- Only allow one engine instance running at the moment
- When adding new map preview call to the queue, check
if previous map preview request has started, and if no,
remove it from queue. Could be harmful if you manage
to request previews for two widgets in less time than
needed to generate one.
{-# LANGUAGE CPP #-}
module Main where
import System.IO
import Control.Concurrent
import Network
import Control.OldException
import Control.Monad
import System.Random
#if !defined(mingw32_HOST_OS)
import System.Posix
#endif
session1 nick room = ["NICK", nick, "", "PROTO", "32", ""]
testing = Control.OldException.handle print $ do
putStrLn "Start"
sock <- connectTo "127.0.0.1" (PortNumber 46631)
num1 <- randomRIO (70000::Int, 70100)
num2 <- randomRIO (0::Int, 2)
num3 <- randomRIO (0::Int, 5)
let nick1 = 'n' : show num1
let room1 = 'r' : show num2
mapM_ (\x -> hPutStrLn sock x >> hFlush sock >> randomRIO (300::Int, 590) >>= threadDelay) $ session1 nick1 room1
mapM_ (\x -> hPutStrLn sock x >> hFlush sock) $ concatMap (\x -> ["CHAT_MSG", show x, ""]) [1..]
hClose sock
putStrLn "Finish"
forks = testing
main = withSocketsDo $ do
#if !defined(mingw32_HOST_OS)
installHandler sigPIPE Ignore Nothing;
#endif
forks