Optimize network traffic a bit:
- Send keepalive packets every second
- Don't send keepalive packet if there was action packet within a second
Time between turns in net game is reduced to 1 second now (was 2 seconds)
foreach(dir "Fonts" "Forts" "Graphics" "Locale" "Maps" "Music" "Sounds" "Themes" "Trainings" "Names")
add_subdirectory(${dir})
endforeach(dir)