use mio;
use server::{
server::HWServer,
actions::{Action, Action::*}
};
use protocol::messages::{
HWProtocolMessage,
HWServerMessage::*
};
use utils::is_name_illegal;
pub fn handle(server: &mut HWServer, token: usize, message: HWProtocolMessage) {
use protocol::messages::HWProtocolMessage::*;
match message {
CreateRoom(name, password) => {
let actions =
if is_name_illegal(&name) {
vec![Warn("Illegal room name! A room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}".to_string())]
} else if server.has_room(&name) {
vec![Warn("A room with the same name already exists.".to_string())]
} else {
let flags_msg = ClientFlags(
"+hr".to_string(),
vec![server.clients[token].nick.clone()]);
vec![AddRoom(name, password),
SendMe(flags_msg)]
};
server.react(token, actions);
},
Chat(msg) => {
let chat_msg = ChatMsg(server.clients[token].nick.clone(), msg);
server.react(token, vec![SendAllButMe(chat_msg)]);
},
JoinRoom(name, password) => {
let actions;
{
let room = server.rooms.iter().find(|(_, r)| r.name == name);
let room_id = room.map(|(_, r)| r.id);
let nicks = server.clients.iter()
.filter(|(_, c)| c.room_id == room_id)
.map(|(_, c)| c.nick.clone())
.collect();
let c = &mut server.clients[token];
actions = match room {
None => vec![Warn("No such room.".to_string())],
Some((_, r)) => {
if c.protocol_number != r.protocol_number {
vec![Warn("Room version incompatible to your Hedgewars version!".to_string())]
} else {
vec![MoveToRoom(r.id),
SendMe(RoomJoined(nicks))]
}
}
};
}
server.react(token, actions);
},
List => warn!("Deprecated LIST message received"),
_ => warn!("Incorrect command in lobby state"),
}
}