gameServer/CoreTypes.hs
author nemo
Mon, 01 Feb 2010 07:10:33 +0000
changeset 2736 cc04e98dd535
parent 2631 163b0128bd21
child 2747 7889a3a9724f
permissions -rw-r--r--
Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.

module CoreTypes where

import System.IO
import Control.Concurrent.Chan
import Control.Concurrent.STM
import Data.Word
import qualified Data.Map as Map
import qualified Data.IntMap as IntMap
import qualified Data.IntSet as IntSet
import Data.Sequence(Seq, empty)
import Data.Time
import Network
import Data.Function


data ClientInfo =
 ClientInfo
	{
		clientUID :: !Int,
		sendChan :: Chan [String],
		clientHandle :: Handle,
		host :: String,
		connectTime :: UTCTime,
		nick :: String,
		webPassword :: String,
		logonPassed :: Bool,
		clientProto :: !Word16,
		roomID :: !Int,
		pingsQueue :: !Word,
		isMaster :: Bool,
		isReady :: Bool,
		isAdministrator :: Bool,
		clientClan :: String,
		teamsInGame :: Word
	}

instance Show ClientInfo where
	show ci = show (clientUID ci)
			++ " nick: " ++ (nick ci)
			++ " host: " ++ (host ci)

instance Eq ClientInfo where
	(==) = (==) `on` clientHandle

data HedgehogInfo =
	HedgehogInfo String String

data TeamInfo =
	TeamInfo
	{
		teamownerId :: !Int,
		teamowner :: String,
		teamname :: String,
		teamcolor :: String,
		teamgrave :: String,
		teamfort :: String,
		teamvoicepack :: String,
		difficulty :: Int,
		hhnum :: Int,
		hedgehogs :: [HedgehogInfo]
	}

data RoomInfo =
	RoomInfo
	{
		roomUID :: !Int,
		masterID :: !Int,
		name :: String,
		password :: String,
		roomProto :: Word16,
		teams :: [TeamInfo],
		gameinprogress :: Bool,
		playersIn :: !Int,
		readyPlayers :: !Int,
		playersIDs :: IntSet.IntSet,
		isRestrictedJoins :: Bool,
		isRestrictedTeams :: Bool,
		roundMsgs :: Seq String,
		leftTeams :: [String],
		teamsAtStart :: [TeamInfo],
		params :: Map.Map String [String]
	}

instance Show RoomInfo where
	show ri = show (roomUID ri)
			++ ", players ids: " ++ show (IntSet.size $ playersIDs ri)
			++ ", players: " ++ show (playersIn ri)
			++ ", ready: " ++ show (readyPlayers ri)

instance Eq RoomInfo where
	(==) = (==) `on` roomUID

newRoom = (
	RoomInfo
		0
		0
		""
		""
		0
		[]
		False
		0
		0
		IntSet.empty
		False
		False
		Data.Sequence.empty
		[]
		[]
		(Map.singleton "MAP" ["+rnd+"])
	)

data StatisticsInfo =
	StatisticsInfo
	{
		playersNumber :: Int,
		roomsNumber :: Int
	}

data ServerInfo =
	ServerInfo
	{
		isDedicated :: Bool,
		serverMessage :: String,
		serverMessageForOldVersions :: String,
		listenPort :: PortNumber,
		nextRoomID :: Int,
		dbHost :: String,
		dbLogin :: String,
		dbPassword :: String,
		lastLogins :: [(String, UTCTime)],
		stats :: TMVar StatisticsInfo,
		coreChan :: Chan CoreMessage,
		dbQueries :: Chan DBQuery
	}

instance Show ServerInfo where
	show si = "Server Info"

newServerInfo = (
	ServerInfo
		True
		"<h2><p align=center><a href=\"http://www.hedgewars.org/\">http://www.hedgewars.org/</a></p></h2>"
		"<font color=yellow><h3>Hedgewars 0.9.12 is out! Please update.</h3><p align=center><a href=http://hedgewars.org/download.html>Download page here</a></font>"
		46631
		0
		""
		""
		""
		[]
	)

data AccountInfo =
	HasAccount String Bool
	| Guest
	| Admin
	deriving (Show, Read)

data DBQuery =
	CheckAccount Int String String
	| ClearCache
	| SendStats Int Int
	deriving (Show, Read)

data CoreMessage =
	Accept ClientInfo
	| ClientMessage (Int, [String])
	| ClientAccountInfo (Int, AccountInfo)
	| TimerAction Int

type Clients = IntMap.IntMap ClientInfo
type Rooms = IntMap.IntMap RoomInfo

--type ClientsTransform = [ClientInfo] -> [ClientInfo]
--type RoomsTransform = [RoomInfo] -> [RoomInfo]
--type HandlesSelector = ClientInfo -> [ClientInfo] -> [RoomInfo] -> [ClientInfo]
--type Answer = ServerInfo -> (HandlesSelector, [String])

type ClientsSelector = Clients -> Rooms -> [Int]