- Implement AI land marks which only used to tracks visited areas on the map for now. Significantly reduces wasting of cpu time by AI checking same place several times (10x or even more in rare cases)
- More branching in walk algorythm which allows for better coverage of reachable places. Sometimes makes AI perform ridiculous jumping just to make a tiny step.
- Small fixes/adjustments
/*
* Hedgewars, a free turn based strategy game
* Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
*/
#include <QFile>
#include <QTextStream>
#include <QStringList>
#include <QLineEdit>
#include <QCryptographicHash>
#include <QSettings>
#include <QStandardItemModel>
#include "team.h"
#include "hwform.h"
#include "DataManager.h"
HWTeam::HWTeam(const QString & teamname) :
QObject(0)
, m_difficulty(0)
, m_numHedgehogs(4)
, m_isNetTeam(false)
{
m_name = teamname;
OldTeamName = m_name;
for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
m_hedgehogs.append(HWHog());
m_hedgehogs[i].Name = (QLineEdit::tr("hedgehog %1").arg(i+1));
m_hedgehogs[i].Hat = "NoHat";
}
m_grave = "Statue";
m_fort = "Plane";
m_voicepack = "Default";
m_flag = "hedgewars";
for(int i = 0; i < BINDS_NUMBER; i++)
{
m_binds.append(BindAction());
m_binds[i].action = cbinds[i].action;
m_binds[i].strbind = cbinds[i].strbind;
}
m_rounds = 0;
m_wins = 0;
m_campaignProgress = 0;
m_color = 0;
}
HWTeam::HWTeam(const QStringList& strLst) :
QObject(0)
, m_numHedgehogs(4)
, m_isNetTeam(true)
{
// net teams are configured from QStringList
if(strLst.size() != 23) throw HWTeamConstructException();
m_name = strLst[0];
m_grave = strLst[1];
m_fort = strLst[2];
m_voicepack = strLst[3];
m_flag = strLst[4];
m_owner = strLst[5];
m_difficulty = strLst[6].toUInt();
for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
m_hedgehogs.append(HWHog());
m_hedgehogs[i].Name=strLst[i * 2 + 7];
m_hedgehogs[i].Hat=strLst[i * 2 + 8];
// Somehow claymore managed an empty hat. Until we figure out how, this should avoid a repeat
// Checking net teams is probably pointless, but can't hurt.
if (m_hedgehogs[i].Hat.isEmpty()) m_hedgehogs[i].Hat = "NoHat";
}
m_rounds = 0;
m_wins = 0;
m_campaignProgress = 0;
m_color = 0;
}
HWTeam::HWTeam() :
QObject(0)
, m_difficulty(0)
, m_numHedgehogs(4)
, m_isNetTeam(false)
{
m_name = QString("Team");
for (int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
m_hedgehogs.append(HWHog());
m_hedgehogs[i].Name.sprintf("hedgehog %d", i);
m_hedgehogs[i].Hat = "NoHat";
}
m_grave = QString("Simple"); // default
m_fort = QString("Island"); // default
m_voicepack = "Default";
m_flag = "hedgewars";
for(int i = 0; i < BINDS_NUMBER; i++)
{
m_binds.append(BindAction());
m_binds[i].action = cbinds[i].action;
m_binds[i].strbind = cbinds[i].strbind;
}
m_rounds = 0;
m_wins = 0;
m_campaignProgress = 0;
m_color = 0;
}
HWTeam::HWTeam(const HWTeam & other) :
QObject(0)
, OldTeamName(other.OldTeamName)
, m_name(other.m_name)
, m_grave(other.m_grave)
, m_fort(other.m_fort)
, m_flag(other.m_flag)
, m_voicepack(other.m_voicepack)
, m_hedgehogs(other.m_hedgehogs)
, m_difficulty(other.m_difficulty)
, m_binds(other.m_binds)
, m_numHedgehogs(other.m_numHedgehogs)
, m_color(other.m_color)
, m_isNetTeam(other.m_isNetTeam)
, m_owner(other.m_owner)
, m_campaignProgress(other.m_campaignProgress)
, m_rounds(other.m_rounds)
, m_wins(other.m_wins)
// , AchievementProgress(other.AchievementProgress)
{
}
HWTeam & HWTeam::operator = (const HWTeam & other)
{
if(this != &other)
{
OldTeamName = other.OldTeamName;
m_name = other.m_name;
m_grave = other.m_grave;
m_fort = other.m_fort;
m_flag = other.m_flag;
m_voicepack = other.m_voicepack;
m_hedgehogs = other.m_hedgehogs;
m_difficulty = other.m_difficulty;
m_binds = other.m_binds;
m_numHedgehogs = other.m_numHedgehogs;
m_color = other.m_color;
m_isNetTeam = other.m_isNetTeam;
m_owner = other.m_owner;
m_campaignProgress = other.m_campaignProgress;
m_rounds = other.m_rounds;
m_wins = other.m_wins;
m_color = other.m_color;
}
return *this;
}
bool HWTeam::loadFromFile()
{
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + m_name + ".hwt", QSettings::IniFormat, 0);
teamfile.setIniCodec("UTF-8");
m_name = teamfile.value("Team/Name", m_name).toString();
m_grave = teamfile.value("Team/Grave", "Statue").toString();
m_fort = teamfile.value("Team/Fort", "Plane").toString();
m_voicepack = teamfile.value("Team/Voicepack", "Default").toString();
m_flag = teamfile.value("Team/Flag", "hedgewars").toString();
m_difficulty = teamfile.value("Team/Difficulty", 0).toInt();
m_rounds = teamfile.value("Team/Rounds", 0).toInt();
m_wins = teamfile.value("Team/Wins", 0).toInt();
m_campaignProgress = teamfile.value("Team/CampaignProgress", 0).toInt();
for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
QString hh = QString("Hedgehog%1/").arg(i);
m_hedgehogs[i].Name = teamfile.value(hh + "Name", QString("hedgehog %1").arg(i+1)).toString();
m_hedgehogs[i].Hat = teamfile.value(hh + "Hat", "NoHat").toString();
m_hedgehogs[i].Rounds = teamfile.value(hh + "Rounds", 0).toInt();
m_hedgehogs[i].Kills = teamfile.value(hh + "Kills", 0).toInt();
m_hedgehogs[i].Deaths = teamfile.value(hh + "Deaths", 0).toInt();
m_hedgehogs[i].Suicides = teamfile.value(hh + "Suicides", 0).toInt();
}
for(int i = 0; i < BINDS_NUMBER; i++)
m_binds[i].strbind = teamfile.value(QString("Binds/%1").arg(m_binds[i].action), cbinds[i].strbind).toString();
for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
if(achievements[i][0][0])
AchievementProgress[i] = teamfile.value(QString("Achievements/%1").arg(achievements[i][0]), 0).toUInt();
else
break;
return true;
}
bool HWTeam::fileExists()
{
QFile f(cfgdir->absolutePath() + "/Teams/" + m_name + ".hwt");
return f.exists();
}
bool HWTeam::deleteFile()
{
if(m_isNetTeam)
return false;
QFile cfgfile(cfgdir->absolutePath() + "/Teams/" + m_name + ".hwt");
cfgfile.remove();
return true;
}
bool HWTeam::saveToFile()
{
if (OldTeamName != m_name)
{
QFile cfgfile(cfgdir->absolutePath() + "/Teams/" + OldTeamName + ".hwt");
cfgfile.remove();
OldTeamName = m_name;
}
QSettings teamfile(cfgdir->absolutePath() + "/Teams/" + m_name + ".hwt", QSettings::IniFormat, 0);
teamfile.setIniCodec("UTF-8");
teamfile.setValue("Team/Name", m_name);
teamfile.setValue("Team/Grave", m_grave);
teamfile.setValue("Team/Fort", m_fort);
teamfile.setValue("Team/Voicepack", m_voicepack);
teamfile.setValue("Team/Flag", m_flag);
teamfile.setValue("Team/Difficulty", m_difficulty);
teamfile.setValue("Team/Rounds", m_rounds);
teamfile.setValue("Team/Wins", m_wins);
teamfile.setValue("Team/CampaignProgress", m_campaignProgress);
for(int i = 0; i < HEDGEHOGS_PER_TEAM; i++)
{
QString hh = QString("Hedgehog%1/").arg(i);
teamfile.setValue(hh + "Name", m_hedgehogs[i].Name);
teamfile.setValue(hh + "Hat", m_hedgehogs[i].Hat);
teamfile.setValue(hh + "Rounds", m_hedgehogs[i].Rounds);
teamfile.setValue(hh + "Kills", m_hedgehogs[i].Kills);
teamfile.setValue(hh + "Deaths", m_hedgehogs[i].Deaths);
teamfile.setValue(hh + "Suicides", m_hedgehogs[i].Suicides);
}
for(int i = 0; i < BINDS_NUMBER; i++)
teamfile.setValue(QString("Binds/%1").arg(m_binds[i].action), m_binds[i].strbind);
for(int i = 0; i < MAX_ACHIEVEMENTS; i++)
if(achievements[i][0][0])
teamfile.setValue(QString("Achievements/%1").arg(achievements[i][0]), AchievementProgress[i]);
else
break;
return true;
}
QStringList HWTeam::teamGameConfig(quint32 InitHealth) const
{
QStringList sl;
if (m_isNetTeam)
{
sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(QString(QCryptographicHash::hash(m_owner.toUtf8(), QCryptographicHash::Md5).toHex())));
sl.push_back("erdriven");
}
else sl.push_back(QString("eaddteam %3 %1 %2").arg(qcolor().rgb() & 0xffffff).arg(m_name).arg(playerHash));
sl.push_back(QString("egrave " + m_grave));
sl.push_back(QString("efort " + m_fort));
sl.push_back(QString("evoicepack " + m_voicepack));
sl.push_back(QString("eflag " + m_flag));
if (!m_isNetTeam)
for(int i = 0; i < BINDS_NUMBER; i++)
if(!m_binds[i].strbind.isEmpty())
sl.push_back(QString("ebind " + m_binds[i].strbind + " " + m_binds[i].action));
for (int t = 0; t < m_numHedgehogs; t++)
{
sl.push_back(QString("eaddhh %1 %2 %3")
.arg(QString::number(m_difficulty),
QString::number(InitHealth),
m_hedgehogs[t].Name));
sl.push_back(QString("ehat %1")
.arg(m_hedgehogs[t].Hat));
}
return sl;
}
bool HWTeam::isNetTeam() const
{
return m_isNetTeam;
}
bool HWTeam::operator==(const HWTeam& t1) const
{
return m_name==t1.m_name;
}
bool HWTeam::operator<(const HWTeam& t1) const
{
return m_name<t1.m_name; // if names are equal - test if it is net team
}
//// Methods for member inspection+modification ////
// name
QString HWTeam::name() const
{
return m_name;
}
void HWTeam::setName(const QString & name)
{
m_name = name;
}
// single hedgehog
const HWHog & HWTeam::hedgehog(unsigned int idx) const
{
return m_hedgehogs[idx];
}
void HWTeam::setHedgehog(unsigned int idx, HWHog hh)
{
m_hedgehogs[idx] = hh;
}
// owner
QString HWTeam::owner() const
{
return m_owner;
}
// difficulty
unsigned int HWTeam::difficulty() const
{
return m_difficulty;
}
void HWTeam::setDifficulty(unsigned int level)
{
m_difficulty = level;
}
// color
int HWTeam::color() const
{
return m_color;
}
QColor HWTeam::qcolor() const
{
return DataManager::instance().colorsModel()->item(m_color)->data().value<QColor>();
}
void HWTeam::setColor(int color)
{
m_color = color % DataManager::instance().colorsModel()->rowCount();
}
// binds
QString HWTeam::keyBind(unsigned int idx) const
{
return m_binds[idx].strbind;
}
void HWTeam::bindKey(unsigned int idx, const QString & key)
{
m_binds[idx].strbind = key;
}
// flag
void HWTeam::setFlag(const QString & flag)
{
m_flag = flag;
}
QString HWTeam::flag() const
{
return m_flag;
}
// fort
void HWTeam::setFort(const QString & fort)
{
m_fort = fort;
}
QString HWTeam::fort() const
{
return m_fort;
}
// grave
void HWTeam::setGrave(const QString & grave)
{
m_grave = grave;
}
QString HWTeam::grave() const
{
return m_grave;
}
// voicepack - getter/setter
void HWTeam::setVoicepack(const QString & voicepack)
{
m_voicepack = voicepack;
}
QString HWTeam::voicepack() const
{
return m_voicepack;
}
// campaignProgress - getter
unsigned int HWTeam::campaignProgress() const
{
return m_campaignProgress;
};
// amount of hedgehogs
unsigned char HWTeam::numHedgehogs() const
{
return m_numHedgehogs;
}
void HWTeam::setNumHedgehogs(unsigned char num)
{
m_numHedgehogs = num;
}
// rounds+wins - incrementors
void HWTeam::incRounds()
{
m_rounds++;
}
void HWTeam::incWins()
{
m_wins++;
}