project_files/Android-build/SDL-android-project/src/org/hedgewars/hedgeroid/Datastructures/Weaponset.java
Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
Pressing rotatemask toggled the team bars, but it was clearly indicatd
otherwise in the controls menu. To change hog tags, you must have pressed
rotatemask+precise which is not what users expect.
New behaviour:
- rotatemask changes hog tags
- rotatemask+precise toggles team bars
/*
* Hedgewars for Android. An Android port of Hedgewars, a free turn based strategy game
* Copyright (C) 2012 Simeon Maxein <smaxein@googlemail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
package org.hedgewars.hedgeroid.Datastructures;
import java.util.Comparator;
import org.hedgewars.hedgeroid.frontlib.Flib;
public final class Weaponset {
public static final int WEAPONS_COUNT = Flib.INSTANCE.flib_get_weapons_count();
public final String name, loadout, crateProb, crateAmmo, delay;
public Weaponset(String name, String loadout, String crateProb, String crateAmmo, String delay) {
this.name = name;
this.loadout = loadout;
this.crateProb = crateProb;
this.crateAmmo = crateAmmo;
this.delay = delay;
}
@Override
public String toString() {
return "Weaponset [name=" + name + ", loadout=" + loadout
+ ", crateProb=" + crateProb + ", crateAmmo=" + crateAmmo
+ ", delay=" + delay + "]";
}
@Override
public int hashCode() {
final int prime = 31;
int result = 1;
result = prime * result
+ ((crateAmmo == null) ? 0 : crateAmmo.hashCode());
result = prime * result
+ ((crateProb == null) ? 0 : crateProb.hashCode());
result = prime * result + ((delay == null) ? 0 : delay.hashCode());
result = prime * result + ((loadout == null) ? 0 : loadout.hashCode());
result = prime * result + ((name == null) ? 0 : name.hashCode());
return result;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Weaponset other = (Weaponset) obj;
if (crateAmmo == null) {
if (other.crateAmmo != null)
return false;
} else if (!crateAmmo.equals(other.crateAmmo))
return false;
if (crateProb == null) {
if (other.crateProb != null)
return false;
} else if (!crateProb.equals(other.crateProb))
return false;
if (delay == null) {
if (other.delay != null)
return false;
} else if (!delay.equals(other.delay))
return false;
if (loadout == null) {
if (other.loadout != null)
return false;
} else if (!loadout.equals(other.loadout))
return false;
if (name == null) {
if (other.name != null)
return false;
} else if (!name.equals(other.name))
return false;
return true;
}
public static Comparator<Weaponset> NAME_ORDER = new Comparator<Weaponset>() {
public int compare(Weaponset lhs, Weaponset rhs) {
return String.CASE_INSENSITIVE_ORDER.compare(lhs.name, rhs.name);
}
};
}