project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/TeamAddDialog.java
author Wuzzy <almikes@aol.com>
Fri, 22 Sep 2017 18:46:28 +0200
changeset 12493 c19e5ece5b3f
parent 10017 de822cd3df3a
permissions -rw-r--r--
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags Pressing rotatemask toggled the team bars, but it was clearly indicatd otherwise in the controls menu. To change hog tags, you must have pressed rotatemask+precise which is not what users expect. New behaviour: - rotatemask changes hog tags - rotatemask+precise toggles team bars

/*
 * Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
 * Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
 *
 * This program is free software; you can redistribute it and/or
 * modify it under the terms of the GNU General Public License
 * as published by the Free Software Foundation; either version 2
 * of the License, or (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 */

package org.hedgewars.hedgeroid;

import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.List;

import org.hedgewars.hedgeroid.R;
import org.hedgewars.hedgeroid.Datastructures.FrontendDataUtils;
import org.hedgewars.hedgeroid.Datastructures.Team;

import android.app.Activity;
import android.app.AlertDialog;
import android.app.Dialog;
import android.content.DialogInterface;
import android.content.DialogInterface.OnClickListener;
import android.os.Bundle;
import android.support.v4.app.DialogFragment;

public class TeamAddDialog extends DialogFragment {
    private static final String STATE_TEAMS_ALREADY_IN_GAME = "teamAlreadyInGame";
    private ArrayList<String> teamsAlreadyInGame;
    private List<Team> availableTeams;
    private Listener listener;

    public static interface Listener {
        void onTeamAddDialogSubmitted(Team newTeam);
    }

    public TeamAddDialog() {
        // Only for reflection-based instantiation by the framework
    }

    TeamAddDialog(Collection<String> teamsAlreadyInGame) {
        this.teamsAlreadyInGame = new ArrayList<String>(teamsAlreadyInGame);
    }

    @Override
    public void onAttach(Activity activity) {
        super.onAttach(activity);
        try {
            listener = (Listener) activity;
        } catch(ClassCastException e) {
            throw new ClassCastException("Activity " + activity + " must implement TeamAddDialog.Listener to use TeamAddDialog.");
        }
    }

    @Override
    public void onDetach() {
        super.onDetach();
        listener = null;
    }

    @Override
    public void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        if(savedInstanceState != null) {
            teamsAlreadyInGame = savedInstanceState.getStringArrayList(STATE_TEAMS_ALREADY_IN_GAME);
        }
        availableTeams = new ArrayList<Team>();
        List<Team> teams = FrontendDataUtils.getTeams(getActivity());
        for(Team team : teams) {
            if(!teamsAlreadyInGame.contains(team.name)) {
                availableTeams.add(team);
            }
        }
        Collections.sort(availableTeams, Team.NAME_ORDER);
    }

    // TODO use icons for the teams (corresponding to botlevel)
    @Override
    public Dialog onCreateDialog(Bundle savedInstanceState) {
        AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
        builder.setTitle(R.string.dialog_addteam_title);
        builder.setIcon(R.drawable.human);
        String[] teamNames = new String[availableTeams.size()];
        for(int i=0; i<availableTeams.size(); i++) {
            teamNames[i] = availableTeams.get(i).name;
        }
        builder.setItems(teamNames, new OnClickListener() {
            public void onClick(DialogInterface dialog, int which) {
                listener.onTeamAddDialogSubmitted(availableTeams.get(which));
            }
        });
        return builder.create();
    }

    @Override
    public void onSaveInstanceState(Bundle outState) {
        super.onSaveInstanceState(outState);
        outState.putStringArrayList(STATE_TEAMS_ALREADY_IN_GAME, teamsAlreadyInGame);
    }
}