update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
/* * Hedgewars, a free turn based strategy game * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA */#ifndef RECORDER_H#define RECORDER_H#include <QString>#include <QByteArray>#include "tcpBase.h"class GameUIConfig;class VideoItem;class HWRecorder : public TCPBase{ Q_OBJECT public: HWRecorder(GameUIConfig * config, const QString & prefix); virtual ~HWRecorder(); void EncodeVideo(const QByteArray & record); bool simultaneousRun(); VideoItem * item; // used by pagevideos QString name; QString prefix; protected: // virtuals from TCPBase virtual QStringList getArguments(); virtual void onClientRead(); virtual void onClientDisconnect(); signals: void onProgress(float progress); // 0 < progress < 1 void encodingFinished(bool success); private: bool finished; GameUIConfig * config;};#endif // RECORDER_H