QTfrontend/gameuiconfig.cpp
author nemo
Tue, 08 Sep 2009 19:44:49 +0000
changeset 2357 babe1a55e284
parent 2334 3cf9290a518e
child 2377 f3fab2b09e0c
permissions -rw-r--r--
Add an empty weapon to avoid selection of weapons which aren't yet ready. Might all be useful to switch to amNothing in certain situations, like after using up all ropes, instead of bazooka.

/*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2006-2008 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
 */

#include <QMessageBox>
#include <QCheckBox>
#include <QLineEdit>
#include <QDesktopWidget>
#include <QApplication>
#include <QInputDialog>

#include "gameuiconfig.h"
#include "hwform.h"
#include "pages.h"
#include "hwconsts.h"
#include "fpsedit.h"

GameUIConfig::GameUIConfig(HWForm * FormWidgets, const QString & fileName)
	: QSettings(fileName, QSettings::IniFormat)
{
	Form = FormWidgets;

	connect(Form->ui.pageOptions->CBEnableMusic, SIGNAL(toggled(bool)), Form, SLOT(Music(bool)));

	//Form->resize(value("window/width", 640).toUInt(), value("window/height", 450).toUInt());
	resizeToConfigValues();

	int t = Form->ui.pageOptions->CBResolution->findText(value("video/resolution").toString());
	Form->ui.pageOptions->CBResolution->setCurrentIndex((t < 0) ? 0 : t);
	Form->ui.pageOptions->CBFullscreen->setChecked(value("video/fullscreen", false).toBool());
	bool ffscr=value("video/frontendfullscreen", false).toBool();
	Form->ui.pageOptions->CBFrontendFullscreen->setChecked(ffscr);

	Form->ui.pageOptions->CBReduceQuality->setChecked(value("video/reducequality", false).toBool());
	Form->ui.pageOptions->CBFrontendEffects->setChecked(frontendEffects);
	Form->ui.pageOptions->CBEnableSound->setChecked(value("audio/sound", true).toBool());
	Form->ui.pageOptions->CBEnableMusic->setChecked(value("audio/music", true).toBool());
	Form->ui.pageOptions->volumeBox->setValue(value("audio/volume", 100).toUInt());

	QString netNick = value("net/nick", "").toString();
	if (netNick.isEmpty())
		netNick = QInputDialog::getText(Form,
				QObject::tr("Nickname"),
				QObject::tr("Please, enter your nickname"),
				QLineEdit::Normal,
				QDir::home().dirName());
	
	Form->ui.pageOptions->editNetNick->setText(netNick);

	delete netHost;
	netHost = new QString(value("net/ip", "").toString());
	netPort = value("net/port", 46631).toUInt();

	Form->ui.pageNetServer->leServerDescr->setText(value("net/servername", "hedgewars server").toString());
	Form->ui.pageNetServer->sbPort->setValue(value("net/serverport", 46631).toUInt());

	Form->ui.pageOptions->CBShowFPS->setChecked(value("fps/show", false).toBool());
	Form->ui.pageOptions->fpsedit->setValue(value("fps/interval", 27).toUInt());

	Form->ui.pageOptions->CBAltDamage->setChecked(value("misc/altdamage", false).toBool());
	Form->ui.pageOptions->CBNameWithDate->setChecked(value("misc/appendTimeToRecords", false).toBool());
    
#ifdef __APPLE__
    //autoupdate
    Form->ui.pageOptions->CBAutoUpdate->setChecked(value("misc/autoUpdate", true).toBool());
#endif
    
	depth = QApplication::desktop()->depth();
	if (depth < 16) depth = 16;
	else if (depth > 16) depth = 32;
}

QStringList GameUIConfig::GetTeamsList()
{
	QStringList teamslist = cfgdir->entryList(QStringList("*.cfg"));
	QStringList cleanedList;
	for (QStringList::Iterator it = teamslist.begin(); it != teamslist.end(); ++it ) {
	  QString tmpTeamStr=(*it).replace(QRegExp("^(.*)\\.cfg$"), "\\1");
	  cleanedList.push_back(tmpTeamStr);
	}
	return cleanedList;
}

void GameUIConfig::resizeToConfigValues()
{
  Form->resize(value("window/width", 720).toUInt(), value("window/height", 450).toUInt());
}

void GameUIConfig::SaveOptions()
{
	setValue("video/resolution", Form->ui.pageOptions->CBResolution->currentText());
	setValue("video/fullscreen", vid_Fullscreen());

	setValue("video/reducequality", isReducedQuality());

	setValue("video/frontendeffects", isFrontendEffects());

	bool ffscr = isFrontendFullscreen();
	setValue("video/frontendfullscreen", ffscr);
	emit frontendFullscreen(ffscr);
	if (!ffscr) {
	  setValue("window/width", Form->width());
	  setValue("window/height", Form->height());
	} else {
	  //resizeToConfigValues(); // TODO: why this has been made?
	}

	setValue("audio/sound", isSoundEnabled());
	setValue("audio/music", isMusicEnabled());
	setValue("audio/volume", Form->ui.pageOptions->volumeBox->value());

	setValue("net/nick", netNick());
	setValue("net/ip", *netHost);
	setValue("net/port", netPort);
	setValue("net/servername", Form->ui.pageNetServer->leServerDescr->text());
	setValue("net/serverport", Form->ui.pageNetServer->sbPort->value());

	setValue("fps/show", isShowFPSEnabled());
	setValue("fps/interval", Form->ui.pageOptions->fpsedit->value());

	setValue("misc/altdamage", isAltDamageEnabled());
	setValue("misc/appendTimeToRecords", appendDateTimeToRecordName());
    
#ifdef __APPLE__
    //autoupdate
    setValue("misc/autoUpdate", isAutoUpdateEnabled());
#endif 
}

QRect GameUIConfig::vid_Resolution()
{
	QRect result(0, 0, 640, 480);
	QStringList wh = Form->ui.pageOptions->CBResolution->currentText().split('x');
	if (wh.size() == 2)
	{
		result.setWidth(wh[0].toInt());
		result.setHeight(wh[1].toInt());
	}
	return result;
}

bool GameUIConfig::vid_Fullscreen()
{
	return Form->ui.pageOptions->CBFullscreen->isChecked();
}

bool GameUIConfig::isReducedQuality() const
{
  return Form->ui.pageOptions->CBReduceQuality->isChecked();
}
bool GameUIConfig::isFrontendEffects() const
{
  return Form->ui.pageOptions->CBFrontendEffects->isChecked();
}

bool GameUIConfig::isFrontendFullscreen() const
{
  return Form->ui.pageOptions->CBFrontendFullscreen->isChecked();
}

bool GameUIConfig::isSoundEnabled()
{
	return Form->ui.pageOptions->CBEnableSound->isChecked();
}

bool GameUIConfig::isMusicEnabled()
{
	return Form->ui.pageOptions->CBEnableMusic->isChecked();
}

bool GameUIConfig::isShowFPSEnabled()
{
	return Form->ui.pageOptions->CBShowFPS->isChecked();
}

bool GameUIConfig::isAltDamageEnabled()
{
	return Form->ui.pageOptions->CBAltDamage->isChecked();
}

bool GameUIConfig::appendDateTimeToRecordName()
{
	return Form->ui.pageOptions->CBNameWithDate->isChecked();
}

#ifdef __APPLE__
//autoupdate
bool GameUIConfig::isAutoUpdateEnabled()
{
    return Form->ui.pageOptions->CBAutoUpdate->isChecked();
}
#endif

quint8 GameUIConfig::timerInterval()
{
	return 35 - Form->ui.pageOptions->fpsedit->value();
}

quint8 GameUIConfig::bitDepth()
{
	return depth;
}

QString GameUIConfig::netNick()
{
	return Form->ui.pageOptions->editNetNick->text();
}

quint8 GameUIConfig::volume()
{
	return Form->ui.pageOptions->volumeBox->value() * 128 / 100;
}