gameServer/HWProtoInRoomState.hs
author nemo
Thu, 01 Jul 2010 23:41:10 -0400
changeset 3608 c509bbc779e7
parent 3579 f5d28402ca1d
child 3655 1ae653467897
permissions -rw-r--r--
Revert prior attempted optimisation. Gridding the land pays in some situations, but not all. Restricting to an upper bound might help, but overall, seems too fuzzy to be worth it. On one side is increased cost of Add/Delete + extra test on collision check, on the other is skipping the list iteration. Perhaps for large lists.

{-# LANGUAGE OverloadedStrings #-}
module HWProtoInRoomState where

import qualified Data.Foldable as Foldable
import qualified Data.Map as Map
import Data.Sequence(Seq, (|>), (><), fromList, empty)
import Data.List
import Data.Maybe
import qualified Data.ByteString.Char8 as B
import Control.Monad
import Control.Monad.Reader
--------------------------------------
import CoreTypes
import Actions
import Utils
import HandlerUtils
import RoomsAndClients

handleCmd_inRoom :: CmdHandler

handleCmd_inRoom ["CHAT", msg] = do
    n <- clientNick
    s <- roomOthersChans
    return [AnswerClients s ["CHAT", n, msg]]

handleCmd_inRoom ["PART"] = return [MoveToLobby "part"]
handleCmd_inRoom ["PART", msg] = return [MoveToLobby $ "part: " `B.append` msg]


handleCmd_inRoom ("CFG" : paramName : paramStrs)
    | null paramStrs = return [ProtocolError "Empty config entry"]
    | otherwise = do
        chans <- roomOthersChans
        cl <- thisClient
        if isMaster cl then
           return [
                ModifyRoom (\r -> r{params = Map.insert paramName paramStrs (params r)}),
                AnswerClients chans ("CFG" : paramName : paramStrs)]
            else
            return [ProtocolError "Not room master"]

handleCmd_inRoom ("ADD_TEAM" : name : color : grave : fort : voicepack : flag : difStr : hhsInfo)
    | length hhsInfo /= 16 = return [ProtocolError "Corrupted hedgehogs info"]
    | otherwise = do
        (ci, rnc) <- ask
        r <- thisRoom
        clNick <- clientNick
        clChan <- thisClientChans
        othersChans <- roomOthersChans
        return $
            if not . null . drop 5 $ teams r then
                [Warning "too many teams"]
            else if canAddNumber r <= 0 then
                [Warning "too many hedgehogs"]
            else if isJust $ findTeam r then
                [Warning "There's already a team with same name in the list"]
            else if gameinprogress r then
                [Warning "round in progress"]
            else if isRestrictedTeams r then
                [Warning "restricted"]
            else
                [ModifyRoom (\r -> r{teams = teams r ++ [newTeam ci clNick r]}),
                ModifyClient (\c -> c{teamsInGame = teamsInGame c + 1, clientClan = color}),
                AnswerClients clChan ["TEAM_ACCEPTED", name],
                AnswerClients othersChans $ teamToNet $ newTeam ci clNick r,
                AnswerClients othersChans ["TEAM_COLOR", name, color]
                ]
        where
        canAddNumber r = 48 - (sum . map hhnum $ teams r)
        findTeam = find (\t -> name == teamname t) . teams
        newTeam ci clNick r = (TeamInfo ci clNick name color grave fort voicepack flag difficulty (newTeamHHNum r) (hhsList hhsInfo))
        difficulty = case B.readInt difStr of
                           Just (i, t) | B.null t -> fromIntegral i
                           otherwise -> 0
        hhsList [] = []
        hhsList [_] = error "Hedgehogs list with odd elements number"
        hhsList (n:h:hhs) = HedgehogInfo n h : hhsList hhs
        newTeamHHNum r = min 4 (canAddNumber r)

handleCmd_inRoom ["REMOVE_TEAM", name] = do
        (ci, rnc) <- ask
        r <- thisRoom
        clNick <- clientNick

        let maybeTeam = findTeam r
        let team = fromJust maybeTeam

        return $
            if isNothing $ findTeam r then
                [Warning "REMOVE_TEAM: no such team"]
            else if clNick /= teamowner team then
                [ProtocolError "Not team owner!"]
            else
                [RemoveTeam name,
                ModifyClient
                    (\c -> c{
                        teamsInGame = teamsInGame c - 1,
                        clientClan = if teamsInGame c == 1 then undefined else anotherTeamClan ci r
                        })
                ]
    where
        anotherTeamClan ci = teamcolor . fromJust . find (\t -> teamownerId t == ci) . teams
        findTeam = find (\t -> name == teamname t) . teams


handleCmd_inRoom ["HH_NUM", teamName, numberStr] = do
    cl <- thisClient
    others <- roomOthersChans
    r <- thisRoom

    let maybeTeam = findTeam r
    let team = fromJust maybeTeam

    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else if hhNumber < 1 || hhNumber > 8 || isNothing maybeTeam || hhNumber > (canAddNumber r) + (hhnum team) then
            []
        else
            [ModifyRoom $ modifyTeam team{hhnum = hhNumber},
            AnswerClients others ["HH_NUM", teamName, B.pack $ show hhNumber]]
    where
        hhNumber = case B.readInt numberStr of
                           Just (i, t) | B.null t -> fromIntegral i
                           otherwise -> 0
        findTeam = find (\t -> teamName == teamname t) . teams
        canAddNumber = (-) 48 . sum . map hhnum . teams



handleCmd_inRoom ["TEAM_COLOR", teamName, newColor] = do
    cl <- thisClient
    others <- roomOthersChans
    r <- thisRoom

    let maybeTeam = findTeam r
    let team = fromJust maybeTeam

    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else if isNothing maybeTeam then
            []
        else
            [ModifyRoom $ modifyTeam team{teamcolor = newColor},
            AnswerClients others ["TEAM_COLOR", teamName, newColor],
            ModifyClient2 (teamownerId team) (\c -> c{clientClan = newColor})]
    where
        findTeam = find (\t -> teamName == teamname t) . teams


handleCmd_inRoom ["TOGGLE_READY"] = do
    cl <- thisClient
    chans <- roomClientsChans
    return [
        ModifyClient (\c -> c{isReady = not $ isReady cl}),
        ModifyRoom (\r -> r{readyPlayers = readyPlayers r + (if isReady cl then -1 else 1)}),
        AnswerClients chans [if isReady cl then "NOT_READY" else "READY", nick cl]
        ]

handleCmd_inRoom ["START_GAME"] = do
    cl <- thisClient
    r <- thisRoom
    chans <- roomClientsChans

    if isMaster cl && (playersIn r == readyPlayers r) && (not $ gameinprogress r) then
        if enoughClans r then
            return [
                ModifyRoom
                    (\r -> r{
                        gameinprogress = True,
                        roundMsgs = empty,
                        leftTeams = [],
                        teamsAtStart = teams r}
                    ),
                AnswerClients chans ["RUN_GAME"]
                ]
            else
            return [Warning "Less than two clans!"]
        else
        return []
    where
        enoughClans = not . null . drop 1 . group . map teamcolor . teams


handleCmd_inRoom ["EM", msg] = do
    cl <- thisClient
    r <- thisRoom
    chans <- roomOthersChans
    
    if (teamsInGame cl > 0) && isLegal then
        return $ (AnswerClients chans ["EM", msg]) : [ModifyRoom (\r -> r{roundMsgs = roundMsgs r |> msg}) | not isKeepAlive]
        else
        return []
    where
        (isLegal, isKeepAlive) = checkNetCmd msg

{-
handleCmd_inRoom clID clients rooms ["ROUNDFINISHED"] =
    if isMaster client then
        [ModifyRoom
                (\r -> r{
                    gameinprogress = False,
                    readyPlayers = 0,
                    roundMsgs = empty,
                    leftTeams = [],
                    teamsAtStart = []}
                ),
        UnreadyRoomClients
        ] ++ answerRemovedTeams
    else
        []
    where
        client = clients IntMap.! clID
        room = rooms IntMap.! (roomID client)
        answerRemovedTeams = map (\t -> AnswerThisRoom ["REMOVE_TEAM", t]) $ leftTeams room
-}

handleCmd_inRoom ["TOGGLE_RESTRICT_JOINS"] = do
    cl <- thisClient
    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else
            [ModifyRoom (\r -> r{isRestrictedJoins = not $ isRestrictedJoins r})]


handleCmd_inRoom ["TOGGLE_RESTRICT_TEAMS"] = do
    cl <- thisClient
    return $
        if not $ isMaster cl then
            [ProtocolError "Not room master"]
        else
            [ModifyRoom (\r -> r{isRestrictedTeams = not $ isRestrictedTeams r})]

{-
handleCmd_inRoom clID clients rooms ["KICK", kickNick] =
    [KickRoomClient kickID | isMaster client && not noSuchClient && (kickID /= clID) && (roomID client == roomID kickClient)]
    where
        client = clients IntMap.! clID
        maybeClient = Foldable.find (\cl -> kickNick == nick cl) clients
        noSuchClient = isNothing maybeClient
        kickClient = fromJust maybeClient
        kickID = clientUID kickClient


handleCmd_inRoom clID clients _ ["TEAMCHAT", msg] =
    [AnswerSameClan ["EM", engineMsg]]
    where
        client = clients IntMap.! clID
        engineMsg = toEngineMsg $ 'b' : ((nick client) ++ "(team): " ++ msg ++ "\x20\x20")
-}
handleCmd_inRoom _ = return [ProtocolError "Incorrect command (state: in room)"]