/*
* Hedgewars, a worms-like game
* Copyright (c) 2006 Andrey Korotaev <unC0Rr@gmail.com>
*
* Distributed under the terms of the BSD-modified licence:
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* with the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef PAGES_H
#define PAGES_H
#include <QWidget>
#include "binds.h"
class GameCFGWidget;
class QPushButton;
class QGroupBox;
class QComboBox;
class QLabel;
class QToolBox;
class QLineEdit;
class TeamSelWidget;
class DemosList;
class QListWidget;
class QCheckBox;
class SquareLabel;
class PageMain : public QWidget
{
Q_OBJECT
public:
PageMain(QWidget* parent = 0);
QPushButton *BtnSinglePlayer;
QPushButton *BtnMultiplayer;
QPushButton *BtnNet;
QPushButton *BtnSetup;
QPushButton *BtnDemos;
QPushButton *BtnExit;
};
class PageLocalGame : public QWidget
{
Q_OBJECT
public:
PageLocalGame(QWidget* parent = 0);
QPushButton *BtnSimpleGame;
QPushButton *BtnBack;
GameCFGWidget *gameCFG;
};
class PageEditTeam : public QWidget
{
Q_OBJECT
public:
PageEditTeam(QWidget* parent = 0);
QGroupBox *GBoxHedgehogs;
QGroupBox *GBoxTeam;
QGroupBox *GBoxFort;
QComboBox *CBFort;
SquareLabel *FortPreview;
QGroupBox *GBoxGrave;
QComboBox *CBGrave;
QLabel *GravePreview;
QGroupBox *GBoxBinds;
QToolBox *BindsBox;
QWidget *page_A;
QWidget *page_W;
QWidget *page_WP;
QWidget *page_O;
QPushButton *BtnTeamDiscard;
QPushButton *BtnTeamSave;
QLineEdit * TeamNameEdit;
QLineEdit * HHNameEdit[8];
QComboBox * CBBind[BINDS_NUMBER];
public slots:
void CBGrave_activated(const QString & gravename);
void CBFort_activated(const QString & gravename);
private:
QLabel * LBind[BINDS_NUMBER];
};
class PageMultiplayer : public QWidget
{
Q_OBJECT
public:
PageMultiplayer(QWidget* parent = 0);
QPushButton *BtnBack;
GameCFGWidget *gameCFG;
TeamSelWidget *teamsSelect;
};
class PagePlayDemo : public QWidget
{
Q_OBJECT
public:
PagePlayDemo(QWidget* parent = 0);
QPushButton *BtnBack;
QPushButton *BtnPlayDemo;
QListWidget *DemosList;
};
class PageOptions : public QWidget
{
Q_OBJECT
public:
PageOptions(QWidget* parent = 0);
QPushButton *BtnBack;
QGroupBox *groupBox;
QPushButton *BtnNewTeam;
QPushButton *BtnEditTeam;
QComboBox *CBTeamName;
QComboBox *CBResolution;
QCheckBox *CBEnableSound;
QCheckBox *CBFullscreen;
QLabel *label;
QLineEdit *editNetNick;
QPushButton *BtnSaveOptions;
};
class PageNet : public QWidget
{
Q_OBJECT
public:
PageNet(QWidget* parent = 0);
QPushButton *BtnBack;
QPushButton *BtnNetConnect;
};
class PageNetChat : public QWidget
{
Q_OBJECT
public:
PageNetChat(QWidget* parent = 0);
QPushButton *BtnDisconnect;
QListWidget *ChannelsList;
QPushButton *BtnJoin;
QPushButton *BtnCreate;
};
class PageNetGame : public QWidget
{
Q_OBJECT
public:
PageNetGame(QWidget* parent = 0);
QPushButton *BtnBack;
QPushButton *BtnAddTeam;
QPushButton *BtnGo;
QListWidget *listNetTeams;
};
#endif // PAGES_H