith 0.99b"] = "", -- A_Classic_Fairytale:enemy-- ["Smith 0.99f"] = "", -- A_Classic_Fairytale:enemy-- ["Smith 1.0"] = "", -- A_Classic_Fairytale:enemy-- ["Sniper Rifle"] = "", -- Continental_supplies-- ["Sniper!"] = "", -- Space_Invasion ["Sniper Training"] = "Addestramento sull'utilizzo del Fucile di Precisione", ["Sniperz"] = "Cecchini",-- ["So humiliating..."] = "", -- A_Classic_Fairytale:first_blood-- ["Some weapons have a second option. Find them with"] = "", -- Continental_supplies-- ["South America"] = "", -- Continental_supplies-- ["So? What will it be?"] = "", -- A_Classic_Fairytale:shadow-- ["Spawn the crate, and attack!"] = "", -- WxW-- ["Special Weapons:"] = "", -- Continental_supplies-- ["Spiky Cheese"] = "", -- A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:shadow-- ["Spleenlover"] = "", -- A_Classic_Fairytale:united ["Sponge"] = "Spugna", ["Spooky Tree"] = "Albero Stregato",-- ["Sprite Placement Mode"] = "", -- Construction_Mode-- ["Sprite Testing Mode"] = "", -- Construction_Mode ["s|"] = "s|", ["s"] = "s", ["STATUS UPDATE"] = "STATUS AGGIORNATO",-- ["Steel Eye"] = "", -- A_Classic_Fairytale:queen-- ["Step By Step"] = "", -- A_Classic_Fairytale:first_blood-- ["Steve"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:family, A_Classic_Fairytale:queen-- ["Sticky Mine"] = "", -- Continental_supplies-- ["Sticky Mine Placement Mode"] = "", -- Construction_Mode-- ["Stronglings"] = "", -- A_Classic_Fairytale:shadow-- ["Structure Placement Mode"] = "", -- Construction_Mode-- ["Structure Placement Tool"] = "", -- Construction_Mode-- ["Sundaland"] = "", -- Continental_supplies-- ["Super Weapons"] = "", -- WxW-- ["Support Station"] = "", -- Construction_Mode-- ["Surf Before Crate"] = "", -- WxW-- ["Surfer! +15 points!"] = "", -- Space_Invasion-- ["Surfer!"] = "", -- WxW-- ["Survive!|Hint: Cinematics can be skipped with the [Precise] key."] = "", -- A_Classic_Fairytale:shadow-- ["Swing, Leaks A Lot, on the wings of the wind!"] = "", -- A_Classic_Fairytale:first_blood-- ["switch"] = "", -- Continental_supplies ["Switched to "] = "Cambiato in",-- ["Switch Hog"] = "", -- Construction_Mode-- ["Syntax Errol"] = "", -- A_Classic_Fairytale:dragon-- ["tab"] = "", -- Continental_supplies-- ["Tagging Mode"] = "", -- Construction_Mode-- ["Talk about mixed signals..."] = "", -- A_Classic_Fairytale:dragon-- ["Tardis"] = "", -- Construction_Mode-- ["Target Placement Mode"] = "", -- Construction_Mode ["Team %d: "] = "Squadra %d: ", ["Team Scores"] = "Punteggi della Squadra",-- ["Teleporation Node"] = "", -- Construction_Mode-- ["Teleportation Mode"] = "", -- Construction_Mode-- ["Teleportation Node"] = "", -- Construction_Mode-- ["Teleport"] = "", -- Construction_Mode, Frenzy-- ["Teleport hint: just use the mouse to select the destination!"] = "", -- A_Classic_Fairytale:dragon-- ["Teleport Unsuccessful. Please teleport within a clan teleporter's sphere of influence."] = "", -- Construction_Mode ["Thanks!"] = "Grazie!", ["Thank you, my hero!"] = "Grazie, mio eroe!",-- ["Thank you, oh, thank you, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey-- ["Thank you, oh, thank you, my heroes!"] = "", -- A_Classic_Fairytale:journey-- ["That is, indeed, very weird..."] = "", -- A_Classic_Fairytale:united-- ["That makes it almost invaluable!"] = "", -- A_Classic_Fairytale:enemy-- ["That ought to show them!"] = "", -- A_Classic_Fairytale:backstab ["That's for my father!"] = "Questo è per mio padre!",-- ["That shaman sure knows what he's doing!"] = "", -- A_Classic_Fairytale:shadow ["That Sinking Feeling"] = "Quella Sensazione di Affogare...",-- ["That's not our problem!"] = "", -- A_Classic_Fairytale:enemy-- ["That's typical of you!"] = "", -- A_Classic_Fairytale:family ["That was just mean!"] = "E' semplicemente penoso!", ["That was pointless."] = "Era senza senso.",-- ["The answer is...entertaintment. You'll see what I mean."] = "", -- A_Classic_Fairytale:backstab-- ["The anti-portal zone is all over the floor, and I have nothing to kill him...Droping something could hurt him enough to kill him..."] = "", -- portal-- ["The Bottom Feeder can score points by killing anyone."] = "", -- Mutant-- ["The Bull's Eye"] = "", -- A_Classic_Fairytale:first_blood-- ["The caves are well hidden, they won't find us there!"] = "", -- A_Classic_Fairytale:united-- ["The Crate Frenzy"] = "", -- A_Classic_Fairytale:first_blood ["The Dilemma"] = "Il dilemma",-- ["The enemy can't move but it might be a good idea to stay out of sight!|"] = "", -- A_Classic_Fairytale:dragon ["The enemy is hiding out on yonder ducky!"] = "Il nemico si sta nascondendo dietro a quella papera!",-- ["The Enemy Of My Enemy"] = "", -- A_Classic_Fairytale:enemy-- ["The First Blood"] = "", -- A_Classic_Fairytale:first_blood-- ["The First Encounter"] = "", -- A_Classic_Fairytale:shadow-- ["The first player to kill someone becomes the Mutant."] = "", -- Mutant ["The flag will respawn next round."] = "La bandiera verrà restituita alla fine del turno.",-- ["The food bites back"] = "", -- A_Classic_Fairytale:backstab-- ["The giant umbrella from the last crate should help break the fall."] = "", -- A_Classic_Fairytale:first_blood-- ["The Great Escape"] = "", -- User_Mission_-_The_Great_Escape-- ["The Great Hog in the sky sees your sadness and grants you a boon."] = "", -- Construction_Mode-- ["The guardian"] = "", -- A_Classic_Fairytale:shadow-- ["The Individualist"] = "", -- A_Classic_Fairytale:shadow-- ["Their buildings were very primitive back then, even for an uncivilised island."] = "", -- A_Classic_Fairytale:united-- ["The Journey Back"] = "", -- A_Classic_Fairytale:journey-- ["The Leap of Faith"] = "", -- A_Classic_Fairytale:first_blood-- ["The Moonwalk"] = "", -- A_Classic_Fairytale:journey-- ["The Mutant has super-weapons and a lot of health."] = "", -- Mutant-- ["The Mutant loses health quickly if he doesn't keep scoring kills."] = "", -- Mutant ["The Nameless One"] = "Il Senzanome",-- ["The next one is pretty hard! |Tip: You have to do multiple swings!"] = "", -- Basic_Training_-_Rope-- ["Then how do they keep appearing?"] = "", -- A_Classic_Fairytale:shadow-- ["The other one were all cannibals, spending their time eating the organs of fellow hedgehogs..."] = "", -- A_Classic_Fairytale:first_blood-- ["The player with least points (or most deaths) becomes the Bottom Feeder."] = "", -- Mutant-- ["There are a variety of structures available to aid you."] = "", -- Construction_Mode-- ["There must be a spy among us!"] = "", -- A_Classic_Fairytale:backstab-- ["There's more of them? When did they become so hungry?"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united-- ["There's nothing more satisfying for me than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey-- ["There's nothing more satisfying to us than seeing you share your beauty..."] = "", -- A_Classic_Fairytale:journey-- ["There's nothing more satisfying to us than seeing you share your beauty with the world every morning, my princess!"] = "", -- A_Classic_Fairytale:journey-- ["The Rising"] = "", -- A_Classic_Fairytale:first_blood-- ["The Savior"] = "", -- A_Classic_Fairytale:journey-- ["These primitive people are so funny!"] = "", -- A_Classic_Fairytale:backstab-- ["The Shadow Falls"] = "", -- A_Classic_Fairytale:shadow-- ["The Showdown"] = "", -- A_Classic_Fairytale:shadow-- ["The Slaughter"] = "", -- A_Classic_Fairytale:dragon, A_Classic_Fairytale:first_blood ["THE SPECIALISTS"] = "GLI SPECIALISTI",-- ["The spirits of the ancerstors are surely pleased, Leaks A Lot."] = "", -- A_Classic_Fairytale:first_blood-- ["The Torment"] = "", -- A_Classic_Fairytale:first_blood-- ["The Tunnel Maker"] = "", -- A_Classic_Fairytale:journey-- ["The Ultimate Weapon"] = "", -- A_Classic_Fairytale:first_blood-- ["The Union"] = "", -- A_Classic_Fairytale:enemy-- ["The village, unprepared, was destroyed by the cyborgs..."] = "", -- A_Classic_Fairytale:journey-- ["The walk of Fame"] = "", -- A_Classic_Fairytale:shadow-- ["The wasted youth"] = "", -- A_Classic_Fairytale:first_blood-- ["The weapon in that last crate was bestowed upon us by the ancients!"] = "", -- A_Classic_Fairytale:first_blood-- ["The what?!"] = "", -- A_Classic_Fairytale:dragon-- ["The wind whispers that you are ready to become familiar with tools, now..."] = "", -- A_Classic_Fairytale:first_blood-- ["They are all waiting back in the village, haha."] = "", -- A_Classic_Fairytale:enemy-- ["They Call Me Bullseye!"] = "", -- Space_Invasion-- ["They have weapons we've never seen before!"] = "", -- A_Classic_Fairytale:united-- ["They keep appearing like this. It's weird!"] = "", -- A_Classic_Fairytale:united-- ["They killed "] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:united-- ["They must be trying to weaken us!"] = "", -- A_Classic_Fairytale:enemy-- ["They never learn"] = "", -- A_Classic_Fairytale:journey-- ["They told us to wear these clothes. They said that this is the newest trend."] = "", -- A_Classic_Fairytale:enemy-- ["They've been manipulating us all this time!"] = "", -- A_Classic_Fairytale:enemy-- ["Thighlicker"] = "", -- A_Classic_Fairytale:united-- ["This is it! It's time to make Fell From Heaven fall for me..."] = "", -- A_Classic_Fairytale:first_blood-- ["This island is the only place left on Earth with grass on it!"] = "", -- A_Classic_Fairytale:enemy-- ["This is typical!"] = "", -- A_Classic_Fairytale:dragon-- ["This must be some kind of sorcery!"] = "", -- A_Classic_Fairytale:shadow-- ["This must be the caves!"] = "", -- A_Classic_Fairytale:backstab ["This one's tricky."] = "Questo è molto complesso.", ["This rain is really something..."] = "Questa pioggia ha qualcosa di strano...",-- ["This will be fun!"] = "", -- A_Classic_Fairytale:enemy-- ["Those aliens are destroying the island!"] = "", -- A_Classic_Fairytale:family ["Timed Kamikaze!"] = "Kamikaze a Tempo!", ["Time Extended!"] = "Tempo Prolungato!", ["Time Extension"] = "Prolungamento di Tempo", ["TIME: "] = "TEMPO: ",-- ["Tip: The rope physics are different than in the real world, |use it to your advantage!"] = "", -- Basic_Training_-_Rope ["Toggle Shield"] = "Scudo Manuale",-- ["To help you, of course!"] = "", -- A_Classic_Fairytale:journey-- ["To place a girder, select it, use [Left] and [Right] to select angle and length, place with [Left Click]"] = "", -- A_Classic_Fairytale:shadow-- ["Torn Muscle"] = "", -- A_Classic_Fairytale:journey-- [" to save the village."] = "", -- A_Classic_Fairytale:dragon-- ["To the caves..."] = "", -- A_Classic_Fairytale:united ["Toxic Team"] = "Team Velenoso", -- User_Mission_-_Diver, User_Mission_-_Spooky_Tree, User_Mission_-_Teamwork ["TRACK COMPLETED"] = "PISTA COMPLETATA", ["training"] = "addestramento", ["Traitors"] = "Traditori", ["Tribe"] = "Tribù", ["TrophyRace"] = "TrophyRace",-- ["Try to protect the chief! You won't lose if he dies, but it is advised that he survives."] = "", -- A_Classic_Fairytale:united ["T_T"] = "T_T", ["Tumbling Time Extended!"] = "Tempo di Caduta Prolungato!",-- ["Turns until Sudden Death: "] = "", -- A_Classic_Fairytale:dragon-- [" turns until Sudden Death! Better hurry!"] = "", -- A_Classic_Fairytale:dragon ["Turn Time"] = "Tempo del Turno",-- ["Two little hogs cooperating, getting past obstacles..."] = "", -- A_Classic_Fairytale:journey-- ["Uhm...I met one of them and took his weapons."] = "", -- A_Classic_Fairytale:shadow-- ["Uhmm...ok no."] = "", -- A_Classic_Fairytale:enemy-- ["ULTRA KILL"] = "", -- Mutant-- ["Under Construction"] = "", -- A_Classic_Fairytale:shadow-- ["Unexpected Igor"] = "", -- A_Classic_Fairytale:dragon-- ["Unique new weapons"] = "", -- Continental_supplies-- ["Unit 0x0007"] = "", -- A_Classic_Fairytale:family-- ["Unit 334a$7%;.*"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:family, A_Classic_Fairytale:queen, A_Classic_Fairytale:united ["Unit 3378"] = "Unità 3378", ["Unit 835"] = "Unità 835",-- ["United We Stand"] = "", -- A_Classic_Fairytale:united ["Unit"] = "Unità", ["Unlimited Attacks"] = "Attacchi Illimitati",-- ["Unlucky Sods"] = "", -- User_Mission_-_Rope_Knock_Challenge ["Unstoppable!"] = "Inarrestabile!",-- ["Unsuspecting Louts"] = "", -- User_Mission_-_Rope_Knock_Challenge-- ["[Up], [Down] to aim, [Space] to shoot!"] = "", -- A_Classic_Fairytale:first_blood-- ["Use it wisely!"] = "", -- A_Classic_Fairytale:dragon-- ["Use it with precaution!"] = "", -- A_Classic_Fairytale:first_blood ["User Challenge"] = "Sfida Utente",-- ["Use the air-attack weapons and the arrow keys to select structures."] = "", -- Construction_Mode-- ["Use the portal gun to get to the next crate, then use the new gun to get to the final destination!|"] = "", -- A_Classic_Fairytale:dragon-- ["Use the rope to get on the head of the mole, young one!"] = "", -- A_Classic_Fairytale:first_blood-- ["Use the rope to knock your enemies to their doom."] = "", -- User_Mission_-_Rope_Knock_Challenge-- ["Use your ready time to think."] = "", -- Frenzy ["Use your rope to get from start to finish as fast as you can!"] = "Usa la tua corda per raggiungere il traguardo il più velocemente possibile!",-- ["Utility Crate Placement Mode"] = "", -- Construction_Mode-- ["Vampirism"] = "", -- Construction_Mode-- ["Vedgies"] = "", -- A_Classic_Fairytale:journey-- ["Vegan Jack"] = "", -- A_Classic_Fairytale:enemy-- ["Victory!"] = "", -- Basic_Training_-_Rope ["Victory for the "] = "La vittoria è di ",-- ["Violence is not the answer to your problems!"] = "", -- A_Classic_Fairytale:first_blood-- ["Walls Left"] = "", -- WxW-- ["Walls Required"] = "", -- WxW-- ["WALL TO WALL"] = "", -- WxW-- ["Wannabe Flyboys"] = "", -- User_Mission_-_RCPlane_Challenge-- ["Wannabe Shoppsta"] = "", -- User_Mission_-_Rope_Knock_Challenge-- ["Watch your steps, young one!"] = "", -- A_Classic_Fairytale:first_blood-- ["Watermelon Bomb"] = "", -- Construction_Mode ["Waypoint placed."] = "Punto piazzato.", ["Way-Points Remaining"] = "Punti Da Piazzare Rimasti",-- ["Weaklings"] = "", -- A_Classic_Fairytale:shadow-- ["We all know what happens when you get frightened..."] = "", -- A_Classic_Fairytale:first_blood-- ["Weapon Crate Placement Mode"] = "", -- Construction_Mode-- ["Weapon Filter"] = "", -- Construction_Mode-- ["weaponschemes"] = "", -- Continental_supplies ["Weapons Reset"] = "Armi Azzerate",-- ["Weapons reset."] = "", -- Highlander-- ["We are indeed."] = "", -- A_Classic_Fairytale:backstab-- ["We can't defeat them!"] = "", -- A_Classic_Fairytale:shadow-- ["We can't hold them up much longer!"] = "", -- A_Classic_Fairytale:united-- ["We can't let them take over our little island!"] = "", -- A_Classic_Fairytale:enemy-- ["We have no time to waste..."] = "", -- A_Classic_Fairytale:journey-- ["We have nowhere else to live!"] = "", -- A_Classic_Fairytale:enemy-- ["We have to protect the village!"] = "", -- A_Classic_Fairytale:united-- ["We have to unite and defeat those cylergs!"] = "", -- A_Classic_Fairytale:enemy-- ["Welcome, Leaks A Lot!"] = "", -- A_Classic_Fairytale:journey ["Well done."] = "Ben fatto.",-- ["We'll give you a problem then!"] = "", -- A_Classic_Fairytale:enemy ["We'll spare your life for now!"] = "Ti risparmieremo la vita per ora!",-- ["Well, that was a waste of time."] = "", -- A_Classic_Fairytale:dragon-- ["Well, well! Isn't that the cutest thing you've ever seen?"] = "", -- A_Classic_Fairytale:journey-- ["Well, yes. This was a cyborg television show."] = "", -- A_Classic_Fairytale:enemy-- ["We made sure noone followed us!"] = "", -- A_Classic_Fairytale:backstab-- ["We need to move!"] = "", -- A_Classic_Fairytale:united-- ["We need to prevent their arrival!"] = "", -- A_Classic_Fairytale:backstab-- ["We need to warn the village."] = "", -- A_Classic_Fairytale:shadow-- ["We should head back to the village now."] = "", -- A_Classic_Fairytale:shadow ["We were trying to save her and we got lost."] = "Stavamo cercando di salvarla e ci siamo persi.", ["We won't let you hurt her!"] = "Non vi lasceremo farle del male!",-- ["What?! A cannibal? Here? There is no time to waste! Come, you are prepared."] = "", -- A_Classic_Fairytale:first_blood-- ["What a douche!"] = "", -- A_Classic_Fairytale:enemy ["What am I gonna...eat, yo?"] = "Cosa mengerò... te?", ["What are you doing at a distance so great, young one?"] = "Cosa state facendo a questa enorme distanza, voi?", ["What are you doing? Let her go!"] = "Cosa state facendo? Lasciatela andare!",-- ["What a ride!"] = "", -- A_Classic_Fairytale:shadow-- ["What a strange cave!"] = "", -- A_Classic_Fairytale:dragon-- ["What a strange feeling!"] = "", -- A_Classic_Fairytale:backstab-- ["What do my faulty eyes observe? A spy!"] = "", -- A_Classic_Fairytale:first_blood-- ["Whatever floats your boat..."] = "", -- A_Classic_Fairytale:shadow-- [" What !! For all of this struggle i just win some ... TIME o0"] = "", -- portal-- ["What has "] = "", -- A_Classic_Fairytale:backstab-- ["What? Here? How did they find us?!"] = "", -- A_Classic_Fairytale:backstab ["What is this place?"] = "Cos'è questo posto?",-- ["What shall we do with the traitor?"] = "", -- A_Classic_Fairytale:backstab-- ["WHAT?! You're the ones attacking us!"] = "", -- A_Classic_Fairytale:enemy-- ["When?"] = "", -- A_Classic_Fairytale:enemy-- ["When I find it..."] = "", -- A_Classic_Fairytale:dragon-- ["Where are all these crates coming from?!"] = "", -- A_Classic_Fairytale:shadow ["Where are they?!"] = "Dove sono loro?!", ["Where did that alien run?"] = "Dov'è corso quell'alieno?",-- ["Where did you get the exploding apples and the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow ["Where did you get the exploding apples?"] = "Dove avete preso le mele explosive?",-- ["Where did you get the magic bow that shoots many arrows?"] = "", -- A_Classic_Fairytale:shadow-- ["Where did you get the weapons in the forest, Dense Cloud?"] = "", -- A_Classic_Fairytale:backstab ["Where do you get that?!"] = "Dove avete preso quello?!", ["Where have you been?!"] = "Dove siete stati?!", ["Where have you been?"] = "Dove siete stati?",-- ["Whip"] = "", -- Construction_Mode ["Why are you doing this?"] = "Perché stai facendo questo?", ["Why are you helping us, uhm...?"] = "Perché ci stai aiutando, mmm...?",-- ["Why can't he just let her go?!"] = "", -- A_Classic_Fairytale:family-- ["Why do men keep hurting me?"] = "", -- A_Classic_Fairytale:first_blood ["Why do you not like me?"] = "Perché non ti piaccio?",-- ["Why do you want to take over our island?"] = "", -- A_Classic_Fairytale:enemy ["Why me?!"] = "Perché io?!", ["! Why?!"] = "! Perché?!", ["? Why?"] = "? Perché?", ["Why "] = "Perché ",-- ["Why would they do this?"] = "", -- A_Classic_Fairytale:backstab-- ["- Will Get 1-3 random weapons"] = "", -- Continental_supplies-- ["- Will give you an airstrike every fifth turn."] = "", -- Continental_supplies-- ["- Will give you a parachute every second turn."] = "", -- Continental_supplies ["Will this ever end?"] = "Finirà mai?", ["WINNER IS "] = "IL VINCITORE E' ", ["WINNING TIME: "] = "TEMPO VINCENTE: ",-- ["Wise Oak"] = "", -- A_Classic_Fairytale:backstab, A_Classic_Fairytale:dragon, A_Classic_Fairytale:enemy, A_Classic_Fairytale:epil, A_Classic_Fairytale:family, A_Classic_Fairytale:queen-- ["With Dense Cloud on the land of shadows, I'm the village's only hope..."] = "", -- A_Classic_Fairytale:journey-- ["With the rest of the tribe gone, it was up to "] = "", -- A_Classic_Fairytale:dragon-- ["Worry not, for it is a peaceful animal! There is no reason to be afraid..."] = "", -- A_Classic_Fairytale:first_blood ["Wow, what a dream!"] = "Wow, che sogno!", ["Y3K1337"] = "Y3K1337", -- A_Classic_Fairytale:journey, A_Classic_Fairytale:shadow ["Yay, we won!"] = "Sì, abbiamo vinto!", ["Y Chwiliad"] = "Y Cwhiliad", -- A_Classic_Fairytale:dragon-- ["Yeah...I think it's a 'he', lol."] = "", -- A_Classic_Fairytale:shadow ["Yeah, sure! I died. Hillarious!"] = "Sì, davvero! Sono morto! Divertente!", -- A_Classic_Fairytale:backstab ["Yeah, take that!"] = "Sì, prendilo!", -- A_Classic_Fairytale:dragon ["Yeah? Watcha gonna do? Cry?"] = "Sì? Cosa pensate di fare? Piangere?", -- A_Classic_Fairytale:journey ["Yes!"] = "Sì!", ["Yes, yeees! You are now ready to enter the real world!"] = "S^, sìì! Ora siete pronti per entrare nel mondo reale!", ["Yo, dude, we're here, too!"] = "Ehi, tu, ci siamo anche noi, qui!",-- ["You are far from home, and the water is rising, climb up as high as you can!"] = "", -- ClimbHome-- ["You are given the chance to turn your life around..."] = "", -- A_Classic_Fairytale:shadow-- ["You are playing with our lives here!"] = "", -- A_Classic_Fairytale:enemy ["! You bastards!"] = "! Bastardi!",-- ["You bear impressive skills, "] = "", -- A_Classic_Fairytale:dragon-- ["You can't fire a portal on the blue surface"] = "", -- portal-- ["You couldn't possibly believe that after refusing my offer I'd just let you go!"] = "", -- A_Classic_Fairytale:journey ["You'd almost swear the water was rising!"] = "Guarda, l'acqua si sta alzando rapidamente!",-- ["You'd better watch your steps..."] = "", -- A_Classic_Fairytale:journey ["You did not make it in time, try again!"] = "Non hai fatto in tempo, prova ancora!",-- ["You have 7 turns until the next wave arrives.|Make sure the arriving cannibals are greeted appropriately!|If the hog dies, the cause is lost.|Hint: you might want to use some mines..."] = "", -- A_Classic_Fairytale:backstab-- ["You have been giving us out to the enemy, haven't you!"] = "", -- A_Classic_Fairytale:backstab-- ["You have been respawned, at your last checkpoint!"] = "", -- Basic_Training_-_Rope-- ["You have been respawned, be more carefull next time!"] = "", -- Basic_Training_-_Rope-- ["You have chosen the perfect moment to leave."] = "", -- A_Classic_Fairytale:united-- ["You have failed to complete your task, young one!"] = "", -- A_Classic_Fairytale:journey-- ["You have failed to save the tribe!"] = "", -- A_Classic_Fairytale:backstab-- ["You have finally figured it out!"] = "", -- A_Classic_Fairytale:enemy ["You have "] = "Hai ",-- ["You have kidnapped our whole tribe!"] = "", -- A_Classic_Fairytale:enemy-- ["You have killed an innocent hedgehog!"] = "", -- A_Classic_Fairytale:backstab-- ["You have proven yourself worthy to see our most ancient secret!"] = "", -- A_Classic_Fairytale:first_blood-- ["You have proven yourselves worthy!"] = "", -- A_Classic_Fairytale:enemy ["You have SCORED!!"] = "Hai guadagnato un PUNTO!!", ["You have to destroy 12 targets in 180 seconds"] = "Devi distruggere 12 bersagli in 180 secondi",-- ["You have won the game by proving true cooperative skills!"] = "", -- A_Classic_Fairytale:enemy-- ["You just appeared out of thin air!"] = "", -- A_Classic_Fairytale:backstab-- ["You just committed suicide..."] = "", -- A_Classic_Fairytale:shadow-- ["You killed my father, you monster!"] = "", -- A_Classic_Fairytale:backstab-- ["You know...taking a stroll."] = "", -- A_Classic_Fairytale:backstab-- ["You know what? I don't even regret anything!"] = "", -- A_Classic_Fairytale:backstab-- ["You'll see what I mean!"] = "", -- A_Classic_Fairytale:enemy ["You may only attack from a rope!"] = "Puoi attaccare solo da una corda!",-- ["You may only spawn 5 crates per turn."] = "", -- Construction_Mode-- ["You may only use 1 Extra Time per turn."] = "", -- Construction_Mode-- ["You meatbags are pretty slow, you know!"] = "", -- A_Classic_Fairytale:enemy-- ["You might want to find a way to instantly kill arriving cannibals!"] = "", -- A_Classic_Fairytale:backstab-- ["Young one, you are telling us that they can instantly change location without a shaman?"] = "", -- A_Classic_Fairytale:united-- ["You probably know what to do next..."] = "", -- A_Classic_Fairytale:first_blood-- ["Your deaths will be avenged, cannibals!"] = "", -- A_Classic_Fairytale:enemy-- ["Your death will not be in vain, Dense Cloud!"] = "", -- A_Classic_Fairytale:shadow ["You're...alive!? But we saw you die!"] = "Sei...vivo!? Ma noi ti abbiamo visto morire!", ["You're a pathetic liar!"] = "Sei un patetico bugiardo!", ["You're funny!"] = "Sei divertente!",-- ["You're getting pretty good! |Tip: When you shorten you rope you move faster! |and when you lengthen it you move slower"] = "", -- Basic_Training_-_Rope-- ["You're pathetic! You are not worthy of my attention..."] = "", -- A_Classic_Fairytale:shadow-- ["You're probably wondering why I bought you back..."] = "", -- A_Classic_Fairytale:backstab-- ["You're terrorizing the forest...We won't catch anything like this!"] = "", -- A_Classic_Fairytale:shadow ["Your hogs must survive!"] = "I vostri ricci devono sopravvivere!",-- ["Your movement skills will be evaluated now."] = "", -- A_Classic_Fairytale:first_blood ["You saved"] = "Hai salvato",-- ["You've been assaulting us, we have been just defending ourselves!"] = "", -- A_Classic_Fairytale:enemy ["You've failed. Try again."] = "Hai fallito. Prova di nuovo.", ["You've reached the goal!| |Time: "] = "Hai raggiunto il traguardo!| |Tempo: ", ["You will be avenged!"] = "Sarai vendicato!",-- ["- You will recieve 2-4 weapons on each kill! (Even on own hogs)"] = "", -- Continental_supplies ["You won't believe what happened to me!"] = "Non crederete a quello che mi è successo!",-- ["Yuck! I bet they'll keep worshipping her even after I save the village!"] = "", -- A_Classic_Fairytale:family ["Zealandia"] = "Zealandia", ["'Zooka Team"] = "Squadra 'Zooka", ["Zork"] = "Zork", }