Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
Pressing rotatemask toggled the team bars, but it was clearly indicatd
otherwise in the controls menu. To change hog tags, you must have pressed
rotatemask+precise which is not what users expect.
New behaviour:
- rotatemask changes hog tags
- rotatemask+precise toggles team bars
#include "pmath.h"
#include <stdlib.h>
#include <math.h>
/*
* power raises base to the power power.
* This is equivalent to exp(power*ln(base)). Therefore base should be non-negative.
*/
float fpcrtl_power(float base, float exponent)
{
return exp(exponent * log(base));
}
/* Currently the games only uses sign of an integer */
int fpcrtl_signi(int x)
{
if(x > 0){
return 1;
}
else if(x < 0){
return -1;
}
else{
return 0;
}
}
float fpcrtl_csc(float x)
{
return 1 / sin(x);
}
float __attribute__((overloadable)) fpcrtl_abs(float x)
{
return fabs(x);
}
double __attribute__((overloadable)) fpcrtl_abs(double x)
{
return fabs(x);
}
int __attribute__((overloadable)) fpcrtl_abs(int x)
{
return abs(x);
}
int64_t __attribute__((overloadable)) fpcrtl_abs(int64_t x)
{
return x < 0 ? -x : x;
}