- set svn:eol-style to native
- Fixes for compilation and run on *nix
- Read hedgehogs spawn points from fort's config
(* * Hedgewars, a worms-like game * Copyright (c) 2004, 2005 Andrey Korotaev <unC0Rr@gmail.com> * * Distributed under the terms of the BSD-modified licence: * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * with the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. The name of the author may not be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *)unit uNet;interfaceuses WinSock, Messages;const IN_NET_PORT = 46632; WM_ASYNC_NETEVENT = WM_USER + 7;type TCommandHandler = procedure (s: shortstring);procedure SplitStream2Commands(var ss: string; Handler: TCommandHandler);procedure SendSock(Socket: TSocket; s: shortstring);procedure InitServer;procedure NetSockEvent(sock, lParam: Longword);var hNetListenSockTCP: TSocket = INVALID_SOCKET;implementationuses uServerMisc, uPlayers;procedure SplitStream2Commands(var ss: string; Handler: TCommandHandler);var s: shortstring;beginwhile (Length(ss) > 1)and(Length(ss) > byte(ss[1])) do begin s:= copy(ss, 2, byte(ss[1])); Delete(ss, 1, Succ(byte(ss[1]))); Handler(s) end;end;procedure SendSock(Socket: TSocket; s: shortstring);begin//writeln(socket, '> ', s);send(Socket, s[0], Succ(byte(s[0])), 0)end;procedure InitServer;var myaddrTCP: TSockAddrIn; t: integer; stWSADataTCPIP : WSADATA;beginTryDo(WSAStartup($0101, stWSADataTCPIP) = 0, 'Error on WSAStartup');hNetListenSockTCP:= socket(AF_INET, SOCK_STREAM, 0);myaddrTCP.sin_family := AF_INET;myaddrTCP.sin_addr.s_addr := $0;myaddrTCP.sin_port := htons(IN_NET_PORT);t:= sizeof(TSockAddrIn);TryDo( bind(hNetListenSockTCP, myaddrTCP, t) = 0, 'Error on bind' );TryDo( listen(hNetListenSockTCP, 1) = 0, 'Error on listen');WSAAsyncSelect(hNetListenSockTCP, hwndMain, WM_ASYNC_NETEVENT, FD_ACCEPT or FD_READ or FD_CLOSE)end;procedure ParseNetCommand(Player: PPlayer; s: shortstring);begincase s[1] of '?': SendSock(player.socket, '!'); 'n': begin player.Name:= copy(s, 2, length(s) - 1); Writeln(player.socket, ' now is ', player.Name) end; 'C': SendConfig(player); 'G': SendAll('G'); 'T': begin s[0]:= #5; s[1]:= 'T'; PLongWord(@s[2])^:= GetTeamCount; SendSock(player.socket, s) end; 'K': SelectFirstCFGTeam; 'k': SelectNextCFGTeam; 'h': ConfCurrTeam(s); else SendAllButOne(Player, s) endend;procedure NetSockEvent(sock, lParam: Longword);var i: integer; buf: array[0..255] of byte; s: shortstring absolute buf; WSAEvent: word; player: PPlayer; sa: TSockAddr;beginWSAEvent:= WSAGETSELECTEVENT(lParam);case WSAEvent of FD_ACCEPT: begin i:= sizeof(sa); sock:= accept(hNetListenSockTCP, @sa, @i); Writeln('Connected player ', sock, ' from ', inet_ntoa(sa.sin_addr)); AddPlayer(sock); SendSock(sock, 'i') end; FD_CLOSE: begin player:= FindPlayerbySock(sock); TryDo(player <> nil, 'FD_CLOSE from unknown player??'); Write('Player quit: '); if player.Name[0]=#0 then Writeln('socket ', player.socket) else Writeln(player.Name); DeletePlayer(player); closesocket(sock); end; FD_READ: begin player:= FindPlayerbySock(sock); TryDo(player <> nil, 'FD_READ from unknown player??'); repeat i:= recv(sock, buf[1], 255, 0); if i > 0 then begin buf[0]:= i; player.inbuf:= player.inbuf + s; while (Length(player.inbuf) > 1)and(Length(player.inbuf) > byte(player.inbuf[1])) do begin ParseNetCommand(player, copy(player.inbuf, 2, byte(player.inbuf[1]))); Delete(player.inbuf, 1, Succ(byte(player.inbuf[1]))) end; end; until i < 1; end endend;end.