HedgewarsScriptLoad("/Scripts/Locale.lua")
local player = nil -- This variable will point to the hog's gear
local p2 = nil
local enemy = nil
local bCrate = nil
local GameOver = false
function onGameInit()
-- Things we don't modify here will use their default values.
Seed = 0 -- The base number for the random number generator
GameFlags = gfDisableWind-- Game settings and rules
TurnTime = 30000 -- The time the player has to move each round (in ms)
CaseFreq = 0 -- The frequency of crate drops
MinesNum = 0 -- The number of mines being placed
MinesTime = 1
Explosives = 0 -- The number of explosives being placed
Delay = 10 -- The delay between each round
Map = "Mushrooms" -- The map to be played
Theme = "Nature" -- The theme to be used
-- Disable Sudden Death
HealthDecrease = 0
WaterRise = 0
AddTeam(loc("Feeble Resistance"), -1, "Statue", "Island", "Default", "cm_kiwi")
player = AddHog(loc("Greg"), 0, 50, "NoHat")
p2 = AddHog(loc("Mark"), 0, 20, "NoHat")
AddTeam(loc("Cybernetic Empire"), -6, "ring", "Island", "Robot", "cm_cyborg")
enemy = AddHog(loc("Unit 3378"), 5, 30, "cyborg1")
SetGearPosition(player,1403,235)
SetGearPosition(p2,1269,239)
SetGearPosition(enemy,492,495)
end
function onGameStart()
--mines
AddGear(276,76,gtMine, 0, 0, 0, 0)
AddGear(301,76,gtMine, 0, 0, 0, 0)
AddGear(326,76,gtMine, 0, 0, 0, 0)
AddGear(351,76,gtMine, 0, 0, 0, 0)
AddGear(376,76,gtMine, 0, 0, 0, 0)
AddGear(401,76,gtMine, 0, 0, 0, 0)
AddGear(426,76,gtMine, 0, 0, 0, 0)
AddGear(451,76,gtMine, 0, 0, 0, 0)
AddGear(476,76,gtMine, 0, 0, 0, 0)
AddGear(886,356,gtMine, 0, 0, 0, 0)
AddGear(901,356,gtMine, 0, 0, 0, 0)
AddGear(926,356,gtMine, 0, 0, 0, 0)
AddGear(951,356,gtMine, 0, 0, 0, 0)
AddGear(976,356,gtMine, 0, 0, 0, 0)
AddGear(1001,356,gtMine, 0, 0, 0, 0)
-- crates crates and more crates
bCrate = SpawnSupplyCrate(1688,476,amBaseballBat)
SpawnSupplyCrate(572,143,amGirder)
SpawnSupplyCrate(1704,954,amPickHammer)
SpawnSupplyCrate(704,623,amBlowTorch)
SpawnSupplyCrate(1543,744,amJetpack)
SpawnSupplyCrate(227,442,amDrill)
ShowMission(loc("Teamwork"), loc("Scenario"), loc("Eliminate Unit 3378.") .. "|" .. loc("Both your hedgehogs must survive.") .. "|" .. loc("Mines time: 0 seconds"), 0, 0)
end
function onAmmoStoreInit()
SetAmmo(amBlowTorch, 0, 0, 0, 1)
SetAmmo(amGirder, 0, 0, 0, 1)
SetAmmo(amPickHammer, 0, 0, 0, 2)
SetAmmo(amJetpack, 0, 0, 0, 1)
SetAmmo(amDrill, 0, 0, 0, 2)
SetAmmo(amBaseballBat, 0, 0, 0, 1)
SetAmmo(amSwitch, 9, 0, 0, 0)
SetAmmo(amSkip, 9, 0, 0, 0)
end
function onGearDelete(gear)
if gear == bCrate then
HogSay(CurrentHedgehog, loc("Hmmm..."), SAY_THINK)
end
if (GetGearType(gear) == gtCase) and (band(GetGearMessage(gear), gmDestroy) ~= 0) then
SetTurnTimeLeft(TurnTimeLeft + 5000)
PlaySound(sndExtraTime)
end
-- Note: The victory sequence is done automatically by Hedgewars
if ( ((gear == player) or (gear == p2)) and (GameOver == false)) then
ShowMission(loc("Teamwork"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0)
GameOver = true
SetHealth(p2,0)
SetHealth(player,0)
end
end