hedgewars/config.inc.in
author unc0rr
Mon, 28 Apr 2014 19:01:08 +0400
changeset 10231 b2a68e75e55c
parent 10127 7f29a65aa1e4
child 10747 07ade56c3b4a
permissions -rw-r--r--
Don't activate invulnerability/vampirism between shots of multiattack weapon

(*
 * Hedgewars, a free turn based strategy game
 * Copyright (c) 2004-2014 Andrey Korotaev <unC0Rr@gmail.com>
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; version 2 of the License
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
 *)

(*
 * config.inc contains constants that are determined and set
 * by the build system at compile time,
 * based on the contents of config.inc.in
 *)
const cNetProtoVersion = ${HEDGEWARS_PROTO_VER};
      cVersionString = '${HEDGEWARS_VERSION}';
      cRevisionString = '${HEDGEWARS_REVISION}';
      cHashString = '${HEDGEWARS_HASH}';
      cDefaultPathPrefix = '${HEDGEWARS_FULL_DATADIR}/Data';
{$IFDEF PAS2C}
      cFontsPaths: array[0..1] of PChar = (nil, nil);
{$ELSE}
      cFontsPaths: ${FONTS_DIRS_ARRAY}
{$ENDIF}