gameServer/Consts.hs
author sheepluva
Sun, 19 Jan 2014 14:58:54 +0100
changeset 10018 bdf75f0350bd
parent 9702 27006953d901
child 10076 b235e520ea21
permissions -rw-r--r--
(experimental) merging the new procedures for different pixel representations (1D/2D arrays) into a single procedure with the algorithm and two procedures for the different mapping. - because redundant code sucks (at least twice)

{-# LANGUAGE OverloadedStrings #-}
module Consts where

import qualified Data.ByteString.Char8 as B

serverVersion :: B.ByteString
serverVersion = "2"