Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.
#include <QGridLayout>
#include <QImage>
#include <QPixmap>
#include <QMessageBox>
#include <QFile>
#include <QTextStream>
#include <QRegExp>
#include <QDebug>
#include "mainform.h"
MyWindow::MyWindow(QWidget * parent, Qt::WFlags flags)
: QMainWindow(parent, flags)
{
QWidget * centralWidget = new QWidget(this);
QGridLayout * mainlayout = new QGridLayout(centralWidget);
mainlayout->setMargin(1);
mainlayout->setSpacing(1);
sa_xy = new QScrollArea(centralWidget);
xy = new PixLabel();
xy->setFixedSize(1024, 512);
sa_xy->setWidget(xy);
mainlayout->addWidget(sa_xy, 0, 0, 1, 4);
setCentralWidget(centralWidget);
buttAdd = new QPushButton(centralWidget);
buttAdd->setText(tr("Add"));
mainlayout->addWidget(buttAdd, 1, 0);
buttCode = new QPushButton(centralWidget);
buttCode->setText(tr("Code"));
mainlayout->addWidget(buttCode, 1, 1);
buttSave = new QPushButton(centralWidget);
buttSave->setText(tr("Save"));
mainlayout->addWidget(buttSave, 1, 3);
buttLoad = new QPushButton(centralWidget);
buttLoad->setText(tr("Load"));
mainlayout->addWidget(buttLoad, 1, 2);
connect(buttAdd, SIGNAL(clicked()), xy, SLOT(AddRect()));
connect(buttCode, SIGNAL(clicked()), this, SLOT(Code()));
connect(buttSave, SIGNAL(clicked()), this, SLOT(Save()));
connect(buttLoad, SIGNAL(clicked()), this, SLOT(Load()));
}
void MyWindow::Code()
{
if (xy->rects.size())
{
QFile f("template.pas");
if (!f.open(QIODevice::WriteOnly))
{
QMessageBox::information(this, tr("Error"),
tr("Cannot save"));
return ;
}
QTextStream stream(&f);
stream << QString("const Template0Points: array[0..%1] of TSDL_Rect =").arg(xy->rects.size() - 1) << endl;
stream << " (" << endl;
for(int i = 0; i < xy->rects.size(); i++)
{
QRect r = xy->rects[i].normalized();
stream << QString(" (x: %1; y: %2; w: %3; h: %4),").
arg(r.x() * 4, 4).arg(r.y() * 4, 4).arg(r.width() * 4, 4).arg(r.height() * 4, 4) << endl;
}
stream << " );" << endl;
f.close();
}
}
void MyWindow::Save()
{
Code();
}
void MyWindow::Load()
{
QFile f("template.pas");
if (!f.open(QIODevice::ReadOnly))
{
QMessageBox::information(this, tr("Error"),
tr("Cannot open file"));
return ;
}
QTextStream stream(&f);
QStringList sl;
while (!stream.atEnd())
{
sl << stream.readLine();
}
xy->rects.clear();
for (int i = 0; i < sl.size(); ++i)
{
QRegExp re("x:\\s+(\\d+);\\sy:\\s+(\\d+);\\sw:\\s+(\\d+);\\sh:\\s+(\\d+)");
re.indexIn(sl.at(i));
QStringList coords = re.capturedTexts();
qDebug() << sl.at(i) << coords;
if ((coords.size() == 5) && (coords[0].size()))
xy->rects.push_back(QRect(coords[1].toInt() / 4, coords[2].toInt() / 4, coords[3].toInt() / 4, coords[4].toInt() / 4));
}
f.close();
xy->repaint();
}