Fix rotatemask (hedgehog info) key toggling team bars instead of changing hedgehog tags
Pressing rotatemask toggled the team bars, but it was clearly indicatd
otherwise in the controls menu. To change hog tags, you must have pressed
rotatemask+precise which is not what users expect.
New behaviour:
- rotatemask changes hog tags
- rotatemask+precise toggles team bars
#include<stdint.h>
#include "android/log.h"
#include "SDL.h"
#include "dlfcn.h"
#include "GLES/gl.h"
#define TAG "HWEngine Loader"
typedef (*HWEngine_Game)(int32_t argc, char** argv);
main(int argc, char *argv[]){
void *handle;
char *error;
HWEngine_Game Game;
__android_log_print(ANDROID_LOG_INFO, TAG, "HWEngine being loaded");
handle = dlopen("libhwengine.so", RTLD_NOW|RTLD_GLOBAL);
if(!handle){
__android_log_print(ANDROID_LOG_INFO, TAG, dlerror());
__android_log_print(ANDROID_LOG_INFO, TAG, "error dlopen");
exit(EXIT_FAILURE);
}
dlerror();
__android_log_print(ANDROID_LOG_INFO, TAG, "HWEngine successfully loaded..");
Game = (HWEngine_Game) dlsym(handle,"Game");
if((error = dlerror()) != NULL){
__android_log_print(ANDROID_LOG_INFO, TAG, error);
__android_log_print(ANDROID_LOG_INFO, TAG, "error dlsym");
exit(EXIT_FAILURE);
}
__android_log_print(ANDROID_LOG_INFO, TAG, "dlsym succeeded");
Game(argc, argv);
__android_log_print(ANDROID_LOG_INFO, TAG, "Game() ended");
dlclose(handle);
}