ASA ice02: Clean up some subtle weirdness on timeout
When time's up or player lost, do this:
- Remove all rings
- Don't give time or saucer bonus when touching ring *after* timeout
- Prevent next turn from starting
file(GLOB Config *.ini)
file(GLOB Missions *.lua)
file(GLOB Packs *.hwp)
install(FILES
${Config}
${Missions}
${Packs}
DESTINATION "${SHAREPATH}Data/Missions/Campaign/A_Classic_Fairytale")