Engine:
* Updated the way the hammer works. Also reduced it's damage to 1/3 of victim's health.
* Updated the pickhammer to spawn dust.
#include <QApplication>
#include "mainform.h"
int main(int argc, char *argv[])
{
QApplication app(argc, argv);
MyWindow *mainWin = new MyWindow;
mainWin->show();
return app.exec();
}